Reapercub

Reapercub — CS2 Stats

NO76561198002065428[U:1:41799700]Steam profile ↗✓ No bans

845Tracked matches30%Win rate2021Tracked since
592Hours in CS
CSDB Rating1.9 LearningAll-Rounder
Premier CS Rating8,740Light Blue band · top ~60.9% of ranked players (population est.)
FaceitLevel 3 · 695 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 845 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 13 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,740 -7,499 13 Jul19 Sept · 23 days played
8,59016,326peak 16,32613 Jul19 Sept
16,690Peak Premier in tracked matches
695Highest Faceit ELO seen on CSDB
23Days played since 2026-07-13

Faceit ELO

  • At peak — 695
  • Next: Level 3 at 751 56 to go
  • Reached: Level 2
  • Level 2 first seen 2026-09-19

Premier CS Rating

  • 7,586 below peak (16,326)
  • +69 over 30 days · steady
  • Next: Blue band at 10,000 1,260 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Light Blue band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,584), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate46.1%41.9%42.7%above
Shot accuracy4.7%12.2%11.3%6.6% short
Kill/death ratio0.590.980.990.40 short
Match win rate39.3%43.3%43.9%4.7% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGReapercubFACEITLevel 3 · 695 ELOSTANDINGTop 90.6% of rankedPREMIER8,740 · Light Blue bandPEAK ELO695csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim28
Positioning21
Utility25

0–100 skill scores via Leetify.

Recent form

COLD32662Last 10032%Win rateLLWLLWLLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +6.0pp headshot accuracy · +11ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 23%
  • Avg reaction 581ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 21%
  • Avg reaction 579ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim2.8
Utility2.5
Positioning2.1
Opening Duels0.0
Clutch2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning2.1
Utility2.5
Mechanics3.5
Opening Duels0.0
Win Impact0.0

Composite 1.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.01
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time620ms−84ms
first ⅓ avg 703ms → last ⅓ avg 620ms
Headshot accuracy17.9%+0.0%
first ⅓ avg 17.9% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 13–4 · dust2, 20 Jul
38%Best headshot accuracy · 15–15 · mirage, 2 Aug
469msFastest reaction time · 4–13 · dust2, 7 Aug
13–1Biggest win · cache, 13 Jul

Across the last 100 tracked matches.

Highlights

3Longest win streak
L2Current streak
76In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 60% over 15mirageWeakest map · 15% over 27
MapGradePlayedRecordWin rateAvg rating
mirageD2742315%-0.05
ancientB22101245%-0.05
cacheA159660%-0.03
dust2D1331023%-0.05
nukeD102820%-0.07
anubisD92722%-0.05
inferno42250%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (15% over 27). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,722Lifetime kills
0.59K/D
1,266Matches
39.3%Match win rate
46.1%Headshot % · Top 50% of Level 3 players
4.7%Shot accuracy
1,860MVPs
592Hours (in match)
1,030Bombs planted
208Bombs defused

Most-used weapons

Lifetime map wins

1,295nuke
1,070dust2
777inferno
295train
92vertigo
30office
19cbble
16dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

