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File — CS2 Stats

EE76561197991908898[U:1:31643170]Steam profile ↗✓ No bans

1,477Tracked matches39%Win rate2020Tracked since
3,576Hours in CS14Hrs last 2 wks
CSDB Rating5.6 SolidSupport
Premier CS Rating23,141Top 25% of 203,724 CSDB-tracked playersPink band · top ~5% of ranked players (population est.)
CSDB Leaderboard#40162 of 250971 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,141 +3,085 22 Jun – 4 Oct · 19 days played
20,05625,112peak 25,11222 Jun4 Oct
25,112Peak Premier in tracked matches
47Days played since 2026-06-14

Premier CS Rating

  • 1,971 below peak (25,112)
  • -1,522 over 30 days · declining
  • +2,784 over 90 days
  • Next: Red band at 25,000 — 1,859 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches47——
Win rate36%——
K/D1.04——
Headshot %35%——

Measured 6 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate31.7%45.7%46.8%15.1% short
Shot accuracy13.1%12.7%13.0%meets
Kill/death ratio0.961.051.060.10 short
Match win rate46.9%45.7%46.3%meets

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFileFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER23,141 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning65
Utility65

0–100 skill scores via Leetify.

Recent form

COLD42–50–8Last 10042%Win rateLWLLLWLTWL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −4.5pp headshot accuracy · −66ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 12%
  • Avg reaction 569ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 11%
  • Avg reaction 533ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 566ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim5.7
Utility6.5
Positioning6.5
Opening Duels5.0
Clutch2.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning6.5
Utility6.5
Mechanics4.9
Opening Duels5.9
Win Impact1.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time570ms−11ms
first ⅓ avg 582ms → last ⅓ avg 570ms
Headshot accuracy14.1%+0.4%
first ⅓ avg 13.7% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–3 · dust2, 4 Oct →
33%Best headshot accuracy · 5–13 · inferno, 10 Sept →
359msFastest reaction time · 4–13 · inferno, 13 Sept →
13–0Biggest win · ancient, 20 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–5In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 50% over 20infernoWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
dust2B2010–1050%0.02
cacheB199–1047%-0.00
infernoD154–1127%-0.01
ancientB147–750%-0.00
mirageB136–746%0.02
anubisD72–529%0.02
nukeD62–433%-0.00
vertigo—31–233%0.01
train—31–233%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

92,043Lifetime kills
0.96K/D
4,829Matches
46.9%Match win rate · Top 50% of Level 7 players
31.7%Headshot %
13.1%Shot accuracy · Top 50% of Level 7 players
11,334MVPs
2,298Hours (in match)
8,898Bombs planted
1,434Bombs defused

Most-used weapons

AWP23,213
AK-4722,451
P2503,266
MAC-102,054
P901,518
Tec-91,417

Lifetime map wins

12,434dust2
10,997inferno
5,845nuke
1,454train
982vertigo
569cbble
28office
28lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

