WEEEE-UUUUHHH #Cowabunga

WEEEE-UUUUHHH #Cowabunga — CS2 Stats

VC76561197987729486[U:1:27463758]Steam profile ↗✓ No bans

4,043Tracked matches41%Win rate2020Tracked since
5,075Hours in CS6Hrs last 2 wks
CSDB Rating3.3 LearningSupport
Premier CS Rating2,758Grey band · top ~88.3% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 2,758 -654 30 Jun – 1 Nov · 26 days played
1,9603,593peak 3,59330 Jun1 Nov
3,695Peak Premier in tracked matches
55Days played since 2026-06-24

Premier CS Rating

  • 835 below peak (3,593)
  • -178 over 30 days · steady
  • +82 over 90 days
  • Next: Light Blue band at 5,000 — 2,242 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate42.4%41.3%41.8%meets
Shot accuracy16.0%12.7%12.2%above
Kill/death ratio0.840.950.980.14 short
Match win rate39.7%42.6%43.3%3.6% short

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWEEEE-UUUUHHH #CowabungaFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER2,758 · Grey bandcsdb.gg/stats

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Performance scores

Aim42
Positioning36
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY39–56–5Last 10039%Win rateWWWWWWLLLL

Last 10 vs previous 10: +50pp win rate · +0.06 avg rating · +0.5pp headshot accuracy · +44ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 710ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 744ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 722ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim4.2
Utility5.9
Positioning3.6
Opening Duels0.0

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 68% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 35% on T to 17% on CT — first contacts on the defending side are being lost.

Reaction time. 724ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning3.6
Utility5.9
Mechanics3.9
Opening Duels0.6
Win Impact1.9

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time723ms−74ms
first ⅓ avg 797ms → last ⅓ avg 723ms
Headshot accuracy14.5%−0.5%
first ⅓ avg 15.0% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–6 · inferno, 30 Sept →
31%Best headshot accuracy · 6–9 · poseidon, 23 Jul →
516msFastest reaction time · 5–13 · inferno, 21 Aug →
13–0Biggest win · cache, 11 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
3–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 68% over 22anubisWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
cacheD268–1831%-0.02
nukeS2215–768%-0.00
ancientC114–736%-0.02
anubisD92–722%-0.01
infernoC83–538%-0.01
dust2S64–267%-0.03
mirage—31–233%-0.02
train—30–30%-0.04
office—30–30%-0.06
boulder—21–150%-0.04
fachwerk—21–150%-0.02
debris—10–10%-0.02
overpass—10–10%0.00
eldorado—10–10%-0.14
poseidon—10–10%-0.03
shelter—10–10%-0.11

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,424Lifetime kills
0.84K/D
7,091Matches
39.7%Match win rate
42.4%Headshot % · Top 50% of Level 2 players
16.0%Shot accuracy · Top 25% of Level 2 players
10,769MVPs
2,627Hours (in match)
7,654Bombs planted
1,183Bombs defused

Most-used weapons

AK-4724,038
AWP4,847
FAMAS4,160
P903,993
MAC-103,637
P2503,281

Lifetime map wins

13,191dust2
7,946inferno
6,964nuke
2,207train
1,245vertigo
525office
366cbble
121safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
37%Win rate
0.63Avg K/D
—ADR
33%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
36.7%Accuracy (enemy spotted)
41.0%Spray accuracy
67.4%Counter-strafing
11.7°Preaim
724msReaction time
34.8%T opening success
17.3%CT opening success
0.55Enemies flashed / flash
3.4%Flash assists
12.82HE damage / grenade
13.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9742% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 723.976ms — above the 700ms mark we flag

    Aim Training →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.7732% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–6-0.064%1 Nov →
cache13–5-0.0110%3 Oct →
nuke13–70.0012%3 Oct →
mirage13–100.0316%3 Oct →
nuke13–60.0711%3 Oct →
inferno13–60.1617%30 Sept →
cache11–130.0815%27 Sept →
ancient11–13-0.0710%26 Sept →
anubis10–130.0024%22 Sept →
anubis7–13-0.1114%16 Sept →
debris4–9-0.0211%15 Sept →
cache8–13-0.0218%15 Sept →
inferno13–16-0.036%13 Sept →
dust210–13-0.076%10 Sept →
nuke4–13-0.1114%10 Sept →
train0–13-0.080%7 Sept →
nuke13–7-0.0114%7 Sept →
ancient15–15-0.0619%5 Sept →
ancient10–130.0213%4 Sept →
office8–13-0.1025%3 Sept →
nuke13–70.0215%1 Sept →
overpass12–120.0014%31 Aug →
cache13–20.0720%31 Aug →
cache4–13-0.0315%31 Aug →
cache12–12-0.0112%27 Aug →
eldorado3–9-0.1428%27 Aug →
nuke13–60.0120%22 Aug →
inferno5–13-0.0810%21 Aug →
ancient5–130.0019%21 Aug →
cache9–13-0.0226%20 Aug →
ancient13–5-0.0113%20 Aug →
ancient11–130.028%19 Aug →
nuke13–10-0.0223%19 Aug →
dust22–13-0.099%19 Aug →
cache2–13-0.0816%19 Aug →
nuke13–5-0.0512%16 Aug →
cache2–13-0.1215%16 Aug →
nuke13–5-0.0311%16 Aug →
train3–13-0.0519%13 Aug →
train3–130.0216%13 Aug →
nuke13–16-0.0211%12 Aug →
anubis1–13-0.077%9 Aug →
nuke12–12-0.0516%9 Aug →
cache13–9-0.079%9 Aug →
nuke13–40.0314%7 Aug →
ancient16–14-0.0113%7 Aug →
cache13–110.0513%6 Aug →
ancient13–1-0.046%6 Aug →
anubis13–7-0.088%6 Aug →
anubis10–130.0311%5 Aug →
nuke13–4-0.0112%3 Aug →
inferno6–10-0.0010%2 Aug →
boulder4–13-0.059%1 Aug →
fachwerk13–5-0.0311%1 Aug →
inferno13–11-0.0216%1 Aug →
nuke13–80.0613%31 Jul →
ancient13–40.0110%31 Jul →
ancient8–13-0.0218%31 Jul →
dust213–20.0213%30 Jul →
dust213–100.0014%29 Jul →
nuke13–90.0612%29 Jul →
nuke8–130.0921%28 Jul →
cache13–20.0922%25 Jul →
inferno13–80.0217%24 Jul →
nuke13–30.0524%24 Jul →
anubis13–50.1311%23 Jul →
poseidon6–9-0.0331%23 Jul →
ancient11–13-0.0310%23 Jul →
cache13–20.1010%22 Jul →
dust213–10-0.0118%21 Jul →
cache10–130.0018%17 Jul →
anubis11–130.0220%17 Jul →
anubis5–130.0115%17 Jul →
inferno6–13-0.0321%13 Jul →
cache13–0-0.0118%11 Jul →
cache10–13-0.0214%11 Jul →
cache4–13-0.059%10 Jul →
mirage11–13-0.017%10 Jul →
cache3–8-0.0521%10 Jul →
cache2–13-0.1129%10 Jul →
shelter7–13-0.1114%9 Jul →
fachwerk12–120.0015%9 Jul →
boulder13–3-0.037%9 Jul →
office9–13-0.0718%8 Jul →
office7–13-0.019%8 Jul →
cache5–130.0125%7 Jul →
inferno11–13-0.089%5 Jul →
cache4–13-0.1320%4 Jul →
nuke9–13-0.063%4 Jul →
cache10–130.0219%1 Jul →
cache8–13-0.0113%1 Jul →
anubis6–13-0.0615%1 Jul →
mirage9–13-0.0710%30 Jun →
nuke5–10.0213%28 Jun →
cache5–13-0.0314%28 Jun →
nuke10–130.0318%26 Jun →
nuke6–13-0.0827%25 Jun →
cache3–13-0.0617%25 Jun →
nuke13–9-0.0313%24 Jun →
cache13–7-0.099%24 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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