PowerDvL ♔

PowerDvL ♔ — CS2 Stats

PL76561197994549888[U:1:34284160]Steam profile ↗✓ No bans

1,004Tracked matches40%Win rate2020Tracked since
3,298Hours in CS0Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (62 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,752 → 1,752
+4Tracked matches · now 1,004
0.0ppWin rate · 40.0% → 40.0%

Rating over time

Premier CS Rating: 22,545 +513 17 Sept – 19 Jan · 22 days played
22,03224,932peak 24,93217 Sept19 Jan
Faceit ELO: 1,752 +0 1 Sept – 3 Sept · 2 observations
1,7521,752peak 1,7521 Sept3 Sept
24,999Peak Premier in tracked matches
1,752Highest Faceit ELO seen on CSDB
44Days played since 2025-09-17

Faceit ELO

  • At peak — 1,752
  • Next: Level 10 at 2,001 — 249 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-01
  • Level 8 first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGPowerDvL ♔PEAK ELO1,752csdb.gg/stats

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Performance scores

Aim71
Positioning64
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY50–50Last 10050%Win rateLLLWWLLWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +0.2pp headshot accuracy · +14ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 602ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 605ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.1
Utility6.1
Positioning6.4
Opening Duels3.8
Clutch3.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.4
Utility6.1
Mechanics7.5
Opening Duels3.1
Win Impact1.7

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time590ms−37ms
first ⅓ avg 627ms → last ⅓ avg 590ms
Headshot accuracy20.8%−0.6%
first ⅓ avg 21.4% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · mirage, 18 Oct →
50%Best headshot accuracy · 0–3 · dust2, 18 Oct →
414msFastest reaction time · 13–10 · train, 19 Nov →
13–2Biggest win · cache, 8 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
5–12In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 100% over 5mirageWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
mirageD206–1430%0.02
overpassA2011–955%0.01
nukeA1911–858%0.03
infernoA127–558%0.02
ancientB105–550%0.01
trainC73–443%0.01
cacheS55–0100%0.04
dust2—41–325%0.01
anubis—31–233%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 20). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

195,342Lifetime kills
0.78K/D
5,158Matches
39.2%Match win rate
48.6%Headshot % · Top 50% of tracked players
15.6%Shot accuracy · Top 25% of tracked players
8,299MVPs
4,232Hours (in match)
4,525Bombs planted
861Bombs defused

Most-used weapons

AK-4782,905
AWP28,739
P2505,787
FAMAS2,003
SG 5531,978

Lifetime map wins

3,476nuke
2,867inferno
2,639train
2,367dust2
1,081cbble
217vertigo
172aztec
120office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

718Matches
53%Win rate
1.13Avg K/D
82.1ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4151%1.3117.8
Nuke3250%1.4021.3
Anubis2560%1.2418.2
Inferno2442%1.2618.6
Ancient1850%1.1615.4
Overpass1681%1.4916.4
Dust2580%1.1314.8
Train450%0.9715.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
32.8%Accuracy (enemy spotted)
35.7%Spray accuracy
83.6%Counter-strafing
9.5°Preaim
597msReaction time
45.1%T opening success
39.3%CT opening success
0.81Enemies flashed / flash
2.4%Flash assists
8.54HE damage / grenade
11.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.2807% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage18–220.0213%30 Aug →
mirage1–13-0.1026%30 Aug →
mirage13–160.0721%19 Jul →
cache13–10-0.0117%11 Jul →
cache13–40.0918%4 Jun →
inferno0–8-0.0818%31 May →
nuke6–80.0142%8 May →
cache13–20.0117%8 May →
cache13–110.0414%6 May →
nuke13–40.0318%6 May →
cache13–60.0519%6 May →
inferno8–13-0.0524%1 Mar →
nuke5–130.0123%1 Mar →
overpass13–11-0.0410%1 Mar →
inferno10–130.0314%24 Feb →
dust25–13-0.0326%24 Feb →
nuke16–190.0216%22 Feb →
mirage7–130.0332%15 Feb →
anubis13–50.0414%15 Feb →
dust211–130.0224%15 Feb →
nuke10–130.0030%13 Feb →
nuke13–80.0218%10 Feb →
overpass7–130.0011%10 Feb →
overpass13–90.0616%7 Feb →
anubis10–130.0116%7 Feb →
mirage10–13-0.0224%24 Jan →
mirage11–130.0215%23 Jan →
anubis11–130.0025%23 Jan →
nuke13–80.0129%23 Jan →
inferno13–90.1322%22 Jan →
overpass13–60.0632%22 Jan →
overpass4–13-0.0024%19 Jan →
overpass16–120.0119%19 Jan →
train11–13-0.0217%18 Jan →
inferno8–13-0.0423%18 Jan →
mirage8–130.0011%18 Jan →
mirage11–13-0.0413%8 Jan →
nuke8–13-0.0015%8 Jan →
inferno13–100.0320%8 Jan →
overpass13–8-0.0215%6 Jan →
ancient13–11-0.0815%3 Jan →
nuke11–130.0133%3 Jan →
overpass13–70.0516%3 Jan →
nuke7–130.0536%3 Jan →
overpass13–90.0219%3 Jan →
mirage3–13-0.0420%28 Dec →
nuke16–140.0120%28 Dec →
mirage13–100.0820%28 Dec →
overpass13–70.0624%23 Dec →
inferno16–13-0.0220%23 Dec →
ancient7–130.0510%23 Dec →
mirage16–130.0020%22 Dec →
overpass11–130.0216%22 Dec →
ancient13–4-0.0122%22 Dec →
nuke13–80.0516%22 Dec →
inferno2–13-0.0123%21 Dec →
dust213–100.0313%20 Nov →
mirage13–50.0315%20 Nov →
overpass10–13-0.0310%20 Nov →
nuke13–50.0619%19 Nov →
ancient13–80.0619%19 Nov →
train13–100.0926%19 Nov →
mirage13–40.0518%17 Nov →
overpass4–13-0.0515%17 Nov →
ancient12–16-0.0321%16 Nov →
mirage16–140.0716%16 Nov →
mirage4–80.0319%9 Nov →
overpass6–13-0.0512%9 Nov →
mirage3–13-0.0313%29 Oct →
overpass9–13-0.0021%27 Oct →
inferno13–80.0430%27 Oct →
ancient3–130.0128%26 Oct →
inferno13–50.1218%26 Oct →
overpass4–130.0415%25 Oct →
mirage0–5-0.0320%25 Oct →
inferno13–100.0115%19 Oct →
overpass13–100.0116%19 Oct →
mirage11–130.0720%19 Oct →
train10–13-0.0231%18 Oct →
dust20–30.0350%18 Oct →
ancient13–90.0227%18 Oct →
nuke13–100.0241%18 Oct →
mirage13–20.1422%18 Oct →
mirage5–130.0521%12 Oct →
overpass13–100.1120%12 Oct →
nuke8–130.1221%12 Oct →
nuke16–120.0122%11 Oct →
overpass11–130.0111%11 Oct →
train13–70.0211%11 Oct →
inferno13–50.0922%28 Sept →
nuke13–90.0826%28 Sept →
train13–60.0124%26 Sept →
ancient16–130.0924%26 Sept →
ancient3–13-0.0013%24 Sept →
ancient11–130.0217%21 Sept →
train8–13-0.0115%21 Sept →
overpass13–60.0321%21 Sept →
nuke13–20.1018%21 Sept →
nuke13–60.0325%17 Sept →
train11–13-0.0016%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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