KoZeusz

KoZeusz — CS2 Stats

PL76561198043696091[U:1:83430363]Steam profile ↗✓ No bans

1,042Tracked matches47%Win rate2021Tracked since
CSDB Rating2.7 LearningSupport
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 15,000 +685 9 Nov – 31 May · 23 days played
11,99215,845peak 15,8459 Nov31 May
16,106Peak Premier in tracked matches
1,028Highest Faceit ELO seen on CSDB
49Days played since 2025-11-09

Faceit ELO

  • At peak — 1,028
  • Next: Level 5 at 1,051 — 23 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGKoZeuszPEAK ELO1,028csdb.gg/stats

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Performance scores

Aim26
Positioning32
Utility47

0–100 skill scores via Leetify.

Recent form

COLD47–50–3Last 10047%Win rateLLWLLLLWLL

Last 10 vs previous 10: −50pp win rate · −0.01 avg rating · −0.3pp headshot accuracy · +21ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 11%
  • Avg reaction 619ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 656ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 646ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim2.6
Utility4.7
Positioning3.2
Opening Duels0.0
Clutch2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 66% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 674ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.6
Positioning3.2
Utility4.7
Mechanics2.9
Opening Duels0.5
Win Impact3.9

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.05
Reaction time671ms+0ms
first ⅓ avg 671ms → last ⅓ avg 671ms
Headshot accuracy12.3%−0.4%
first ⅓ avg 12.7% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–2 · mirage, 10 Nov →
31%Best headshot accuracy · 8–13 · dust2, 13 Feb →
469msFastest reaction time · 4–13 · dust2, 22 Sept →
13–1Biggest win · nuke, 4 Jan →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
9–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 83% over 6dust2Weakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB2311–1248%-0.03
nukeB2110–1148%-0.03
dust2D102–820%-0.04
infernoD92–722%-0.04
overpassA95–456%-0.06
ancientC94–544%-0.05
trainA74–357%-0.04
cacheS64–267%-0.03
anubisS65–183%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

199Matches
48%Win rate
0.65Avg K/D
59.8ADR
41%Headshot %

Clutches & streaks

30%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke3951%0.6610.8
Mirage3842%0.6411.6
Anubis3453%0.6711.5
Ancient2836%0.6511.3
Inferno2846%0.6811.0
Dust21833%0.6110.5
Overpass8100%0.6511.4
Train367%0.578.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
29.2%Accuracy (enemy spotted)
30.6%Spray accuracy
63.3%Counter-strafing
10.3°Preaim
674msReaction time
19.5%T opening success
33.7%CT opening success
0.61Enemies flashed / flash
3.4%Flash assists
10.49HE damage / grenade
4.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0419% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.454% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache1–13-0.0713%2 Oct →
anubis4–13-0.0814%2 Oct →
train13–10-0.068%23 Sept →
dust24–13-0.037%22 Sept →
mirage18–22-0.0612%30 Aug →
mirage1–13-0.0523%30 Aug →
mirage13–16-0.026%19 Jul →
cache13–40.0212%4 Jun →
inferno0–8-0.0817%31 May →
cache7–13-0.0712%17 May →
anubis13–9-0.075%17 May →
overpass13–2-0.088%17 May →
cache13–11-0.0318%6 May →
nuke13–4-0.0114%6 May →
cache13–6-0.0021%6 May →
cache13–5-0.026%6 May →
mirage0–4-0.090%6 Apr →
overpass9–13-0.057%1 Apr →
nuke13–7-0.0327%1 Apr →
nuke3–13-0.0519%29 Mar →
anubis13–6-0.0321%29 Mar →
ancient13–2-0.0814%29 Mar →
ancient4–13-0.0916%15 Mar →
mirage13–100.009%15 Mar →
dust26–13-0.1015%5 Mar →
nuke7–13-0.0612%1 Mar →
nuke13–5-0.0110%1 Mar →
nuke9–13-0.029%25 Feb →
mirage13–9-0.063%25 Feb →
inferno10–13-0.0910%24 Feb →
dust25–13-0.0425%24 Feb →
anubis13–9-0.0210%24 Feb →
nuke13–10-0.067%22 Feb →
nuke16–19-0.048%22 Feb →
mirage13–70.0111%22 Feb →
dust213–10-0.0610%22 Feb →
inferno7–130.0517%16 Feb →
mirage7–13-0.0814%15 Feb →
anubis13–5-0.018%15 Feb →
dust211–13-0.057%15 Feb →
anubis13–3-0.0621%15 Feb →
overpass13–11-0.0316%15 Feb →
dust28–13-0.0631%13 Feb →
nuke16–120.0210%12 Feb →
nuke13–40.0412%10 Feb →
overpass7–13-0.0714%10 Feb →
inferno8–13-0.0610%19 Jan →
nuke4–13-0.0826%19 Jan →
train11–13-0.0512%18 Jan →
inferno8–13-0.0912%18 Jan →
mirage8–13-0.0112%18 Jan →
mirage11–13-0.0111%8 Jan →
nuke8–13-0.0515%8 Jan →
inferno13–10-0.0320%8 Jan →
overpass13–8-0.0814%6 Jan →
ancient4–130.0014%4 Jan →
train0–10-0.025%4 Jan →
inferno13–8-0.0121%4 Jan →
nuke13–10.0317%4 Jan →
mirage7–13-0.0720%4 Jan →
ancient13–11-0.0316%3 Jan →
nuke11–13-0.0622%3 Jan →
overpass13–7-0.0510%3 Jan →
nuke7–13-0.0712%3 Jan →
overpass13–9-0.0319%3 Jan →
mirage3–13-0.0414%28 Dec →
nuke16–14-0.0213%28 Dec →
mirage13–10-0.0810%28 Dec →
overpass11–13-0.1117%22 Dec →
ancient13–4-0.009%22 Dec →
nuke13–8-0.0412%22 Dec →
inferno2–130.0119%21 Dec →
mirage7–130.029%18 Dec →
mirage13–30.0819%14 Dec →
nuke8–13-0.026%14 Dec →
dust213–11-0.0512%13 Dec →
train13–6-0.0612%13 Dec →
train13–1-0.0120%5 Dec →
dust28–130.0525%5 Dec →
mirage10–13-0.026%3 Dec →
nuke12–120.0115%1 Dec →
mirage13–110.0210%26 Nov →
mirage16–14-0.0620%21 Nov →
mirage13–5-0.0612%21 Nov →
dust23–6-0.040%20 Nov →
dust211–13-0.0716%19 Nov →
train12–120.0224%18 Nov →
nuke3–13-0.0611%18 Nov →
ancient12–16-0.0314%16 Nov →
mirage16–14-0.066%16 Nov →
ancient15–15-0.069%15 Nov →
mirage9–2-0.0110%14 Nov →
ancient6–13-0.124%11 Nov →
ancient13–9-0.0420%10 Nov →
nuke13–70.028%10 Nov →
train13–11-0.0810%10 Nov →
inferno11–13-0.0221%10 Nov →
overpass1–13-0.098%10 Nov →
mirage13–20.098%10 Nov →
mirage6–13-0.0517%9 Nov →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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