M4ТΖΣ ツ

M4ТΖΣ ツ — CS2 Stats

DE76561197986563623[U:1:26297895]Steam profile ↗✓ No bans

2,365Tracked matches37%Win rate2020Tracked since
4,868Hours in CS16Hrs last 2 wks
CSDB Rating4.7 DevelopingSupport
Premier CS Rating14,984Blue band · top ~28.5% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,984 -3,040 7 Aug – 29 Sept · 36 days played
14,88018,431peak 18,4317 Aug29 Sept
18,727Peak Premier in tracked matches
35Days played since 2026-08-07

Premier CS Rating

  • 3,447 below peak (18,431)
  • -2,457 over 30 days · declining
  • Next: Purple band at 15,000 — 16 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches79——
Win rate46%——
K/D0.89——
Headshot %44%——

Measured 2 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,870), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate43.2%45.7%46.8%3.6% short
Shot accuracy14.2%12.7%13.0%above
Kill/death ratio1.131.051.06above
Match win rate43.0%45.7%46.3%3.3% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGM4ТΖΣ ツFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER14,984 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning50
Utility71

0–100 skill scores via Leetify.

Recent form

COLD42–55–3Last 10042%Win rateWLLLLWWLLL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +1.4pp headshot accuracy · +16ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 623ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 599ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.6 against its own average).

Aim5.7
Utility7.1
Positioning5.0
Opening Duels0.6
Clutch1.2

Strong T-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 69% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 59% on T to 23% on CT — first contacts on the defending side are being lost.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning5.0
Utility7.1
Mechanics5.3
Opening Duels3.6
Win Impact0.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time600ms+8ms
first ⅓ avg 592ms → last ⅓ avg 600ms
Headshot accuracy20.0%+4.1%
first ⅓ avg 15.9% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–10 · nuke, 11 Aug →
34%Best headshot accuracy · 11–13 · cache, 14 Sept →
406msFastest reaction time · 1–13 · inferno, 7 Aug →
13–1Biggest win · dust2, 15 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 62% over 13mirageWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoC229–1341%-0.03
ancientB2210–1245%-0.01
cacheB209–1145%-0.01
nukeA138–562%0.00
dust2D123–925%-0.04
mirageD50–50%-0.02
anubisC52–340%-0.02
train—11–0100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

152,188Lifetime kills
1.13K/D · Top 50% of Level 7 players
7,582Matches
43.0%Match win rate
43.2%Headshot %
14.2%Shot accuracy · Top 50% of Level 7 players
15,111MVPs
2,875Hours (in match)
8,492Bombs planted
1,895Bombs defused

Most-used weapons

AK-4737,865
AWP12,824
MAC-103,668
MP93,581
FAMAS2,830

Lifetime map wins

16,687dust2
13,461inferno
4,675nuke
2,658vertigo
1,218train
496office
331cbble
176italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

420Matches
49%Win rate
0.98Avg K/D
77.0ADR
40%Headshot %

Clutches & streaks

26%1v1 clutch win
26%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis10251%1.0014.9
Ancient10053%1.0115.1
Inferno9052%1.0815.4
Dust23642%0.8615.4
Overpass1735%0.9315.1
Nuke1650%1.1416.1
Vertigo1258%0.9313.2
Mirage520%0.6913.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
30.0%Accuracy (enemy spotted)
29.6%Spray accuracy
74.0%Counter-strafing
9.0°Preaim
600msReaction time
59.2%T opening success
23.3%CT opening success
0.74Enemies flashed / flash
4.6%Flash assists
12.81HE damage / grenade
7.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 23.3307% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–100.0022%29 Sept →
dust210–13-0.0318%28 Sept →
inferno10–130.0126%26 Sept →
mirage9–130.0120%26 Sept →
ancient9–13-0.0615%26 Sept →
cache13–30.0733%26 Sept →
inferno13–50.0318%25 Sept →
anubis7–13-0.0721%25 Sept →
cache13–16-0.0019%25 Sept →
ancient6–13-0.0314%23 Sept →
dust212–16-0.0317%20 Sept →
dust211–13-0.0311%19 Sept →
cache7–130.0423%19 Sept →
ancient6–13-0.0218%19 Sept →
cache13–80.0313%19 Sept →
ancient8–130.0329%18 Sept →
inferno8–130.0330%18 Sept →
cache5–13-0.0513%18 Sept →
dust211–13-0.0329%17 Sept →
ancient13–80.0310%17 Sept →
dust21–13-0.0933%17 Sept →
inferno13–3-0.0416%16 Sept →
cache13–60.0324%15 Sept →
dust213–7-0.0524%15 Sept →
dust213–1-0.0313%15 Sept →
nuke9–13-0.0315%15 Sept →
cache11–130.0134%14 Sept →
inferno8–1-0.0121%14 Sept →
nuke3–13-0.0723%14 Sept →
ancient13–7-0.0616%14 Sept →
dust26–13-0.0116%14 Sept →
anubis12–12-0.037%14 Sept →
nuke13–10.0119%14 Sept →
inferno6–13-0.029%13 Sept →
mirage9–13-0.0113%13 Sept →
ancient16–130.0014%13 Sept →
nuke13–90.0417%13 Sept →
inferno13–10.0015%13 Sept →
ancient13–8-0.0219%13 Sept →
ancient13–80.0418%12 Sept →
cache7–13-0.0415%12 Sept →
inferno16–130.0318%12 Sept →
nuke11–13-0.0410%12 Sept →
ancient13–7-0.0015%11 Sept →
cache13–100.0216%11 Sept →
anubis13–60.0025%11 Sept →
cache6–13-0.0213%10 Sept →
nuke13–40.0319%10 Sept →
cache13–9-0.0110%9 Sept →
ancient14–160.0110%8 Sept →
cache5–13-0.0827%8 Sept →
cache15–150.0015%7 Sept →
ancient13–11-0.0422%7 Sept →
inferno13–8-0.0329%7 Sept →
inferno4–13-0.0120%7 Sept →
nuke9–13-0.0614%6 Sept →
inferno13–11-0.0111%6 Sept →
anubis2–13-0.0212%6 Sept →
nuke13–6-0.048%5 Sept →
ancient11–13-0.0620%5 Sept →
dust213–1-0.0120%5 Sept →
anubis13–100.0212%5 Sept →
mirage7–13-0.0521%5 Sept →
dust211–13-0.049%4 Sept →
inferno3–13-0.059%4 Sept →
mirage6–13-0.0114%4 Sept →
ancient5–13-0.0617%2 Sept →
train13–11-0.0111%2 Sept →
inferno6–13-0.0613%31 Aug →
inferno8–13-0.069%30 Aug →
inferno5–13-0.0720%30 Aug →
cache5–13-0.0321%30 Aug →
nuke8–13-0.0221%30 Aug →
dust210–13-0.0324%30 Aug →
ancient8–13-0.0016%30 Aug →
inferno13–4-0.1013%30 Aug →
dust210–13-0.0611%30 Aug →
ancient4–13-0.036%29 Aug →
cache13–11-0.0211%29 Aug →
nuke16–120.0418%29 Aug →
inferno14–160.0016%25 Aug →
cache11–13-0.0126%24 Aug →
ancient13–100.0214%24 Aug →
ancient13–110.0319%17 Aug →
inferno7–13-0.0520%17 Aug →
mirage2–13-0.0517%17 Aug →
cache13–110.0424%16 Aug →
cache13–8-0.0318%16 Aug →
ancient8–130.0019%16 Aug →
inferno13–4-0.0124%12 Aug →
cache6–13-0.0215%12 Aug →
nuke13–100.0816%11 Aug →
ancient13–70.0318%11 Aug →
ancient9–13-0.027%10 Aug →
inferno10–13-0.0416%10 Aug →
ancient15–150.008%9 Aug →
inferno10–13-0.0615%7 Aug →
inferno1–13-0.0522%7 Aug →
cache13–11-0.0715%7 Aug →
nuke13–50.083%7 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.