108Matches
51%Win rate
0.61Avg K/D
60.0ADR
47%Headshot %

Clutches & streaks

32%1v1 clutch win
14%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2450%0.5610.9
Nuke1753%0.6511.5
Cache1782%0.7212.4
Ancient1631%0.6410.7
Anubis743%0.6711.1
Dust2540%0.549.8
Inferno10%0.406.0
Overpass10%0.6312.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
26.8%Accuracy (enemy spotted)
29.6%Spray accuracy
65.5%Counter-strafing
12.0°Preaim
644msReaction time
13.4%T opening success
19.3%CT opening success
0.37Enemies flashed / flash
2.6%Flash assists
3.78HE damage / grenade
3.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0399° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3723 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke1–9-0.0631%26 Aug
nuke1–13-0.0933%26 Aug
anubis13–9-0.0416%26 Aug
nuke1–9-0.1522%23 Aug
dust210–13-0.0213%21 Aug
cache13–50.0117%21 Aug
mirage1–13-0.0813%21 Aug
anubis5–13-0.0617%21 Aug
mirage7–13-0.0522%21 Aug
anubis1–9-0.0025%19 Aug
dust29–130.000%19 Aug
mirage4–13-0.0719%18 Aug
anubis8–13-0.0426%11 Aug
cache13–70.0523%11 Aug
nuke16–14-0.058%11 Aug
nuke12–16-0.1018%9 Aug
ancient13–5-0.0510%9 Aug
mirage3–13-0.0913%9 Aug
ancient13–11-0.0813%9 Aug
cache13–10-0.0418%9 Aug
ancient9–13-0.0416%8 Aug
ancient6–13-0.0318%8 Aug
ancient13–4-0.0211%7 Aug
cache6–13-0.0420%7 Aug
anubis11–13-0.0718%7 Aug
cache13–3-0.0328%7 Aug
dust24–13-0.0719%7 Aug
mirage9–13-0.0323%6 Aug
anubis7–130.0315%6 Aug
mirage2–13-0.0417%6 Aug
cache10–13-0.0319%6 Aug
dust26–13-0.0915%6 Aug
cache8–13-0.0616%6 Aug
mirage7–13-0.0714%2 Aug
ancient13–3-0.0216%2 Aug
mirage15–15-0.0138%2 Aug
ancient13–7-0.0124%2 Aug
ancient13–8-0.0423%2 Aug
inferno16–14-0.0618%26 Jul
ancient13–16-0.0514%26 Jul
dust28–13-0.0631%26 Jul
cache8–13-0.1123%26 Jul
dust213–11-0.0728%26 Jul
ancient11–13-0.0030%25 Jul
nuke1–13-0.1212%25 Jul
cache13–5-0.0331%25 Jul
mirage11–13-0.0423%25 Jul
inferno4–13-0.108%24 Jul
mirage10–13-0.0620%24 Jul
ancient10–13-0.0913%24 Jul
anubis15–15-0.0614%24 Jul
mirage13–90.0111%24 Jul
ancient9–13-0.1110%23 Jul
anubis11–13-0.0726%23 Jul
cache11–13-0.079%23 Jul
mirage1–13-0.0818%23 Jul
nuke13–10-0.0518%23 Jul
cache5–13-0.0331%20 Jul
mirage7–13-0.0614%20 Jul
cache13–10-0.0519%20 Jul
anubis13–2-0.1025%20 Jul
dust24–13-0.1218%20 Jul
mirage12–6-0.0524%20 Jul
dust213–40.0519%20 Jul
mirage1–13-0.0832%20 Jul
dust212–16-0.0222%19 Jul
mirage7–130.0324%19 Jul
ancient2–13-0.0921%19 Jul
ancient13–7-0.0924%18 Jul
mirage6–13-0.0732%18 Jul
mirage4–13-0.1123%18 Jul
dust23–13-0.1015%18 Jul
cache13–11-0.0211%18 Jul
nuke6–13-0.0216%18 Jul
mirage6–13-0.0220%18 Jul
mirage2–13-0.0516%17 Jul
dust213–10-0.0222%17 Jul
ancient5–13-0.0425%17 Jul
ancient7–13-0.110%17 Jul
nuke6–13-0.055%17 Jul
cache13–100.0224%17 Jul
mirage3–13-0.0913%16 Jul
ancient13–110.0118%16 Jul
nuke4–13-0.0617%16 Jul
mirage7–1-0.0917%16 Jul
inferno13–9-0.0824%16 Jul
mirage6–13-0.0719%15 Jul
dust211–13-0.0233%15 Jul
mirage6–13-0.0221%15 Jul
inferno2–13-0.089%15 Jul
ancient13–11-0.0214%15 Jul
ancient6–13-0.0116%14 Jul
ancient6–13-0.0114%14 Jul
mirage12–16-0.099%14 Jul
ancient13–4-0.0711%14 Jul
mirage7–13-0.0130%13 Jul
cache13–1-0.0113%13 Jul
dust23–13-0.1423%13 Jul
ancient3–13-0.0717%13 Jul
mirage13–9-0.0519%13 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →