redNathol

redNathol — CS2 Stats

FI76561197992820833[U:1:32555105]Steam profile ↗✓ No bans

654Tracked matches48%Win rate2020Tracked since
1,408Hours in CS
CSDB Rating4.6 DevelopingSupport
Premier CS Rating17,477Purple band · top ~18.5% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (39 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 17,477 → 17,477
+10Tracked matches · now 654
+3.5ppWin rate · 44.8% → 48.3%

Rating over time

Premier CS Rating: 17,477 +2,086 4 May – 27 Sept · 19 days played
15,39120,358peak 20,3584 May27 Sept
20,358Peak Premier in tracked matches
40Days played since 2025-05-04

Premier CS Rating

  • 2,881 below peak (20,358)
  • -101 over 30 days · steady
  • Next: Pink band at 20,000 — 2,523 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-20
  • Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate35.7%43.8%44.8%9.1% short
Shot accuracy18.4%12.0%12.4%above
Kill/death ratio0.861.021.030.17 short
Match win rate42.1%44.7%45.2%3.1% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGredNatholFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER17,477 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning34
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY45–53–2Last 10045%Win rateWLLLLWWLWW

Last 10 vs previous 10: +30pp win rate · −0.03 avg rating · −2.4pp headshot accuracy · +95ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 19%
  • Avg reaction 789ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 659ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim5.4
Utility5.6
Positioning3.4
Opening Duels0.0
Clutch4.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 36% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning3.4
Utility5.6
Mechanics6.0
Opening Duels0.8
Win Impact4.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time594ms−68ms
first ⅓ avg 661ms → last ⅓ avg 594ms
Headshot accuracy18.3%+4.4%
first ⅓ avg 13.9% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 8–13 · dust2, 12 May →
50%Best headshot accuracy · 13–2 · ancient, 30 Dec →
375msFastest reaction time · 0–13 · inferno, 24 Jul →
13–1Biggest win · dust2, 30 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
1–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 65% over 17nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
dust2C2310–1343%-0.02
ancientC197–1237%-0.04
infernoS1711–665%-0.02
mirageC156–940%-0.02
nukeD155–1033%-0.02
cacheC52–340%-0.03
anubis—32–167%-0.03
train—22–0100%-0.02
poseidon—10–10%-0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,452Lifetime kills
0.86K/D
3,486Matches
42.1%Match win rate
35.7%Headshot %
18.4%Shot accuracy · Top 10% of Level 5 players
4,733MVPs
1,408Hours (in match)
1,895Bombs planted
640Bombs defused

Most-used weapons

AK-4715,657
AWP5,341
AUG2,020
MP91,849
SG 5531,768
MAC-101,523

Lifetime map wins

6,935inferno
5,312dust2
4,079nuke
3,273train
501vertigo
265cbble
112lake
61safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

226Matches
54%Win rate
0.98Avg K/D
74.3ADR
37%Headshot %

Clutches & streaks

41%1v1 clutch win
28%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2352%1.1214.4
Ancient1771%1.0413.5
Inferno1669%1.1214.3
Dust21267%1.3216.3
Anubis1145%0.9713.3
Nuke1164%1.1616.7
Cache560%1.3912.6
Train367%1.1418.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
31.8%Accuracy (enemy spotted)
35.5%Spray accuracy
77.0%Counter-strafing
12.2°Preaim
585msReaction time
15.8%T opening success
36.1%CT opening success
0.59Enemies flashed / flash
5.9%Flash assists
10.78HE damage / grenade
9.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2239° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0719%7 Oct →
ancient11–13-0.0316%5 Sept →
cache0–13-0.1129%31 Aug →
poseidon3–9-0.0930%30 Aug →
ancient0–13-0.050%30 Aug →
dust213–1-0.0111%30 Aug →
inferno13–7-0.0310%30 Aug →
mirage8–13-0.0128%16 Aug →
dust216–12-0.0014%16 Aug →
ancient13–5-0.0421%16 Aug →
cache7–130.0724%16 Aug →
nuke4–13-0.0619%6 Aug →
ancient3–13-0.0925%6 Aug →
anubis11–13-0.0418%6 Aug →
cache10–13-0.0117%3 Aug →
nuke13–20.0423%3 Aug →
ancient13–8-0.0217%3 Aug →
inferno11–13-0.0135%31 Jul →
ancient7–130.0119%26 Jul →
dust21–13-0.046%26 Jul →
inferno13–9-0.0114%26 Jul →
cache13–10-0.0214%26 Jul →
nuke13–5-0.0413%24 Jul →
mirage13–9-0.0514%24 Jul →
ancient5–13-0.0820%24 Jul →
dust215–15-0.0510%24 Jul →
inferno0–13-0.040%24 Jul →
anubis13–8-0.0223%16 May →
dust213–5-0.0135%16 May →
ancient6–130.0121%16 May →
mirage13–90.0615%15 May →
ancient3–13-0.0918%15 May →
dust213–40.0328%15 May →
inferno12–16-0.0612%15 May →
nuke7–13-0.0515%22 Apr →
dust27–13-0.0620%22 Apr →
nuke7–13-0.0416%17 Apr →
mirage7–13-0.0713%17 Apr →
dust213–7-0.0216%17 Apr →
nuke8–130.0222%17 Apr →
anubis16–13-0.0310%27 Mar →
inferno13–9-0.0318%21 Mar →
mirage9–130.0124%21 Mar →
inferno13–100.0112%8 Feb →
mirage16–12-0.0513%2 Jan →
dust28–13-0.0513%30 Dec →
ancient13–2-0.0250%30 Dec →
inferno13–50.0311%30 Dec →
mirage7–13-0.0515%30 Dec →
train13–7-0.0411%30 Dec →
inferno12–7-0.0113%29 Dec →
dust28–13-0.0914%29 Dec →
mirage11–13-0.092%27 Dec →
nuke11–13-0.0712%27 Dec →
ancient9–13-0.0218%27 Dec →
dust213–50.0220%27 Dec →
ancient13–9-0.0619%27 Dec →
mirage8–13-0.0025%27 Dec →
dust27–13-0.097%21 Dec →
ancient10–13-0.0615%21 Dec →
dust213–5-0.0226%21 Dec →
inferno10–13-0.067%21 Dec →
nuke10–13-0.0415%17 Dec →
mirage13–6-0.0516%17 Dec →
ancient16–12-0.0715%17 Dec →
nuke10–13-0.0412%17 Dec →
inferno3–13-0.0610%17 Dec →
nuke10–130.009%16 Dec →
inferno13–80.006%16 Dec →
dust215–15-0.0414%16 Dec →
ancient13–8-0.027%16 Dec →
dust28–13-0.0219%15 Dec →
inferno13–9-0.0330%14 Dec →
ancient10–130.0018%14 Dec →
dust213–7-0.055%14 Dec →
mirage10–30.0428%14 Dec →
ancient14–16-0.0115%10 Dec →
dust213–9-0.0113%10 Dec →
nuke13–90.0514%8 Dec →
mirage13–6-0.0421%8 Dec →
ancient13–10-0.0216%5 Dec →
inferno8–13-0.079%5 Dec →
mirage6–130.0016%5 Dec →
mirage6–130.0015%9 Nov →
dust211–13-0.047%9 Nov →
dust214–16-0.0615%8 Nov →
inferno13–10-0.0316%8 Nov →
nuke9–13-0.086%8 Nov →
nuke10–13-0.0012%21 Sept →
train13–90.008%20 Sept →
mirage0–13-0.0520%20 Sept →
dust213–16-0.0115%17 Sept →
ancient8–13-0.1311%17 Sept →
inferno13–9-0.0120%7 Sept →
nuke13–8-0.048%7 Sept →
inferno13–80.0913%14 May →
dust28–130.1112%12 May →
nuke13–50.0813%11 May →
dust26–13-0.0415%10 May →
dust213–10-0.0112%4 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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