810Matches
51%Win rate
1.07Avg K/D
77.1ADR
31%Headshot %

Clutches & streaks

32%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust23376%1.2317.6
Mirage2532%1.0416.0
Inferno1567%1.0312.8
Ancient1464%1.2015.9
Nuke757%1.2715.4
Anubis425%0.8817.5
Cache2100%0.9413.5
Overpass10%0.9519.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
35.1%Accuracy (enemy spotted)
32.3%Spray accuracy
72.1%Counter-strafing
10.4°Preaim
554msReaction time
49.3%T opening success
57.7%CT opening success
0.58Enemies flashed / flash
5.7%Flash assists
13.37HE damage / grenade
9.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1586% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust29–13-0.026%6 Oct →
dust213–30.2319%4 Oct →
nuke7–130.0315%4 Oct →
nuke6–13-0.035%4 Oct →
anubis8–130.0913%4 Oct →
inferno13–50.0323%2 Oct →
dust28–130.038%1 Oct →
vertigo12–12-0.007%27 Sept →
mirage13–110.0316%26 Sept →
inferno2–13-0.050%25 Sept →
mirage15–19-0.0213%25 Sept →
nuke13–80.0217%25 Sept →
ancient13–30.1319%25 Sept →
ancient8–130.0430%23 Sept →
cache13–80.0411%23 Sept →
anubis12–120.0412%19 Sept →
anubis13–4-0.0111%19 Sept →
anubis2–13-0.067%19 Sept →
dust213–100.0217%19 Sept →
ancient6–13-0.0723%18 Sept →
ancient6–13-0.0519%16 Sept →
inferno4–13-0.094%13 Sept →
inferno13–9-0.0129%11 Sept →
ancient6–13-0.0629%11 Sept →
mirage7–130.066%10 Sept →
cache9–13-0.0311%10 Sept →
inferno5–13-0.0333%10 Sept →
mirage13–50.1413%5 Sept →
dust213–5-0.054%5 Sept →
inferno5–13-0.033%5 Sept →
ancient13–50.0110%5 Sept →
ancient2–13-0.1018%5 Sept →
inferno8–130.0416%1 Sept →
nuke10–13-0.0716%26 Aug →
cache11–130.032%22 Aug →
mirage15–150.1015%21 Aug →
dust213–40.0711%21 Aug →
inferno10–130.0513%21 Aug →
dust213–30.1510%21 Aug →
nuke11–13-0.0131%21 Aug →
ancient13–0-0.0417%20 Aug →
mirage13–30.1024%18 Aug →
dust213–10.1025%17 Aug →
dust213–70.0115%16 Aug →
train8–13-0.0110%16 Aug →
mirage13–100.1813%6 Aug →
dust213–60.0517%5 Aug →
mirage10–13-0.0717%5 Aug →
dust28–13-0.0132%5 Aug →
vertigo8–13-0.028%3 Aug →
ancient5–130.0127%2 Aug →
mirage4–13-0.0920%29 Jul →
dust211–13-0.067%29 Jul →
mirage12–12-0.0311%28 Jul →
cache13–30.049%24 Jul →
cache13–10-0.0615%24 Jul →
cache13–110.0313%24 Jul →
dust213–6-0.005%24 Jul →
cache16–14-0.0113%20 Jul →
inferno9–130.0129%20 Jul →
cache9–13-0.0417%19 Jul →
ancient13–10.0414%19 Jul →
cache13–6-0.037%19 Jul →
ancient13–8-0.0213%19 Jul →
nuke16–120.0412%18 Jul →
anubis15–15-0.0112%18 Jul →
inferno5–13-0.088%18 Jul →
dust25–130.0313%18 Jul →
mirage0–13-0.096%17 Jul →
dust213–160.0118%17 Jul →
mirage13–20.0311%17 Jul →
cache11–13-0.1017%17 Jul →
dust213–8-0.0216%17 Jul →
ancient7–130.059%17 Jul →
anubis7–130.0813%16 Jul →
ancient13–11-0.0112%16 Jul →
inferno7–13-0.0224%16 Jul →
cache3–13-0.0419%16 Jul →
dust214–160.0411%13 Jul →
inferno13–4-0.0121%13 Jul →
mirage10–7-0.030%10 Jul →
inferno13–70.0317%10 Jul →
cache13–9-0.037%10 Jul →
ancient13–3-0.028%10 Jul →
inferno12–120.039%8 Jul →
vertigo13–40.0515%7 Jul →
cache13–30.0433%3 Jul →
cache10–130.0419%3 Jul →
anubis16–140.0020%30 Jun →
cache12–12-0.016%28 Jun →
cache9–13-0.0110%28 Jun →
cache13–40.0627%28 Jun →
cache6–130.0217%24 Jun →
cache8–13-0.0011%23 Jun →
inferno15–15-0.058%22 Jun →
dust24–13-0.0612%22 Jun →
train13–110.0622%21 Jun →
dust21–5-0.090%21 Jun →
train3–13-0.0211%21 Jun →
dust29–13-0.0712%14 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.