My Ghosts Go Ghost

My Ghosts Go Ghost — CS2 Stats

DK76561197996632521[U:1:36366793]Steam profile ↗✓ No bans

1,341Tracked matches44%Win rate2020Tracked since
3,511Hours in CS
CSDB Rating4.8 DevelopingPositional Player
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 17,576 +1,221 5 Jun – 25 Jun · 11 days played
15,58317,652peak 17,6525 Jun25 Jun
17,652Peak Premier in tracked matches
37Days played since 2025-06-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate46.4%50.9%
Shot accuracy16.9%13.7%
Kill/death ratio0.811.09
Match win rate47.4%48.4%

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CSDB.GGMy Ghosts Go GhostFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim64
Positioning51
Utility48

0–100 skill scores via Leetify.

Recent form

COLD54–42–4Last 10054%Win rateWTLWTLWLLL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −4.2pp headshot accuracy · +52ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–1–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 539ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 584ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.8 against its own average).

Aim6.4
Utility4.8
Positioning5.1
Opening Duels4.1
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.1
Utility4.8
Mechanics3.6
Opening Duels2.6
Win Impact3.1

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time560ms−38ms
first ⅓ avg 598ms → last ⅓ avg 560ms
Headshot accuracy19.4%−1.9%
first ⅓ avg 21.3% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · nuke, 19 Jun →
45%Best headshot accuracy · 13–6 · anubis, 23 Jun →
406msFastest reaction time · 1–13 · dust2, 13 Jun →
13–0Biggest win · train, 9 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–6In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 81% over 27ancientWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
nukeS2722–581%0.02
dust2C146–843%0.01
ancientD144–1029%-0.00
mirageC114–736%-0.01
anubisC104–640%-0.01
overpassD62–433%-0.03
infernoS64–267%0.01
cacheS64–267%0.00
trainS64–267%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,608Lifetime kills
0.81K/D
4,808Matches
47.4%Match win rate
46.4%Headshot %
16.9%Shot accuracy · Top 25% of Level 10 players
12,387MVPs
3,511Hours (in match)
5,289Bombs planted
1,747Bombs defused

Most-used weapons

AK-4749,022
AWP18,897
MP93,726
MAC-103,114
Knife2,453
P2501,727

Lifetime map wins

12,763nuke
11,650inferno
9,125train
5,226vertigo
4,190dust2
223cbble
102lake
46office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,166Matches
49%Win rate
0.96Avg K/D
78.8ADR
40%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke11662%1.0816.1
Ancient10533%0.9915.5
Anubis8339%0.9214.7
Train6351%1.0916.9
Inferno5555%0.9615.3
Dust24663%1.2917.3
Overpass1155%1.0315.7
Mirage944%1.0312.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
33.6%Accuracy (enemy spotted)
40.6%Spray accuracy
66.2%Counter-strafing
10.3°Preaim
553msReaction time
40.1%T opening success
41.0%CT opening success
0.54Enemies flashed / flash
6.2%Flash assists
10.25HE damage / grenade
4.80Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–70.0518%30 Jul →
dust215–150.0325%30 Jul →
ancient11–130.0020%30 Jul →
ancient13–70.0021%25 Jun →
anubis15–15-0.029%25 Jun →
ancient1–13-0.069%25 Jun →
anubis13–80.0123%25 Jun →
dust26–13-0.0713%19 Jun →
anubis6–130.0123%19 Jun →
overpass1–13-0.0512%19 Jun →
nuke13–30.1624%19 Jun →
ancient3–13-0.0529%19 Jun →
ancient7–130.0514%14 Jun →
inferno13–11-0.0311%14 Jun →
ancient13–100.0714%14 Jun →
overpass5–13-0.0323%13 Jun →
ancient12–16-0.0020%13 Jun →
inferno14–16-0.0216%13 Jun →
dust21–13-0.0932%13 Jun →
dust210–13-0.0232%7 Jun →
inferno13–80.0523%7 Jun →
ancient7–13-0.0520%7 Jun →
anubis3–13-0.0722%6 Jun →
nuke7–00.1417%6 Jun →
nuke13–90.0413%6 Jun →
ancient15–15-0.0320%6 Jun →
overpass13–10-0.0222%31 May →
ancient3–130.0021%31 May →
nuke13–40.0119%31 May →
cache13–8-0.0220%31 May →
cache13–9-0.0416%29 May →
nuke12–120.0320%29 May →
cache5–13-0.0024%29 May →
cache8–13-0.0126%29 May →
cache13–80.0128%3 May →
cache13–40.0821%3 May →
nuke13–11-0.0623%26 Aug →
overpass7–13-0.0414%6 Aug →
dust213–20.0223%29 Jul →
dust28–130.0323%29 Jul →
dust219–150.0821%22 Jul →
overpass13–10-0.0214%22 Jul →
overpass6–13-0.0214%21 Jul →
mirage2–13-0.0729%20 Jul →
nuke13–40.0519%20 Jul →
nuke8–13-0.0220%19 Jul →
inferno7–130.0329%10 Jul →
anubis6–13-0.0719%8 Jul →
ancient16–12-0.0123%8 Jul →
nuke13–11-0.0418%28 Jun →
dust26–13-0.0124%28 Jun →
mirage11–13-0.0123%28 Jun →
inferno13–7-0.0015%28 Jun →
anubis10–13-0.0115%28 Jun →
nuke13–50.0114%27 Jun →
nuke13–90.0313%27 Jun →
nuke13–100.1015%27 Jun →
dust211–13-0.0320%26 Jun →
mirage8–13-0.0234%26 Jun →
nuke22–25-0.0222%24 Jun →
anubis10–13-0.0328%24 Jun →
train13–10-0.0118%23 Jun →
train13–40.0431%23 Jun →
nuke1–13-0.0325%23 Jun →
nuke16–14-0.0414%23 Jun →
train16–130.0115%23 Jun →
inferno13–80.0420%23 Jun →
anubis13–6-0.0045%23 Jun →
train10–130.0118%21 Jun →
dust213–30.0523%21 Jun →
dust216–130.0125%19 Jun →
mirage13–80.0727%19 Jun →
ancient13–5-0.0215%18 Jun →
mirage13–11-0.0127%15 Jun →
ancient8–13-0.0016%15 Jun →
anubis13–30.0919%15 Jun →
mirage13–10.0626%13 Jun →
nuke13–3-0.0521%13 Jun →
dust27–13-0.0124%13 Jun →
nuke11–13-0.0216%10 Jun →
mirage7–130.0121%10 Jun →
train6–13-0.0217%10 Jun →
nuke16–140.0322%10 Jun →
nuke13–60.0411%9 Jun →
train13–00.0526%9 Jun →
mirage13–10-0.0119%8 Jun →
dust213–70.0218%8 Jun →
nuke15–120.0717%8 Jun →
nuke13–50.0725%8 Jun →
mirage7–13-0.046%7 Jun →
mirage9–13-0.0320%6 Jun →
ancient9–130.0726%6 Jun →
dust213–80.0829%6 Jun →
nuke13–90.0227%5 Jun →
nuke13–90.0623%5 Jun →
anubis13–90.0231%5 Jun →
mirage11–13-0.0421%4 Jun →
nuke13–9-0.0015%4 Jun →
nuke13–90.0815%4 Jun →
nuke19–15-0.0112%2 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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