sKooooB

sKooooB — CS2 Stats

SE76561197992504259[U:1:32238531]Steam profile ↗✓ No bans

1,213Tracked matches47%Win rate2020Tracked since
2,212Hours in CS
CSDB Rating5.9 SolidAll-Rounder
Premier CS Rating24,525Top 25% of 185,711 CSDB-tracked playersPink band · top ~3.5% of ranked players (population est.)
CSDB Leaderboard#25342 of 232455 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,213 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 24 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,525 +3,940 28 Mar15 Sept · 10 days played
20,58524,639peak 24,63928 Mar15 Sept
24,639Peak Premier in tracked matches
28Days played since 2026-01-24

Premier CS Rating

  • 114 below peak (24,639)
  • Next: Red band at 25,000 475 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 15 Sep 2026 and 20 Sep 2026.

Measured 15 Sep 202620 Sep 2026; previous 4 Sep 2026 → 15 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,987), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate40.5%46.9%49.2%8.7% short
Shot accuracy18.6%13.0%13.4%above
Kill/death ratio0.951.081.120.18 short
Match win rate46.4%46.7%48.5%2.1% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsKooooBPREMIER24,525 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning53
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY56431Last 10056%Win rateLLWWLLLLWW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +6.2pp headshot accuracy · −42ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 544ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 519ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.2
Utility5.6
Positioning5.3
Opening Duels4.2
Clutch4.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.3
Utility5.6
Mechanics6.4
Opening Duels3.5
Win Impact3.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time562ms−37ms
first ⅓ avg 599ms → last ⅓ avg 562ms
Headshot accuracy19.4%+1.6%
first ⅓ avg 17.7% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–1 · inferno, 15 Mar
43%Best headshot accuracy · 13–5 · inferno, 15 Feb
406msFastest reaction time · 3–13 · inferno, 15 Aug
13–1Biggest win · inferno, 15 Mar

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
57In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 71% over 34cacheWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
infernoS34241071%-0.01
ancientB24131154%-0.01
nukeA22121055%-0.03
cacheD113827%-0.00
anubis41325%-0.06
overpass42250%-0.02
dust2110100%0.03

Across the last 100 tracked matches.

Lifetime stats

104,314Lifetime kills
0.95K/D
4,482Matches
46.4%Match win rate
40.5%Headshot %
18.6%Shot accuracy · Top 10% of Pink band
10,804MVPs
2,212Hours (in match)
4,149Bombs planted
1,035Bombs defused

Most-used weapons

AK-4736,880
AWP13,663
FAMAS1,980
Knife1,834
P2501,504

Lifetime map wins

14,823inferno
7,002nuke
4,127dust2
1,003vertigo
881train
306cbble
109office
45dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

177Matches
54%Win rate
0.95Avg K/D
72.7ADR
45%Headshot %

Clutches & streaks

44%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno4360%0.9013.2
Ancient3250%0.8714.1
Nuke3060%0.9716.3
Anubis1828%0.8415.3
Overpass850%0.9615.9
Cache50%0.7612.6
Train3100%0.9010.7
Mirage2100%1.8217.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
32.5%Accuracy (enemy spotted)
35.7%Spray accuracy
78.7%Counter-strafing
8.7°Preaim
561msReaction time
29.0%T opening success
58.2%CT opening success
0.61Enemies flashed / flash
8.7%Flash assists
13.22HE damage / grenade
3.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1344 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.0154% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0821%28 Aug
nuke16–19-0.0719%28 Aug
ancient19–150.0215%23 Aug
nuke16–120.0119%23 Aug
ancient8–130.0712%23 Aug
inferno3–13-0.0737%15 Aug
nuke11–13-0.0618%15 Aug
ancient5–13-0.0518%15 Aug
inferno13–100.0022%2 Aug
ancient13–30.0220%2 Aug
ancient14–16-0.0314%2 Aug
inferno8–130.0425%2 Aug
nuke6–13-0.0610%2 Aug
inferno13–10-0.0318%31 Jul
nuke13–8-0.048%31 Jul
ancient13–70.0317%31 Jul
cache9–13-0.065%31 Jul
inferno11–13-0.0413%18 Jul
nuke13–10-0.0112%18 Jul
inferno13–100.0219%18 Jul
inferno6–13-0.0529%18 Jul
nuke13–10-0.0123%18 Jul
cache8–130.0624%18 Jul
nuke13–40.0324%18 Jul
ancient7–13-0.0924%18 Jul
inferno7–13-0.0423%18 Jul
ancient13–8-0.0326%17 Jul
inferno13–50.0319%17 Jul
cache13–10-0.0122%17 Jul
cache9–130.0118%17 Jul
nuke7–13-0.0716%17 Jul
ancient14–16-0.0423%17 Jul
ancient13–110.0125%17 Jul
cache15–15-0.0217%17 Jul
inferno13–10-0.0216%16 Jul
inferno13–7-0.0212%16 Jul
nuke9–13-0.0511%16 Jul
nuke13–40.0217%15 Jul
cache3–130.0516%14 Jul
cache8–60.0516%14 Jul
inferno13–30.0118%14 Jul
inferno7–13-0.0315%13 Jul
ancient13–60.0619%13 Jul
anubis6–13-0.096%13 Jul
inferno13–4-0.0219%13 Jul
cache9–13-0.0618%13 Jul
ancient16–12-0.019%13 Jul
ancient13–2-0.0318%10 Jul
cache12–2-0.0519%10 Jul
anubis8–13-0.0623%10 Jul
inferno13–6-0.0119%10 Jul
nuke3–13-0.106%10 Jul
nuke16–140.0411%8 Jul
inferno13–70.0223%13 Jun
inferno13–9-0.0715%13 Jun
ancient13–10-0.0216%12 Jun
inferno13–20.030%12 Jun
ancient16–140.0119%12 Jun
anubis16–13-0.0413%12 Jun
ancient13–16-0.0616%12 Jun
overpass13–160.0313%6 Jun
inferno13–3-0.0315%6 Jun
inferno13–10-0.044%6 Jun
ancient13–100.0015%6 Jun
inferno13–100.0422%31 May
nuke13–3-0.0410%31 May
nuke8–13-0.0626%14 May
cache7–13-0.0215%14 May
cache5–130.0025%14 May
inferno13–7-0.0415%10 May
inferno13–10-0.0312%10 May
nuke13–11-0.0411%10 May
ancient11–13-0.075%10 May
nuke8–13-0.0912%26 Apr
overpass13–9-0.0317%26 Apr
dust213–60.0317%25 Apr
inferno7–13-0.0418%25 Apr
inferno13–80.0817%25 Apr
nuke6–13-0.0226%29 Mar
inferno13–8-0.0213%29 Mar
inferno13–5-0.0231%28 Mar
ancient6–13-0.0315%28 Mar
overpass13–9-0.048%22 Mar
nuke13–70.0225%22 Mar
ancient8–13-0.0415%22 Mar
inferno10–13-0.0112%22 Mar
inferno10–13-0.0720%15 Mar
inferno13–10.0914%15 Mar
ancient13–100.0425%15 Mar
inferno13–20.0625%15 Mar
nuke10–13-0.0510%15 Mar
inferno13–50.0643%15 Feb
overpass6–13-0.0428%15 Feb
anubis14–16-0.046%31 Jan
ancient13–70.0431%31 Jan
inferno12–1-0.036%31 Jan
nuke13–80.0314%31 Jan
ancient11–13-0.0312%31 Jan
nuke16–13-0.0222%24 Jan
ancient8–13-0.0121%24 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →