Repa

Repa — CS2 Stats

76561197996040307[U:1:35774579]Steam profile ↗✓ No bans

859Tracked matches48%Win rate2023Tracked since
1,923Hours in CS5Hrs last 2 wks
CSDB Rating6.5 SolidAll-Rounder
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 27 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,642 +1,066 27 Feb – 17 Jun · 21 days played
15,87218,117peak 18,11727 Feb17 Jun
18,117Peak Premier in tracked matches
48Days played since 2026-02-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches17——
Win rate41%——
K/D1.04——
Headshot %40%——

Measured 29 Aug 2026 → 24 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim75
Positioning57
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY47–46–7Last 10047%Win rateLWLWWLWWLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +0.0pp headshot accuracy · −98ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 631ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 609ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 658ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.5
Utility6.0
Positioning5.7
Opening Duels4.2

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Reaction time. 664ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.7
Utility6.0
Mechanics9.6
Opening Duels3.6
Win Impact4.4

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time666ms+11ms
first ⅓ avg 655ms → last ⅓ avg 666ms
Headshot accuracy14.5%−0.4%
first ⅓ avg 14.9% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 12–12 · cache, 3 May →
32%Best headshot accuracy · 13–5 · anubis, 21 Sept →
438msFastest reaction time · 13–4 · office, 8 Sept →
13–1Biggest win · inferno, 18 Mar →

Across the last 100 tracked matches.

Highlights

7Longest win streak
3–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 50% over 14dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoB199–1047%0.03
cacheC156–940%0.02
mirageB147–750%0.03
anubisC125–742%0.02
ancientC94–544%0.05
nukeC94–544%0.04
dust2D82–625%0.01
vertigoB63–350%0.05
train—43–175%0.05
office—33–0100%0.03
italy—11–0100%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,277Lifetime kills
1.28K/D · Top 25% of tracked players
3,130Matches
40.6%Match win rate
42.0%Headshot %
13.8%Shot accuracy · Top 50% of tracked players
6,092MVPs
1,248Hours (in match)
3,511Bombs planted
790Bombs defused

Most-used weapons

Lifetime map wins

7,352dust2
4,390inferno
2,210nuke
1,048vertigo
909train
530cbble
135office
41lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
50%Win rate
1.20Avg K/D
—ADR
41%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
38.4%Accuracy (enemy spotted)
42.4%Spray accuracy
93.3%Counter-strafing
10.4°Preaim
664msReaction time
40.8%T opening success
47.8%CT opening success
0.69Enemies flashed / flash
7.2%Flash assists
10.38HE damage / grenade
6.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9381% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis8–130.0311%21 Sept →
anubis13–50.0532%21 Sept →
anubis4–13-0.052%21 Sept →
ancient13–80.0515%13 Sept →
inferno16–130.0811%12 Sept →
dust211–130.0315%12 Sept →
office13–4-0.0113%8 Sept →
office13–100.0419%7 Sept →
cache5–130.0111%30 Aug →
ancient13–50.0213%30 Aug →
cache12–12-0.0213%30 Aug →
cache7–13-0.0112%22 Aug →
inferno13–110.0316%22 Aug →
inferno9–30.1826%22 Aug →
mirage3–13-0.0814%15 Aug →
cache7–13-0.0113%15 Aug →
italy13–50.0016%15 Aug →
train13–11-0.017%15 Aug →
train13–80.0014%15 Aug →
vertigo11–13-0.0211%9 Aug →
anubis13–9-0.0711%9 Aug →
dust23–13-0.0616%9 Aug →
mirage15–150.0814%3 Aug →
cache13–100.0321%3 Aug →
vertigo12–120.058%3 Aug →
cache9–130.0320%31 Jul →
cache13–80.0310%31 Jul →
inferno8–13-0.0410%26 Jul →
anubis4–130.0110%26 Jul →
anubis10–13-0.0322%26 Jul →
inferno11–130.0416%25 Jul →
mirage13–70.0316%17 Jul →
anubis13–60.0317%17 Jul →
dust213–60.0915%17 Jul →
cache14–16-0.0017%11 Jul →
inferno16–130.0522%11 Jul →
cache13–40.0129%2 Jul →
cache13–100.0618%2 Jul →
cache13–9-0.0215%30 Jun →
cache13–80.0013%30 Jun →
nuke13–5-0.0122%28 Jun →
vertigo13–100.1716%28 Jun →
mirage10–130.0411%17 Jun →
ancient15–150.0813%17 Jun →
anubis13–60.1023%16 Jun →
mirage6–13-0.0125%16 Jun →
nuke8–130.0513%16 Jun →
nuke13–80.0321%14 Jun →
mirage13–20.0710%14 Jun →
inferno4–130.0120%14 Jun →
nuke5–13-0.0516%13 Jun →
mirage13–70.1011%9 Jun →
ancient13–160.0014%9 Jun →
vertigo13–110.0114%6 Jun →
vertigo8–13-0.017%6 Jun →
dust26–13-0.0012%5 Jun →
anubis13–10-0.0211%30 May →
mirage13–70.0311%23 May →
mirage13–50.009%23 May →
cache12–12-0.0223%23 May →
office13–90.0617%17 May →
cache10–130.0117%13 May →
mirage13–90.0416%7 May →
inferno13–80.0919%7 May →
cache12–120.2110%3 May →
dust213–6-0.025%2 May →
train13–50.076%25 Apr →
dust27–13-0.0010%17 Apr →
inferno5–13-0.012%17 Apr →
ancient5–130.0211%17 Apr →
inferno13–90.0013%14 Apr →
ancient11–130.0410%14 Apr →
vertigo13–40.1215%8 Apr →
nuke8–130.0213%2 Apr →
mirage5–13-0.0717%2 Apr →
inferno9–130.0522%2 Apr →
nuke13–90.0420%2 Apr →
inferno4–13-0.0114%2 Apr →
inferno13–50.0417%1 Apr →
inferno14–160.0414%27 Mar →
dust27–130.0320%27 Mar →
ancient13–80.0911%21 Mar →
inferno13–10.0712%18 Mar →
mirage9–13-0.0125%17 Mar →
anubis9–130.1018%17 Mar →
ancient11–130.0819%11 Mar →
mirage11–130.0914%11 Mar →
inferno4–13-0.0420%8 Mar →
nuke10–130.0812%8 Mar →
nuke13–100.1220%6 Mar →
anubis5–13-0.0219%6 Mar →
ancient13–40.1013%6 Mar →
inferno10–13-0.0313%6 Mar →
nuke10–130.1114%6 Mar →
mirage13–20.1720%5 Mar →
inferno5–13-0.0312%5 Mar →
anubis6–130.0412%5 Mar →
train11–130.1310%28 Feb →
inferno13–100.0513%27 Feb →
dust215–150.0421%27 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →