s0IKKELI

s0IKKELI — CS2 Stats

76561197985777497[U:1:25511769]Steam profile ↗✓ No bans

4,188Tracked matches46%Win rate2020Tracked since
4,475Hours in CS
CSDB Rating6.4 SolidPositional Player
Premier CS Rating20,387Top 50% of 213,399 CSDB-tracked playersPink band · top ~8.1% of ranked players (population est.)
CSDB Leaderboard#78388 of 260000 tracked
FaceitLevel 8 · 1,448 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,387 +1,683 26 Jun – 28 Oct · 20 days played
18,06720,429peak 20,42926 Jun28 Oct
20,663Peak Premier in tracked matches
1,448Highest Faceit ELO seen on CSDB
40Days played since 2026-06-26

Faceit ELO

  • At peak — 1,448
  • Next: Level 8 at 1,531 — 83 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-30
  • Level 6 first seen 2026-08-30

Premier CS Rating

  • 42 below peak (20,429)
  • +1,070 over 30 days · improving
  • +2,039 over 90 days
  • Next: Red band at 25,000 — 4,613 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate37.1%46.8%48.2%11.1% short
Shot accuracy15.3%13.0%13.2%above
Kill/death ratio1.291.061.07above
Match win rate42.8%46.3%46.9%4.1% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGs0IKKELIFACEITLevel 8 · 1,448 ELOSTANDINGTop 31.2% of rankedPREMIER20,387 · Pink bandPEAK ELO1,448csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning69
Utility32

0–100 skill scores via Leetify.

Recent form

COLD46–51–3Last 10046%Win rateLWLLLWLLLW

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · +1.0pp headshot accuracy · +16ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 527ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 548ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim7.8
Utility3.2
Positioning6.9
Opening Duels6.4
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.9
Utility3.2
Mechanics6.4
Opening Duels7.1
Win Impact3.8

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time539ms−52ms
first ⅓ avg 591ms → last ⅓ avg 539ms
Headshot accuracy14.7%+0.9%
first ⅓ avg 13.8% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 10–13 · dust2, 7 Sept →
31%Best headshot accuracy · 13–10 · inferno, 31 Aug →
422msFastest reaction time · 13–6 · inferno, 16 Oct →
13–3Biggest win · inferno, 28 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–11In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 82% over 11ancientWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
infernoA2212–1055%0.01
nukeB178–947%0.02
dust2D165–1131%0.01
anubisC135–838%0.01
cacheS119–282%0.02
ancientD113–827%0.00
mirage—42–250%-0.00
office—20–20%0.11
vertigo—20–20%-0.04
train—11–0100%-0.04
overpass—11–0100%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

223,172Lifetime kills
1.29K/D · Top 25% of Level 8 players
10,156Matches
42.8%Match win rate
37.1%Headshot %
15.3%Shot accuracy · Top 50% of Level 8 players
22,195MVPs
4,475Hours (in match)
12,703Bombs planted
2,698Bombs defused

Most-used weapons

AK-4783,992
Glock-1811,195
P2506,371
FAMAS5,532
MP94,549
Tec-94,172

Lifetime map wins

21,436inferno
10,928nuke
8,344dust2
3,948vertigo
3,288train
2,874cbble
2,570office
394italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

