Ja!

Ja! — CS2 Stats

76561198328734621[U:1:368468893]Steam profile ↗✓ No bans

530Tracked matches64%Win rate2021Tracked since
380Hours in CS
CSDB Rating6.5 SolidSupport
Premier CS Rating18,476Purple band · top ~14.6% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 May 2026 (144 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,476 -11 25 Oct – 28 May · 42 days played
13,51719,642peak 19,64225 Oct28 May
19,642Peak Premier in tracked matches
51Days played since 2025-10-25

Premier CS Rating

  • 1,166 below peak (19,642)
  • +1,815 over 30 days · improving
  • Next: Pink band at 20,000 — 1,524 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate45.7%44.3%46.9%1.2% short
Shot accuracy11.5%11.9%13.0%1.5% short
Kill/death ratio1.141.031.08above
Match win rate52.8%45.2%46.7%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJa!PREMIER18,476 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning66
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY51–44–5Last 10051%Win rateWLLLWLWWLL

Last 10 vs previous 10: −50pp win rate · −0.05 avg rating · −5.8pp headshot accuracy · −102ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 547ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 629ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 680ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.8 against its own average).

Aim5.6
Utility7.4
Positioning6.6
Opening Duels5.7

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 67% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 56% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 687ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning6.6
Utility7.4
Mechanics6.3
Opening Duels4.7
Win Impact9.8

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.04
first ⅓ avg -0.00 → last ⅓ avg 0.04
Reaction time700ms+95ms
first ⅓ avg 605ms → last ⅓ avg 700ms
Headshot accuracy19.8%−0.0%
first ⅓ avg 19.8% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–4 · dust2, 21 Apr →
43%Best headshot accuracy · 8–13 · inferno, 21 Apr →
414msFastest reaction time · 6–13 · inferno, 25 May →
13–0Biggest win · inferno, 8 May →

Across the last 100 tracked matches.

Highlights

11Longest win streak
5–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 71% over 7ancientWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
infernoB3016–1453%0.03
dust2A2313–1057%0.03
nukeB158–753%0.02
ancientD144–1029%-0.00
overpassS75–271%0.03
anubisA53–260%0.00
mirage—31–233%-0.02
train—31–233%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,884Lifetime kills
1.14K/D · Top 50% of Purple band
1,026Matches
52.8%Match win rate · Top 10% of Purple band
45.7%Headshot % · Top 50% of Purple band
11.5%Shot accuracy
2,039MVPs
380Hours (in match)
1,360Bombs planted
203Bombs defused

Most-used weapons

Lifetime map wins

2,684inferno
2,265dust2
1,131nuke
306cbble
196vertigo
106train
39office
29ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
31.0%Accuracy (enemy spotted)
39.4%Spray accuracy
78.1%Counter-strafing
10.3°Preaim
687msReaction time
41.2%T opening success
56.2%CT opening success
0.78Enemies flashed / flash
4.6%Flash assists
11.34HE damage / grenade
13.27Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–6-0.0412%28 May →
mirage1–13-0.0419%27 May →
ancient6–13-0.0023%26 May →
inferno6–13-0.044%25 May →
dust213–20.0829%25 May →
dust25–13-0.084%25 May →
inferno13–10.0622%18 May →
dust213–80.0418%18 May →
inferno10–13-0.0115%17 May →
dust210–130.0319%10 May →
ancient6–130.0120%10 May →
nuke13–10.1219%8 May →
inferno13–60.0931%8 May →
inferno13–00.0216%8 May →
overpass13–70.0518%7 May →
dust213–90.0731%7 May →
inferno13–60.0529%6 May →
overpass13–30.0414%5 May →
dust213–70.0426%5 May →
inferno13–90.0320%5 May →
inferno13–70.046%4 May →
overpass13–40.1422%4 May →
inferno15–150.0518%4 May →
inferno11–130.0424%3 May →
nuke13–70.1116%3 May →
inferno15–150.0426%2 May →
anubis7–130.0116%2 May →
nuke13–00.1615%29 Apr →
nuke13–60.0427%27 Apr →
dust28–130.0228%27 Apr →
dust213–110.0232%27 Apr →
inferno15–15-0.0416%26 Apr →
nuke13–30.0219%22 Apr →
dust213–30.0838%22 Apr →
inferno13–60.0526%21 Apr →
dust213–40.1816%21 Apr →
inferno8–13-0.0543%21 Apr →
dust28–130.0621%20 Apr →
ancient13–160.0624%20 Apr →
inferno13–20.0622%16 Apr →
dust213–50.1422%16 Apr →
dust216–120.035%15 Apr →
dust213–50.078%14 Apr →
dust213–110.0126%12 Apr →
anubis9–130.0217%12 Apr →
inferno13–70.1229%9 Apr →
overpass9–30.0513%9 Apr →
inferno13–50.0619%9 Apr →
inferno5–130.0616%7 Apr →
anubis13–2-0.0313%7 Apr →
anubis13–90.0115%2 Apr →
nuke13–70.0420%31 Mar →
dust213–70.0713%27 Mar →
mirage0–13-0.000%27 Mar →
ancient0–13-0.020%27 Mar →
dust20–13-0.000%27 Mar →
ancient0–13-0.000%27 Mar →
dust20–13-0.000%27 Mar →
ancient0–13-0.010%27 Mar →
ancient0–13-0.000%27 Mar →
mirage13–10-0.0016%27 Mar →
inferno6–13-0.0139%15 Mar →
ancient15–15-0.0118%12 Mar →
inferno9–130.0317%27 Feb →
anubis13–11-0.0232%27 Feb →
inferno6–130.0035%26 Feb →
dust213–10-0.0017%20 Feb →
inferno13–90.0119%20 Feb →
inferno13–20.1326%20 Feb →
dust215–15-0.0220%20 Feb →
nuke16–140.0336%17 Feb →
inferno11–130.0824%15 Feb →
overpass13–7-0.0118%15 Feb →
nuke7–13-0.0420%15 Feb →
ancient13–5-0.0138%18 Jan →
nuke13–50.0525%18 Dec →
overpass11–13-0.0414%10 Dec →
nuke4–13-0.0822%3 Dec →
train0–10-0.140%3 Dec →
train10–130.1427%3 Dec →
nuke6–13-0.0113%1 Dec →
inferno10–130.0120%29 Nov →
nuke11–13-0.0121%29 Nov →
ancient13–10-0.0420%28 Nov →
inferno13–70.0316%28 Nov →
ancient12–160.0320%24 Nov →
dust210–13-0.0130%24 Nov →
ancient13–60.0719%23 Nov →
nuke11–13-0.0232%23 Nov →
dust20–10-0.120%14 Nov →
nuke11–13-0.0021%9 Nov →
inferno13–00.000%9 Nov →
inferno13–16-0.0224%7 Nov →
ancient13–11-0.0326%7 Nov →
train13–70.0514%7 Nov →
dust26–130.0324%29 Oct →
ancient9–13-0.078%29 Oct →
overpass8–13-0.0126%26 Oct →
inferno13–80.0414%26 Oct →
nuke2–13-0.0515%25 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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