drain gang ceo

drain gang ceo — CS2 Stats

JP76561197985752341[U:1:25486613]Steam profile ↗VAC banned

421Tracked matches55%Win rate2020Tracked since
1,327Hours in CS
CSDB Rating5.9 SolidPositional Player
CSDB Leaderboard#44444 of 253849 tracked
FaceitLevel 9 · 1,883 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 22,809 +217 6 Nov – 18 Jan · 26 days played
20,61122,860peak 22,8606 Nov18 Jan
23,267Peak Premier in tracked matches
1,883Highest Faceit ELO seen on CSDB
42Days played since 2025-11-06

Faceit ELO

  • At peak — 1,883
  • Next: Level 10 at 2,001 — 118 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,654), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate38.8%48.2%50.9%12.1% short
Shot accuracy16.9%13.2%13.7%above
Kill/death ratio1.201.071.09above
Match win rate54.8%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdrain gang ceoFACEITLevel 9 · 1,883 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,883csdb.gg/stats

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Performance scores

Aim79
Positioning51
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY51–48–1Last 10051%Win rateLTWLLWLWWL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +1.6pp headshot accuracy · +101ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 652ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 655ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.9
Utility4.3
Positioning5.1
Opening Duels4.7
Clutch0.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 95% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.1
Utility4.3
Mechanics7.9
Opening Duels3.7
Win Impact6.7

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time591ms+72ms
first ⅓ avg 519ms → last ⅓ avg 591ms
Headshot accuracy19.8%−0.1%
first ⅓ avg 19.9% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–13 · ancient, 23 Nov →
60%Best headshot accuracy · 2–9 · nuke, 18 Dec →
383msFastest reaction time · 9–13 · ancient, 23 Nov →
13–0Biggest win · ancient, 29 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–10In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 83% over 6mirageWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B2714–1352%0.01
infernoA2212–1055%0.02
nukeC177–1041%-0.00
ancientB158–753%0.03
mirageD93–633%-0.01
overpassS65–183%0.04
cache—31–233%0.03
anubis—11–0100%0.09

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,202Lifetime kills
1.20K/D · Top 25% of Level 9 players
2,988Matches
54.8%Match win rate · Top 10% of Level 9 players
38.8%Headshot %
16.9%Shot accuracy · Top 25% of Level 9 players
9,882MVPs
1,327Hours (in match)
2,730Bombs planted
788Bombs defused

Most-used weapons

AK-4721,217
AWP10,016
P903,681
P2502,150
FAMAS1,668
SG 5531,602

Lifetime map wins

5,076inferno
5,032dust2
3,933cbble
1,758nuke
618office
278train
145assault
77dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

243Matches
60%Win rate
1.38Avg K/D
101.6ADR
37%Headshot %

Clutches & streaks

24%1v1 clutch win
33%1v2 clutch win
14Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno1979%2.1224.9
Dust21242%1.4621.3
Ancient1070%1.5821.4
Nuke978%1.2317.1
Mirage888%1.7216.9
Overpass3100%1.2215.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
34.3%Accuracy (enemy spotted)
39.5%Spray accuracy
85.5%Counter-strafing
8.7°Preaim
586msReaction time
31.6%T opening success
58.1%CT opening success
0.49Enemies flashed / flash
8.1%Flash assists
6.22HE damage / grenade
5.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4878 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.6226% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0316%13 Jun →
cache12–120.0112%7 Jun →
cache13–20.1118%7 Jun →
dust27–13-0.0522%6 Jun →
ancient11–130.0325%5 Jun →
nuke13–80.0243%5 Jun →
inferno8–130.0517%5 Jun →
dust216–14-0.0012%2 Jun →
dust213–110.0118%31 May →
nuke6–13-0.0021%31 May →
inferno0–5-0.110%31 May →
ancient13–00.0125%29 May →
dust24–13-0.0123%28 May →
inferno13–60.0917%28 May →
mirage1–13-0.0320%27 May →
mirage8–13-0.0217%17 May →
overpass13–80.0426%17 Mar →
nuke7–130.0318%15 Feb →
ancient13–90.0322%13 Feb →
ancient13–50.0820%13 Feb →
ancient13–50.0216%18 Jan →
ancient5–13-0.0411%17 Jan →
dust213–40.0124%11 Jan →
ancient13–70.0316%2 Jan →
dust213–10.0422%2 Jan →
dust213–80.0031%26 Dec →
inferno16–13-0.024%25 Dec →
mirage7–13-0.106%23 Dec →
nuke13–100.0416%23 Dec →
nuke2–90.0260%18 Dec →
nuke13–50.0513%18 Dec →
overpass11–130.0322%10 Dec →
dust21–130.0025%30 Nov →
mirage13–80.0328%30 Nov →
inferno13–100.0823%30 Nov →
ancient13–50.1115%30 Nov →
nuke4–130.0018%27 Nov →
nuke3–130.0331%26 Nov →
ancient3–13-0.0510%26 Nov →
overpass13–100.0125%26 Nov →
dust210–130.0632%25 Nov →
dust213–60.0613%25 Nov →
inferno13–90.0717%25 Nov →
mirage13–00.0321%25 Nov →
inferno13–100.0015%24 Nov →
dust21–13-0.0311%24 Nov →
ancient12–160.0112%24 Nov →
dust210–130.0024%24 Nov →
dust213–90.0232%24 Nov →
mirage10–13-0.0428%24 Nov →
nuke9–130.0116%23 Nov →
inferno13–30.1313%23 Nov →
ancient9–130.1318%23 Nov →
ancient13–6-0.0022%23 Nov →
nuke11–13-0.055%23 Nov →
dust211–130.0217%22 Nov →
dust28–130.0221%22 Nov →
inferno10–13-0.017%22 Nov →
overpass13–90.0033%22 Nov →
inferno3–130.0214%22 Nov →
dust216–19-0.0126%20 Nov →
dust211–130.0316%20 Nov →
dust213–60.0315%20 Nov →
dust213–60.0429%20 Nov →
anubis13–10.0927%20 Nov →
mirage11–13-0.0113%20 Nov →
inferno13–90.1022%20 Nov →
inferno11–13-0.0114%20 Nov →
dust213–80.0132%18 Nov →
nuke13–80.0218%18 Nov →
dust213–70.0321%18 Nov →
mirage9–13-0.0419%16 Nov →
dust213–40.0324%16 Nov →
inferno8–13-0.0520%16 Nov →
overpass13–70.1220%15 Nov →
inferno9–130.0713%15 Nov →
ancient13–110.0022%14 Nov →
nuke13–40.0430%13 Nov →
overpass13–60.0520%12 Nov →
ancient8–130.0517%12 Nov →
inferno13–100.1335%12 Nov →
nuke13–7-0.0319%11 Nov →
inferno13–60.0526%11 Nov →
nuke13–5-0.0336%11 Nov →
dust27–130.0129%11 Nov →
inferno5–13-0.0218%11 Nov →
ancient6–130.0219%10 Nov →
dust214–16-0.0119%9 Nov →
nuke11–13-0.029%9 Nov →
inferno13–00.000%9 Nov →
inferno2–13-0.040%8 Nov →
dust213–60.0825%8 Nov →
inferno13–160.0115%7 Nov →
dust210–13-0.0435%7 Nov →
dust213–70.0227%6 Nov →
nuke0–3-0.130%6 Nov →
nuke5–13-0.0223%6 Nov →
inferno9–30.068%6 Nov →
inferno9–6-0.1227%6 Nov →
mirage13–110.0619%6 Nov →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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