The Lollander — CS2 Stats

76561197997871184[U:1:37605456]

622Tracked matches31%Win rate2020Tracked since
3,346Hours in CS1Hrs last 2 wks
CSDB Rating4.2 Developing
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGThe LollanderFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim56
Positioning57
Utility16

0–100 skill scores via Leetify.

Recent form

HOT37567Last 10037%Win rateLWWWWLWLWW

Last 10 vs previous 10: +60pp win rate · -0.01 avg rating

Player DNA

Aim5.6
Aggression8.0
Utility1.6
Positioning5.7
Opening Duels3.2
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 80% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.7
Utility1.6
Mechanics5.4
Opening Duels3.2
Win Impact0.0

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time642ms+25ms
first ⅓ avg 617ms → last ⅓ avg 642ms
Headshot accuracy17.8%+0.9%
first ⅓ avg 16.9% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — nuke 13–5
131Biggest win — nuke
4Longest win streak
65In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 53% over 30overpassWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
nukeB30161453%0.02
infernoD2161529%0.01
anubisC145936%0.03
ancientD1331023%0.03
overpassD102820%0.02
mirageD51420%0.00
cache31233%0.00
train220100%0.07
dust221150%0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

67,923Lifetime kills
1.14K/D · Top 50% of tracked players
3,406Matches
45.3%Match win rate
37.2%Headshot %
15.8%Shot accuracy · Top 25% of tracked players
9,755MVPs
1,394Hours (in match)
3,395Bombs planted
941Bombs defused

Most-used weapons

AK-4716,321
AWP12,155
MAC-102,226
MP91,715
Tec-91,139

Lifetime map wins

6,934inferno
5,249nuke
4,373dust2
3,668vertigo
777train
379cbble
297office
112lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

91Matches
49%Win rate
1.36Avg K/D
87.4ADR
41%Headshot %

Clutches & streaks

38%1v1 clutch win
42%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo1747%1.2719.9
Anubis1656%1.7122.3
Nuke1258%1.5220.4
Ancient1050%1.2917.3
Mirage944%1.5817.1
Inferno956%1.4222.6
Dust2425%0.9616.3
Train1100%1.5614.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
33.2%Accuracy (enemy spotted)
37.5%Spray accuracy
74.2%Counter-strafing
10.5°Preaim
646msReaction time
38.2%T opening success
47.7%CT opening success
0.27Enemies flashed / flash
3.1%Flash assists
6.09HE damage / grenade
0.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2702 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.1523% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0711%22 Aug
nuke13–9-0.0215%14 Jul
ancient13–90.0419%14 Jul
nuke13–100.0027%14 Jul
anubis13–110.0127%14 Jul
cache9–13-0.0319%14 Jul
nuke13–11-0.0120%13 Jul
nuke6–130.0111%13 Jul
cache13–110.0113%12 Jul
anubis13–50.0210%12 Jul
nuke6–13-0.0421%12 Jul
cache14–160.0213%9 Jul
inferno3–13-0.0617%21 May
nuke13–100.0926%21 May
anubis3–13-0.0416%21 May
anubis5–13-0.0128%20 May
inferno8–13-0.0118%8 May
overpass4–130.0619%1 May
ancient8–13-0.0121%28 Apr
anubis5–130.0517%28 Apr
anubis9–130.0413%26 Apr
nuke15–150.0414%25 Apr
mirage4–13-0.0329%25 Apr
nuke5–13-0.0521%24 Apr
nuke13–60.0118%24 Apr
inferno13–16-0.0320%18 Apr
anubis10–13-0.0120%18 Apr
inferno5–130.018%12 Apr
anubis7–13-0.0621%12 Apr
ancient6–13-0.0214%12 Apr
nuke10–130.0010%9 Apr
overpass10–130.1115%9 Apr
nuke13–11-0.0218%2 Apr
nuke11–130.0129%30 Mar
ancient11–130.1221%30 Mar
mirage5–130.0720%30 Mar
anubis9–13-0.0020%30 Mar
mirage9–13-0.0220%28 Mar
nuke7–13-0.0615%28 Mar
nuke13–60.1722%28 Mar
anubis7–130.1123%27 Mar
nuke16–120.0226%27 Mar
anubis15–150.0622%27 Mar
inferno15–150.0016%27 Mar
ancient9–130.0016%22 Mar
inferno13–40.1722%22 Mar
nuke12–12-0.0213%27 Feb
overpass10–13-0.0512%27 Feb
nuke1–13-0.0532%25 Feb
inferno13–50.1032%25 Feb
nuke13–7-0.0217%14 Feb
nuke13–10.0428%13 Feb
mirage4–13-0.0814%13 Feb
overpass11–13-0.0615%13 Feb
inferno1–13-0.1122%13 Feb
anubis13–20.1719%12 Feb
anubis16–120.029%11 Feb
inferno11–130.0017%6 Feb
nuke5–13-0.0421%6 Feb
nuke13–100.0321%4 Feb
nuke13–10.0412%4 Feb
ancient13–90.0823%4 Feb
anubis13–60.0513%25 Jan
ancient8–13-0.0225%25 Jan
ancient6–13-0.056%12 Jan
train16–120.0819%12 Jan
inferno4–13-0.0020%12 Jan
overpass7–13-0.0814%11 Jan
ancient13–40.1014%10 Jan
ancient9–13-0.008%30 Dec
ancient6–13-0.0121%30 Dec
inferno6–13-0.0917%30 Dec
nuke13–90.1419%30 Dec
inferno15–150.0221%20 Dec
dust213–100.0728%15 Dec
train13–110.0721%15 Dec
ancient5–130.0610%15 Dec
nuke13–90.0622%15 Dec
dust25–130.0016%12 Dec
inferno13–7-0.0115%7 Dec
overpass9–130.0022%19 Nov
overpass5–130.0217%19 Nov
nuke13–60.0928%19 Nov
inferno7–130.0119%18 Nov
mirage13–60.0716%17 Nov
inferno13–60.1119%17 Nov
nuke15–150.0116%16 Nov
nuke5–130.0420%16 Nov
nuke10–13-0.0114%16 Nov
inferno13–160.0113%19 Aug
inferno8–130.0215%19 Aug
nuke9–130.0215%12 Aug
inferno15–150.0911%12 Aug
overpass13–50.1313%12 Aug
overpass13–10.1410%12 Aug
overpass4–13-0.0313%9 Aug
ancient9–130.0713%9 Aug
nuke13–50.2126%9 Aug
inferno13–110.0511%9 Aug
inferno13–60.0323%8 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →