Chaka

Chaka — CS2 Stats

DE76561197997494600[U:1:37228872]Steam profile ↗✓ No bans

796Tracked matches45%Win rate2020Tracked since
3,789Hours in CS7Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating21,082Top 50% of 175,286 CSDB-tracked playersPink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#60136 of 221392 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 19 Sep 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,082 -521 19 Sept11 Sept · 19 days played
20,56024,089peak 24,08919 Sept11 Sept
24,089Peak Premier in tracked matches
34Days played since 2025-09-19

Premier CS Rating

  • 3,007 below peak (24,089)
  • Next: Red band at 25,000 3,918 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,569), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate67.4%48.3%51.0%above
Shot accuracy17.1%13.2%13.7%above
Kill/death ratio0.901.071.090.19 short
Match win rate46.5%46.9%48.4%2.0% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGChakaFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER21,082 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning41
Utility38

0–100 skill scores via Leetify.

Recent form

COLD46504Last 10046%Win rateLLLLLLWWWL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +4.4pp headshot accuracy · −9ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 30%
  • Avg reaction 685ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 32%
  • Avg reaction 598ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 30%
  • Avg reaction 603ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim7.4
Utility3.8
Positioning4.1
Opening Duels1.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 97% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.1
Utility3.8
Mechanics7.5
Opening Duels0.9
Win Impact3.3

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time618ms−20ms
first ⅓ avg 637ms → last ⅓ avg 618ms
Headshot accuracy32.2%−1.1%
first ⅓ avg 33.3% → last ⅓ avg 32.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–13 · overpass, 20 Mar
62%Best headshot accuracy · 13–6 · ancient, 28 Mar
422msFastest reaction time · 15–15 · anubis, 14 Aug
13–0Biggest win · nuke, 3 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
L6Current streak
911In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 67% over 21cacheWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
ancientS2114767%-0.01
dust2D1551033%0.00
overpassA138562%0.01
cacheD123925%-0.01
nukeD124833%-0.01
infernoC104640%0.02
anubisA106460%-0.01
mirageD62433%-0.03
train1010%-0.02

Across the last 100 tracked matches.

Lifetime stats

174,116Lifetime kills
0.90K/D
5,227Matches
46.5%Match win rate
67.4%Headshot % · Top 5% of Level 9 players
17.1%Shot accuracy · Top 25% of Level 9 players
15,110MVPs
3,619Hours (in match)
4,487Bombs planted
1,224Bombs defused

Most-used weapons

AK-4785,819
AWP7,138
FAMAS3,137
SSG 082,724
P2502,179

Lifetime map wins

7,305inferno
5,577dust2
3,341train
3,062nuke
2,709cbble
1,771vertigo
259lake
86office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

520Matches
53%Win rate
1.05Avg K/D
73.2ADR
54%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient633%0.9518.2
Vertigo560%1.4719.8
Anubis450%0.9014.3
Nuke333%0.8818.0
Overpass1100%1.6927.0
Mirage10%0.448.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.7%Headshot accuracy
29.3%Accuracy (enemy spotted)
31.3%Spray accuracy
83.9%Counter-strafing
10.0°Preaim
620msReaction time
24.6%T opening success
37.1%CT opening success
0.44Enemies flashed / flash
4.0%Flash assists
7.59HE damage / grenade
6.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4359 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.5646% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache9–13-0.0120%11 Sept
inferno6–13-0.0331%11 Sept
cache6–13-0.0433%4 Sept
dust25–13-0.0429%4 Sept
mirage5–13-0.0538%4 Sept
cache10–13-0.0031%4 Sept
ancient13–10-0.0446%3 Sept
inferno13–90.0135%3 Sept
nuke13–00.0131%3 Sept
cache7–13-0.0530%3 Sept
nuke13–9-0.0730%21 Aug
cache2–13-0.0829%21 Aug
ancient13–00.000%21 Aug
anubis11–3-0.0627%21 Aug
cache10–130.0333%14 Aug
anubis8–13-0.0646%14 Aug
nuke11–13-0.0520%14 Aug
anubis15–150.0435%14 Aug
ancient13–70.0533%8 Aug
mirage14–16-0.0225%8 Aug
ancient4–13-0.0337%8 Aug
cache10–13-0.0133%8 Aug
inferno13–40.0739%8 Aug
anubis13–10-0.0323%8 Aug
cache13–5-0.0038%8 Aug
dust25–130.0539%25 Jul
dust213–110.0438%25 Jul
ancient13–11-0.0231%24 Jul
mirage13–11-0.0333%24 Jul
inferno7–13-0.0131%24 Jul
anubis13–80.0238%19 Jul
cache13–60.0447%16 Jul
anubis10–13-0.0133%16 Jul
nuke8–13-0.0826%16 Jul
nuke12–120.0732%4 Jul
ancient3–13-0.0524%29 May
dust23–13-0.0047%29 May
cache10–130.0131%29 May
inferno7–130.0238%8 May
nuke9–130.0433%8 May
anubis13–110.0336%8 May
cache11–13-0.0450%8 May
cache13–100.0241%8 May
dust28–13-0.0336%8 Apr
dust213–10.0433%8 Apr
ancient13–110.0249%4 Apr
ancient8–13-0.0419%4 Apr
mirage8–13-0.0653%2 Apr
overpass13–8-0.0228%2 Apr
nuke11–13-0.0035%28 Mar
ancient13–60.0562%28 Mar
anubis11–13-0.0435%28 Mar
overpass9–130.1734%20 Mar
nuke4–130.0037%20 Mar
inferno13–60.1537%20 Mar
dust25–130.0534%20 Mar
mirage13–50.0136%14 Mar
dust213–20.0327%14 Mar
anubis13–11-0.0141%21 Feb
overpass13–6-0.0035%21 Feb
overpass14–16-0.0538%12 Feb
ancient2–13-0.0836%12 Feb
nuke13–80.0153%12 Feb
ancient4–13-0.0238%30 Jan
overpass13–10-0.0338%30 Jan
overpass13–11-0.0238%30 Jan
inferno13–80.0525%30 Jan
nuke11–130.0234%30 Jan
ancient13–8-0.0239%27 Jan
overpass15–15-0.0226%27 Jan
anubis13–5-0.0124%27 Jan
ancient13–00.0045%27 Jan
overpass3–13-0.0524%27 Jan
dust28–13-0.0234%16 Jan
ancient13–10-0.0434%13 Jan
overpass13–10-0.0142%13 Jan
dust214–16-0.0728%10 Jan
nuke7–13-0.0517%10 Jan
overpass11–130.0222%27 Dec
inferno15–15-0.0135%27 Dec
ancient11–13-0.0231%27 Dec
dust213–00.0231%27 Dec
nuke13–70.0144%27 Dec
dust22–13-0.0532%17 Dec
ancient13–10-0.0336%17 Dec
mirage6–13-0.0228%17 Dec
ancient13–90.0144%27 Nov
train10–13-0.0232%27 Nov
dust28–13-0.0418%27 Nov
overpass13–20.1538%17 Nov
inferno9–130.0241%17 Nov
ancient11–130.0143%17 Nov
dust213–80.1027%6 Nov
ancient13–9-0.0035%17 Oct
ancient13–70.0831%3 Oct
overpass13–11-0.0129%3 Oct
dust28–13-0.0141%3 Oct
inferno2–13-0.0547%3 Oct
ancient13–110.0028%3 Oct
overpass13–40.0441%19 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →