їçE BΘҳ

їçE BΘҳ — CS2 Stats

76561197995470653[U:1:35204925]Steam profile ↗✓ No bans

852Tracked matches62%Win rate2020Tracked since
3,310Hours in CS26Hrs last 2 wks
CSDB Rating5.3 DevelopingClutch Specialist
Premier CS Rating10,117Blue band · top ~54.3% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,117 -1,144 5 Jul – 30 Oct · 30 days played
7,88711,261peak 11,2615 Jul30 Oct
11,261Peak Premier in tracked matches
37Days played since 2026-07-05

Premier CS Rating

  • 1,144 below peak (11,261)
  • +2,230 over 30 days · improving
  • +113 over 90 days
  • Next: Purple band at 15,000 — 4,883 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate37.9%42.0%44.4%6.5% short
Shot accuracy14.5%9.6%11.9%above
Kill/death ratio1.110.981.03above
Match win rate49.8%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGїçE BΘҳPREMIER10,117 · Blue bandcsdb.gg/stats

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Performance scores

Aim44
Positioning63
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY46–52–2Last 10046%Win rateWLWLLWLWLT

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +0.3pp headshot accuracy · −2ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 621ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 592ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.5 against its own average).

Aim4.4
Utility5.4
Positioning6.3
Opening Duels4.2
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 68% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 78% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 78% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning6.3
Utility5.4
Mechanics3.9
Opening Duels6.9
Win Impact9.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time587ms−13ms
first ⅓ avg 600ms → last ⅓ avg 587ms
Headshot accuracy16.4%+1.2%
first ⅓ avg 15.1% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–8 · ancient, 20 Aug →
33%Best headshot accuracy · 11–13 · cache, 16 Oct →
438msFastest reaction time · 13–10 · inferno, 16 Oct →
13–1Biggest win · dust2, 29 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 55% over 11nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
cacheB2010–1050%-0.01
dust2B199–1047%-0.02
infernoB168–850%-0.02
mirageB126–650%-0.02
ancientA116–555%-0.02
anubisC114–736%-0.02
nukeD93–633%-0.02
overpass—20–20%-0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,044Lifetime kills
1.11K/D · Top 25% of Blue band
4,611Matches
49.8%Match win rate · Top 10% of Blue band
37.9%Headshot %
14.5%Shot accuracy · Top 25% of Blue band
12,517MVPs
1,980Hours (in match)
4,985Bombs planted
883Bombs defused

Most-used weapons

P9019,552
AWP14,147
AK-4711,902
Tec-94,128
MP73,485

Lifetime map wins

23,272dust2
6,893inferno
3,315nuke
1,145vertigo
728train
699office
546dust
545cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

34Matches
50%Win rate
0.90Avg K/D
86.6ADR
39%Headshot %

Clutches & streaks

100%1v1 clutch win
45%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage650%0.9213.0
Nuke540%1.1312.8
Anubis475%0.9218.3
Dust2367%0.9113.7
Cache30%0.448.0
Ancient367%1.1716.7
Inferno250%0.9816.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
29.0%Accuracy (enemy spotted)
30.7%Spray accuracy
67.5%Counter-strafing
9.8°Preaim
576msReaction time
78.3%T opening success
44.9%CT opening success
0.62Enemies flashed / flash
7.2%Flash assists
14.27HE damage / grenade
3.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6386 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.0621%30 Oct →
cache10–13-0.0617%30 Oct →
mirage13–11-0.0810%30 Oct →
dust25–13-0.0419%30 Oct →
inferno11–130.0322%29 Oct →
mirage13–8-0.0319%29 Oct →
inferno6–130.0211%29 Oct →
inferno9–6-0.0415%29 Oct →
ancient5–130.0126%28 Oct →
mirage15–15-0.0415%28 Oct →
overpass5–9-0.1219%28 Oct →
anubis13–10-0.0821%27 Oct →
mirage13–8-0.0017%27 Oct →
ancient13–10-0.0610%27 Oct →
inferno13–80.0014%27 Oct →
dust27–13-0.1117%27 Oct →
nuke7–90.0021%27 Oct →
cache13–16-0.026%26 Oct →
cache13–90.0523%26 Oct →
dust23–13-0.0325%26 Oct →
ancient13–2-0.0310%24 Oct →
cache13–9-0.028%24 Oct →
ancient16–14-0.0510%24 Oct →
cache13–30.0433%24 Oct →
nuke12–16-0.0417%23 Oct →
dust216–13-0.0517%23 Oct →
inferno13–11-0.0113%23 Oct →
dust213–3-0.0212%23 Oct →
nuke7–13-0.0321%23 Oct →
mirage13–10-0.0117%22 Oct →
inferno14–160.0111%22 Oct →
anubis13–4-0.034%22 Oct →
dust213–50.0122%22 Oct →
inferno13–8-0.0618%19 Oct →
inferno13–60.0019%19 Oct →
anubis10–130.0314%19 Oct →
ancient3–13-0.0324%16 Oct →
inferno13–100.0718%16 Oct →
cache13–110.039%16 Oct →
cache13–4-0.0213%16 Oct →
cache11–130.0133%16 Oct →
dust212–16-0.0617%15 Oct →
anubis13–40.0914%11 Oct →
cache13–8-0.0620%11 Oct →
cache15–15-0.0517%11 Oct →
inferno6–13-0.104%27 Sept →
mirage13–40.1018%9 Sept →
dust28–13-0.0130%9 Sept →
dust210–13-0.0013%29 Aug →
mirage11–13-0.0617%29 Aug →
nuke6–130.0314%20 Aug →
dust213–60.1212%20 Aug →
ancient13–80.1213%20 Aug →
anubis14–160.0413%10 Aug →
ancient4–13-0.0216%9 Aug →
ancient13–30.0317%8 Aug →
cache13–7-0.0411%8 Aug →
inferno6–9-0.1032%5 Aug →
anubis9–13-0.0120%4 Aug →
nuke13–5-0.0225%4 Aug →
mirage8–13-0.0316%3 Aug →
dust26–13-0.0823%3 Aug →
overpass7–9-0.0911%3 Aug →
cache4–130.0119%31 Jul →
dust213–40.0715%31 Jul →
mirage13–60.0513%31 Jul →
dust25–13-0.0716%31 Jul →
mirage8–13-0.0213%31 Jul →
dust213–10.0612%29 Jul →
ancient12–16-0.0615%27 Jul →
anubis9–13-0.079%27 Jul →
inferno6–13-0.1211%26 Jul →
inferno13–70.0213%23 Jul →
nuke13–110.0115%23 Jul →
cache8–130.0214%23 Jul →
anubis13–11-0.029%22 Jul →
anubis6–13-0.0216%22 Jul →
mirage5–13-0.045%22 Jul →
mirage10–13-0.0613%21 Jul →
cache13–8-0.0322%20 Jul →
cache13–70.1116%20 Jul →
nuke13–16-0.0516%20 Jul →
cache2–13-0.050%18 Jul →
ancient8–13-0.0926%18 Jul →
anubis5–13-0.0611%18 Jul →
dust213–100.0231%18 Jul →
inferno11–13-0.008%17 Jul →
cache9–13-0.0412%17 Jul →
cache9–13-0.0314%16 Jul →
ancient13–5-0.035%16 Jul →
inferno9–13-0.0229%16 Jul →
nuke5–100.0118%16 Jul →
cache5–13-0.0111%15 Jul →
dust29–13-0.0319%15 Jul →
cache13–5-0.0015%15 Jul →
dust216–12-0.0221%12 Jul →
dust28–13-0.0918%12 Jul →
anubis8–13-0.0824%10 Jul →
inferno13–8-0.0027%10 Jul →
dust213–9-0.079%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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