s0IKKELI

s0IKKELI — CS2 Stats

76561197985777497[U:1:25511769]Steam profile ↗✓ No bans

4,131Tracked matches33%Win rate2020Tracked since
4,447Hours in CS
CSDB Rating4.9 DevelopingHybrid Rifler
Premier CS Rating18,817Purple band · top ~13.2% of ranked players (population est.)
CSDB Leaderboard#17450 of 37832 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=5,002), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate37.1%44.2%47.1%10.0% short
Shot accuracy15.3%11.6%12.8%above
Kill/death ratio1.291.031.08above
Match win rate42.7%45.2%46.6%3.9% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGs0IKKELIPREMIER18,817 · Purple bandcsdb.gg/stats

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Performance scores

Aim76
Positioning51
Utility29

0–100 skill scores via Leetify.

Recent form

COLD45514Last 10045%Win rateLLLLWWLLWL

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.6
Aggression5.1
Utility2.9
Positioning5.1
Opening Duels1.4
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.1
Utility2.9
Mechanics6.5
Opening Duels2.0
Win Impact0.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time578ms−23ms
first ⅓ avg 601ms → last ⅓ avg 578ms
Headshot accuracy12.5%−1.4%
first ⅓ avg 13.9% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — cache 13–6
132Biggest win — ancient
5Longest win streak
L4Current streak
66In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 75% over 8dust2Weakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
infernoB22111150%-0.01
dust2D1951426%0.01
nukeB158753%0.01
anubisD113827%0.01
ancientB115645%0.00
cacheS86275%0.02
overpassA74357%0.02
mirage32167%0.02
vertigo2020%-0.00
train21150%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (26% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

222,086Lifetime kills
1.29K/D · Top 25% of Purple band
10,093Matches
42.7%Match win rate
37.1%Headshot %
15.3%Shot accuracy · Top 25% of Purple band
22,031MVPs
4,447Hours (in match)
12,628Bombs planted
2,686Bombs defused

Most-used weapons

AK-4783,574
Glock-1811,132
P2506,351
FAMAS5,488
MP94,520
Tec-94,148

Lifetime map wins

21,229inferno
10,813nuke
8,280dust2
3,944vertigo
3,288train
2,874cbble
2,549office
392italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

870Matches
50%Win rate
1.15Avg K/D
79.5ADR
34%Headshot %

Clutches & streaks

38%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno8260%1.3117.1
Nuke4753%1.2016.8
Overpass3672%1.2615.2
Anubis3543%1.2116.5
Ancient2752%1.0515.2
Dust22446%1.0916.0
Vertigo1315%1.0116.4
Mirage633%0.9214.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
40.2%Accuracy (enemy spotted)
41.0%Spray accuracy
79.1%Counter-strafing
9.0°Preaim
572msReaction time
25.1%T opening success
46.2%CT opening success
0.42Enemies flashed / flash
1.2%Flash assists
8.32HE damage / grenade
4.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6713% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.423 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.0511% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–13-0.048%26 Aug
anubis4–13-0.0621%26 Aug
inferno10–130.0215%25 Aug
vertigo7–130.0210%25 Aug
ancient16–13-0.0419%24 Aug
nuke16–130.0410%24 Aug
ancient4–130.037%18 Aug
nuke8–13-0.0120%17 Aug
inferno13–70.079%17 Aug
anubis8–13-0.0111%17 Aug
ancient11–13-0.038%15 Aug
nuke10–130.0312%15 Aug
inferno5–13-0.0310%13 Aug
dust213–100.0315%9 Aug
ancient13–30.016%5 Aug
inferno10–130.0112%5 Aug
nuke14–160.0610%4 Aug
cache10–13-0.016%4 Aug
nuke2–13-0.0522%4 Aug
anubis8–130.017%1 Aug
dust210–13-0.0123%1 Aug
nuke13–70.057%1 Aug
ancient9–130.075%1 Aug
dust211–13-0.0316%1 Aug
mirage13–80.0315%31 Jul
nuke13–40.0312%31 Jul
inferno10–130.0714%29 Jul
nuke13–70.0313%29 Jul
inferno11–13-0.0216%29 Jul
cache13–110.0219%29 Jul
dust216–130.0417%26 Jul
dust213–30.0115%26 Jul
anubis10–130.045%18 Jul
nuke14–160.0213%18 Jul
anubis13–90.038%14 Jul
cache13–60.1221%14 Jul
dust27–13-0.0312%14 Jul
cache13–90.0213%14 Jul
dust27–13-0.0116%14 Jul
ancient2–130.0317%14 Jul
train13–9-0.0417%8 Jul
cache13–50.079%8 Jul
ancient9–130.0514%8 Jul
cache13–7-0.0011%7 Jul
inferno13–7-0.0019%7 Jul
dust23–130.0016%4 Jul
anubis9–13-0.038%4 Jul
dust213–90.016%3 Jul
inferno13–100.0712%29 Jun
anubis13–110.0714%29 Jun
ancient4–13-0.0816%29 Jun
inferno13–110.0120%28 Jun
cache13–7-0.0018%27 Jun
overpass13–9-0.0114%26 Jun
dust215–15-0.0118%26 Jun
train3–130.0113%9 Jun
dust23–13-0.0418%7 Jun
nuke13–10-0.0021%7 Jun
inferno4–13-0.0614%7 Jun
inferno8–13-0.0523%2 Jun
mirage1–13-0.054%31 May
dust29–130.1016%31 May
dust210–130.0413%30 May
mirage13–60.0812%30 May
inferno7–13-0.0211%29 May
dust213–90.1027%29 May
dust215–150.0517%27 May
inferno13–60.0619%27 May
anubis8–130.048%27 May
overpass13–110.0311%27 May
anubis7–13-0.0719%25 May
vertigo8–8-0.0218%24 May
nuke9–60.029%24 May
inferno9–5-0.1110%24 May
inferno9–5-0.0224%24 May
overpass7–130.0512%22 May
ancient13–20.0410%22 May
nuke5–130.0315%22 May
inferno11–13-0.0117%22 May
nuke13–8-0.0526%22 May
inferno13–80.0110%22 May
overpass13–70.0119%17 May
inferno13–7-0.0024%17 May
ancient13–11-0.0610%17 May
inferno5–13-0.087%13 May
overpass5–13-0.077%13 May
dust26–13-0.0320%13 May
nuke8–13-0.0017%13 May
inferno8–13-0.0616%13 May
overpass13–160.099%12 May
anubis16–13-0.0115%12 May
dust28–130.029%12 May
anubis15–150.088%11 May
inferno13–9-0.003%11 May
dust27–13-0.039%10 May
cache5–13-0.0232%10 May
ancient13–70.0212%9 May
inferno13–6-0.0818%9 May
nuke13–11-0.0311%9 May
overpass13–30.055%9 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →