SBK ☠

SBK ☠ — CS2 Stats

DK76561197987953911[U:1:27688183]Steam profile ↗✓ No bans

1,842Tracked matches43%Win rate2020Tracked since
3,709Hours in CS
CSDB Rating5.4 DevelopingSupport
CSDB Leaderboard#49646 of 261620 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 22,579 +3,237 5 Apr – 2 Jul · 20 days played
19,34224,999peak 24,9995 Apr2 Jul
24,999Peak Premier in tracked matches
23Days played since 2026-04-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate49.1%50.9%
Shot accuracy19.0%13.7%
Kill/death ratio1.011.09
Match win rate48.4%48.4%

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CSDB.GGSBK ☠FACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim83
Positioning39
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateWLWLWLLLLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −3.5pp headshot accuracy · −102ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 16%
  • Avg reaction 447ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 495ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim8.3
Utility4.0
Positioning3.9
Opening Duels1.7
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 43 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 42% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning3.9
Utility4.0
Mechanics7.3
Opening Duels1.5
Win Impact2.8

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg 0.00 → last ⅓ avg -0.03
Reaction time530ms+12ms
first ⅓ avg 518ms → last ⅓ avg 530ms
Headshot accuracy21.6%+1.4%
first ⅓ avg 20.2% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–1 · ancient, 7 Apr →
100%Best headshot accuracy · 0–2 · overpass, 5 May →
281msFastest reaction time · 0–2 · overpass, 5 May →
13–2Biggest win · ancient, 17 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–11In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 67% over 9ancientWeakest map · 44% over 32
MapGradePlayedRecordWin rateAvg rating
ancientC3214–1844%-0.01
nukeB179–853%-0.01
infernoS1711–665%-0.02
overpassB168–850%-0.01
dust2S96–367%-0.03
anubisA53–260%-0.01
mirage—31–233%-0.09
cache—11–0100%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (44% over 32). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

172,110Lifetime kills
1.01K/D
6,696Matches
48.4%Match win rate · Top 50% of Level 10 players
49.1%Headshot %
19.0%Shot accuracy · Top 10% of Level 10 players
20,615MVPs
3,709Hours (in match)
5,898Bombs planted
1,793Bombs defused

Most-used weapons

AK-4751,678
AWP23,906
P2505,030
Knife4,174
MP93,780
MAC-102,781

Lifetime map wins

15,520inferno
7,316nuke
6,066dust2
5,467train
5,222vertigo
3,828cbble
129lake
102office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,993Matches
51%Win rate
0.96Avg K/D
94.5ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis633%0.9419.0
Ancient333%0.9819.7
Vertigo20%0.9217.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
33.5%Accuracy (enemy spotted)
41.5%Spray accuracy
82.8%Counter-strafing
7.7°Preaim
539msReaction time
22.9%T opening success
42.2%CT opening success
0.44Enemies flashed / flash
9.2%Flash assists
11.92HE damage / grenade
3.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4354 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.9003% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 32 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–80.0117%26 Sept →
mirage7–13-0.134%26 Sept →
nuke13–10-0.0423%23 Sept →
inferno3–13-0.0614%2 Jul →
overpass13–10-0.0223%2 Jul →
dust27–13-0.0317%2 Jul →
anubis9–13-0.0015%2 Jul →
nuke7–13-0.0417%2 Jul →
inferno4–13-0.039%28 Jun →
ancient12–50.0214%28 Jun →
nuke6–13-0.029%7 Jun →
ancient10–13-0.1219%7 Jun →
ancient14–160.0215%21 May →
nuke13–7-0.0322%21 May →
nuke13–70.0118%11 May →
dust24–13-0.0923%11 May →
ancient2–13-0.0224%11 May →
mirage6–13-0.1111%11 May →
overpass8–130.0127%11 May →
nuke6–13-0.0920%8 May →
ancient13–7-0.0630%8 May →
ancient0–13-0.0440%8 May →
inferno13–100.0313%5 May →
inferno13–11-0.0141%5 May →
overpass0–2-0.03100%5 May →
nuke13–4-0.0119%5 May →
ancient7–130.0022%5 May →
ancient13–11-0.0212%4 May →
inferno13–10-0.0213%4 May →
inferno13–7-0.0123%4 May →
nuke10–130.0522%4 May →
cache13–9-0.0517%4 May →
ancient13–7-0.0220%3 May →
overpass13–40.0120%3 May →
inferno1–13-0.0836%3 May →
overpass14–16-0.069%3 May →
nuke15–15-0.0321%3 May →
anubis8–13-0.0128%3 May →
overpass13–5-0.0215%3 May →
ancient14–16-0.0111%3 May →
ancient13–8-0.0625%3 May →
nuke13–80.0322%3 May →
overpass7–13-0.0219%27 Apr →
nuke13–50.0024%27 Apr →
inferno16–140.0323%27 Apr →
ancient15–15-0.0314%27 Apr →
ancient13–90.0531%23 Apr →
inferno16–140.0322%23 Apr →
ancient13–100.0320%23 Apr →
nuke12–160.0626%21 Apr →
overpass4–13-0.0713%21 Apr →
inferno13–30.0221%21 Apr →
nuke11–13-0.0419%21 Apr →
ancient13–11-0.0018%21 Apr →
overpass11–13-0.0420%21 Apr →
overpass13–7-0.0132%18 Apr →
ancient11–13-0.0720%18 Apr →
dust213–7-0.0417%18 Apr →
overpass13–9-0.0115%18 Apr →
ancient5–130.0118%17 Apr →
inferno13–7-0.0217%17 Apr →
ancient15–150.0226%17 Apr →
ancient13–20.0022%17 Apr →
dust216–12-0.0714%17 Apr →
dust213–110.0129%17 Apr →
dust213–11-0.0530%14 Apr →
ancient7–13-0.095%14 Apr →
nuke9–13-0.0316%14 Apr →
overpass4–130.0116%13 Apr →
ancient11–130.0122%13 Apr →
ancient9–130.0416%13 Apr →
ancient11–13-0.0516%12 Apr →
ancient8–13-0.0119%12 Apr →
anubis13–11-0.0622%12 Apr →
overpass13–80.0813%12 Apr →
inferno13–7-0.0815%12 Apr →
anubis13–30.0419%10 Apr →
nuke13–40.0323%10 Apr →
ancient9–130.0427%10 Apr →
ancient13–60.0819%10 Apr →
inferno8–13-0.0314%10 Apr →
ancient13–9-0.0321%10 Apr →
ancient9–10.1220%7 Apr →
nuke13–50.0020%7 Apr →
ancient7–13-0.0219%6 Apr →
inferno13–90.0217%6 Apr →
overpass13–80.0832%6 Apr →
inferno11–130.0031%6 Apr →
ancient13–11-0.0017%6 Apr →
inferno13–30.0011%6 Apr →
ancient9–130.0116%5 Apr →
nuke13–11-0.0318%5 Apr →
inferno9–13-0.0925%5 Apr →
anubis13–90.0117%5 Apr →
overpass11–13-0.0113%5 Apr →
dust213–100.0124%5 Apr →
mirage13–11-0.0530%5 Apr →
dust216–130.0023%5 Apr →
overpass13–90.0125%5 Apr →
dust210–13-0.0131%5 Apr →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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