899Matches
51%Win rate
1.15Avg K/D
79.8ADR
34%Headshot %

Clutches & streaks

36%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno9261%1.2917.0
Nuke5353%1.2117.1
Anubis4144%1.1916.6
Overpass3672%1.2615.2
Dust22744%1.0715.7
Ancient2752%1.0515.2
Vertigo1315%1.0116.4
Cache1040%1.0018.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
38.8%Accuracy (enemy spotted)
38.7%Spray accuracy
78.8%Counter-strafing
8.9°Preaim
536msReaction time
53.9%T opening success
62.6%CT opening success
0.36Enemies flashed / flash
1.9%Flash assists
7.02HE damage / grenade
4.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4295% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.358 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust20–13-0.0223%28 Oct →
inferno13–30.0820%28 Oct →
office9–130.1316%28 Oct →
anubis11–130.0512%21 Oct →
nuke9–130.0119%21 Oct →
cache13–11-0.0212%21 Oct →
nuke11–13-0.0312%21 Oct →
inferno3–130.0112%17 Oct →
nuke14–160.0118%16 Oct →
inferno13–80.019%16 Oct →
ancient13–11-0.0322%16 Oct →
dust213–7-0.0015%16 Oct →
cache13–50.1211%16 Oct →
mirage8–13-0.0014%16 Oct →
ancient11–130.0415%16 Oct →
inferno13–60.0014%16 Oct →
nuke16–120.0418%11 Oct →
mirage2–13-0.124%11 Oct →
anubis13–70.0615%11 Oct →
dust212–120.0314%27 Sept →
inferno13–160.0110%27 Sept →
inferno13–60.109%26 Sept →
mirage13–40.0820%26 Sept →
office12–120.0920%26 Sept →
nuke13–70.0917%20 Sept →
anubis8–13-0.0210%20 Sept →
inferno13–110.0517%18 Sept →
inferno1–13-0.0510%7 Sept →
dust210–130.1715%7 Sept →
inferno2–9-0.1225%7 Sept →
nuke11–13-0.029%7 Sept →
inferno16–140.0115%7 Sept →
anubis13–90.0315%6 Sept →
anubis8–130.0117%6 Sept →
vertigo4–9-0.1020%2 Sept →
inferno9–70.0615%2 Sept →
anubis13–3-0.0018%2 Sept →
inferno13–10-0.0431%31 Aug →
nuke13–100.0429%31 Aug →
cache19–17-0.0214%31 Aug →
inferno4–13-0.057%30 Aug →
ancient3–13-0.039%29 Aug →
cache12–16-0.039%29 Aug →
nuke13–40.0720%27 Aug →
dust223–25-0.0222%27 Aug →
dust26–13-0.048%26 Aug →
anubis4–13-0.0621%26 Aug →
inferno10–130.0215%25 Aug →
vertigo7–130.0210%25 Aug →
ancient16–13-0.0419%24 Aug →
nuke16–130.0410%24 Aug →
ancient4–130.037%18 Aug →
nuke8–13-0.0120%17 Aug →
inferno13–70.079%17 Aug →
anubis8–13-0.0111%17 Aug →
ancient11–13-0.038%15 Aug →
nuke10–130.0312%15 Aug →
inferno5–13-0.0310%13 Aug →
dust213–100.0315%9 Aug →
ancient13–30.016%5 Aug →
inferno10–130.0112%5 Aug →
nuke14–160.0610%4 Aug →
cache10–13-0.016%4 Aug →
nuke2–13-0.0522%4 Aug →
anubis8–130.017%1 Aug →
dust210–13-0.0123%1 Aug →
nuke13–70.057%1 Aug →
ancient9–130.075%1 Aug →
dust211–13-0.0316%1 Aug →
mirage13–80.0315%31 Jul →
nuke13–40.0312%31 Jul →
inferno10–130.0714%29 Jul →
nuke13–70.0313%29 Jul →
inferno11–13-0.0216%29 Jul →
cache13–110.0219%29 Jul →
dust216–130.0417%26 Jul →
dust213–30.0115%26 Jul →
anubis10–130.045%18 Jul →
nuke14–160.0213%18 Jul →
anubis13–90.038%14 Jul →
cache13–60.1221%14 Jul →
dust27–13-0.0312%14 Jul →
cache13–90.0213%14 Jul →
dust27–13-0.0116%14 Jul →
ancient2–130.0317%14 Jul →
train13–9-0.0417%8 Jul →
cache13–50.079%8 Jul →
ancient9–130.0514%8 Jul →
cache13–7-0.0011%7 Jul →
inferno13–7-0.0019%7 Jul →
dust23–130.0016%4 Jul →
anubis9–13-0.038%4 Jul →
dust213–90.016%3 Jul →
inferno13–100.0712%29 Jun →
anubis13–110.0714%29 Jun →
ancient4–13-0.0816%29 Jun →
inferno13–110.0120%28 Jun →
cache13–7-0.0018%27 Jun →
overpass13–9-0.0114%26 Jun →
dust215–15-0.0118%26 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.