benzu

benzu — CS2 Stats

NO76561197995814102[U:1:35548374]Steam profile ↗✓ No bans

669Tracked matches41%Win rate2021Tracked since
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating20,486Top 50% of 192,959 CSDB-tracked playersPink band · top ~8% of ranked players (population est.)
CSDB Leaderboard#71199 of 239077 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 54 days played since 27 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,486 +1,815 27 Apr16 Sept · 33 days played
18,35422,542peak 22,54227 Apr16 Sept
22,542Peak Premier in tracked matches
54Days played since 2026-04-27

Premier CS Rating

  • 2,056 below peak (22,542)
  • -1,480 over 30 days · declining
  • +902 over 90 days
  • Next: Red band at 25,000 4,514 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGbenzuPREMIER20,486 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning53
Utility28

0–100 skill scores via Leetify.

Recent form

COLD46504Last 10046%Win rateLLWLLWWLLL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −7.5pp headshot accuracy · +39ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 533ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 568ms

Last 20

  • 5141 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 549ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim6.0
Utility2.8
Positioning5.3
Opening Duels2.4
Clutch3.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.3
Utility2.8
Mechanics5.7
Opening Duels2.7
Win Impact2.1

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time569ms−19ms
first ⅓ avg 588ms → last ⅓ avg 569ms
Headshot accuracy16.4%−3.5%
first ⅓ avg 19.8% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 5–0 · cache, 28 May
37%Best headshot accuracy · 6–13 · nuke, 30 May
352msFastest reaction time · 1–7 · ancient, 14 Aug
13–1Biggest win · mirage, 19 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
56In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 68% over 22dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC27111641%0.01
cacheS2215768%0.02
nukeB189950%0.01
ancientD124833%0.00
anubisC104640%-0.01
dust2D51420%-0.01
overpass21150%-0.03
office110100%-0.04
vertigo1010%0.01
alpine1010%-0.03
warden1010%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

48Matches
54%Win rate
1.16Avg K/D
88.1ADR
45%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1443%1.0716.9
Nuke1164%1.2319.6
Ancient1020%0.8413.5
Cache683%1.4419.2
Anubis4100%1.7220.5
Dust2250%1.1621.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
33.3%Accuracy (enemy spotted)
34.8%Spray accuracy
75.8%Counter-strafing
10.4°Preaim
567msReaction time
26.6%T opening success
51.3%CT opening success
0.35Enemies flashed / flash
3.5%Flash assists
10.52HE damage / grenade
1.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3539 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.645% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage0–9-0.0629%16 Sept
anubis9–13-0.029%13 Sept
cache13–9-0.0417%13 Sept
anubis12–16-0.068%12 Sept
mirage14–16-0.015%12 Sept
office13–7-0.043%11 Sept
cache13–7-0.0213%6 Sept
mirage11–13-0.0117%5 Sept
dust25–13-0.074%22 Aug
cache6–13-0.0021%22 Aug
cache15–15-0.0417%21 Aug
nuke13–90.0327%21 Aug
mirage11–130.0316%21 Aug
mirage8–130.0020%16 Aug
vertigo3–130.0113%15 Aug
cache13–90.0318%15 Aug
ancient1–7-0.0922%14 Aug
dust28–13-0.0229%13 Aug
mirage3–13-0.0424%9 Aug
ancient6–13-0.0415%8 Aug
anubis13–30.0212%7 Aug
ancient11–13-0.046%7 Aug
mirage13–80.0423%7 Aug
mirage9–130.0216%6 Aug
nuke13–11-0.074%6 Aug
mirage8–130.0328%5 Aug
cache13–100.0222%5 Aug
mirage13–70.0115%3 Aug
ancient13–30.1518%2 Aug
cache13–70.0112%2 Aug
nuke13–90.0128%2 Aug
ancient13–8-0.038%2 Aug
ancient9–13-0.0122%1 Aug
anubis4–13-0.0124%1 Aug
mirage13–70.0026%31 Jul
mirage8–130.0123%26 Jun
mirage5–130.0216%20 Jun
nuke13–10-0.0426%19 Jun
ancient5–13-0.0716%19 Jun
mirage13–10.1110%19 Jun
overpass5–13-0.0418%18 Jun
anubis7–13-0.0015%18 Jun
mirage7–3-0.0211%14 Jun
mirage7–13-0.0516%13 Jun
dust213–90.0322%13 Jun
mirage13–110.0517%13 Jun
nuke5–13-0.0422%12 Jun
ancient6–13-0.059%12 Jun
anubis13–80.0115%12 Jun
ancient6–130.018%11 Jun
dust24–130.0231%11 Jun
mirage11–130.0711%11 Jun
mirage13–60.0215%9 Jun
mirage6–130.0016%9 Jun
nuke8–130.0318%9 Jun
nuke13–11-0.0110%8 Jun
mirage13–5-0.0315%8 Jun
nuke10–130.018%6 Jun
mirage13–40.0523%6 Jun
anubis13–10.0114%6 Jun
mirage10–13-0.068%5 Jun
nuke13–70.0514%4 Jun
mirage13–100.0816%4 Jun
nuke10–13-0.0221%4 Jun
nuke13–8-0.0112%3 Jun
anubis6–130.0118%2 Jun
alpine11–13-0.0315%2 Jun
cache12–120.0426%1 Jun
anubis8–13-0.0424%30 May
nuke6–13-0.0337%30 May
dust210–130.0030%30 May
ancient13–9-0.0017%29 May
cache13–100.0517%29 May
cache8–130.0315%28 May
cache5–00.1624%28 May
cache13–9-0.023%21 May
nuke13–90.0426%17 May
ancient9–130.0432%16 May
overpass13–4-0.036%14 May
mirage10–130.0017%14 May
cache13–80.0923%13 May
cache13–70.0921%12 May
cache13–110.0629%11 May
cache7–130.0415%11 May
nuke4–13-0.0711%8 May
nuke15–150.0812%8 May
anubis13–5-0.0010%5 May
cache13–50.0323%5 May
nuke4–130.0419%2 May
mirage13–70.0522%2 May
mirage7–13-0.025%1 May
cache12–12-0.0123%1 May
warden7–13-0.0012%1 May
cache3–13-0.0629%1 May
cache13–10-0.0211%30 Apr
cache13–80.0528%30 Apr
cache13–40.0115%28 Apr
nuke13–160.0835%27 Apr
ancient13–50.1318%27 Apr
nuke16–140.1019%27 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →