squeakerdoks

squeakerdoks — CS2 Stats

AU76561197983139693[U:1:22873965]Steam profile ↗✓ No bans

2,743Tracked matches57%Win rate2020Tracked since
8,284Hours in CS
CSDB Rating6.3 SolidSupport
Premier CS Rating29,193Top 1% of 215,386 CSDB-tracked playersRed band · top ~1% of ranked players (population est.)
CSDB Leaderboard#1414 of 261568 tracked
FaceitLevel 10 · 2,411 ELOTop 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (57 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,743 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 29,193 +544 15 Apr – 18 Sept · 23 days played
28,46129,918peak 29,91815 Apr18 Sept
Faceit ELO: 2,411 +0 8 Sept – 18 Sept · 4 observations
2,4112,411peak 2,4118 Sept18 Sept
29,918Peak Premier in tracked matches
2,411Highest Faceit ELO seen on CSDB
30Days played since 2026-04-15

Faceit ELO

  • At peak — 2,411
  • Next: 2,500 ELO at 2,500 — 89 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-08
  • Level 9 first seen 2026-09-08

Premier CS Rating

  • 725 below peak (29,918)
  • 0 over 90 days
  • Next: Gold band at 30,000 — 807 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-08
  • Pink band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 16 Oct 2026 and 14 Nov 2026.

Measured 16 Oct 2026 → 14 Nov 2026; previous 13 Sep 2026 → 16 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate47.4%50.9%
Shot accuracy19.4%13.7%
Kill/death ratio1.021.09
Match win rate37.5%48.4%

Share this profile

CSDB.GGsqueakerdoksFACEITLevel 10 · 2,411 ELOSTANDINGTop 12.4% of rankedPREMIER29,193 · Red bandPEAK ELO2,411csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning46
Utility56

0–100 skill scores via Leetify.

Recent form

HOT56–40–4Last 10056%Win rateLWWLWWWWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +1.1pp headshot accuracy · +25ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 594ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 581ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim7.8
Utility5.6
Positioning4.6
Opening Duels3.2
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 50% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.6
Utility5.6
Mechanics6.0
Opening Duels2.6
Win Impact7.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time573ms−16ms
first ⅓ avg 589ms → last ⅓ avg 573ms
Headshot accuracy17.6%−1.1%
first ⅓ avg 18.7% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · nuke, 24 Apr →
38%Best headshot accuracy · 9–13 · dust2, 20 May →
328msFastest reaction time · 1–2 · dust2, 10 Jun →
13–1Biggest win · nuke, 24 Apr →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 78% over 9dust2Weakest map · 43% over 30
MapGradePlayedRecordWin rateAvg rating
dust2C3013–1743%0.01
mirageS2114–767%0.02
nukeA1912–763%0.03
cacheS97–278%0.01
anubisB84–450%-0.00
overpassC73–443%0.01
ancient—43–175%-0.01
inferno—20–20%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (43% over 30). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

385,905Lifetime kills
1.02K/D
7,686Matches
37.5%Match win rate
47.4%Headshot %
19.4%Shot accuracy · Top 10% of Level 10 players
14,714MVPs
8,284Hours (in match)
6,472Bombs planted
1,586Bombs defused

Most-used weapons

AK-47160,435
AWP27,555
P2505,509
Knife3,657
FAMAS3,252

Lifetime map wins

15,040inferno
12,104dust2
5,981nuke
4,663train
2,157vertigo
1,674cbble
34office
23assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,403Matches
52%Win rate
1.21Avg K/D
84.3ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
19%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage21145%1.1817.2
Ancient14252%1.1818.1
Dust212456%1.1617.1
Nuke11257%1.2016.9
Anubis10646%1.1417.8
Inferno9747%1.1516.9
Vertigo5155%1.3719.8
Overpass4867%1.2919.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
39.4%Accuracy (enemy spotted)
43.0%Spray accuracy
76.9%Counter-strafing
10.1°Preaim
580msReaction time
30.7%T opening success
49.9%CT opening success
0.49Enemies flashed / flash
7.8%Flash assists
11.11HE damage / grenade
8.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4866 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.7348% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.1210%17 Jun →
mirage13–60.0222%17 Jun →
dust213–11-0.0112%17 Jun →
dust211–130.0414%12 Jun →
mirage13–9-0.0416%12 Jun →
nuke13–110.0222%12 Jun →
nuke13–60.1020%10 Jun →
ancient13–8-0.0411%10 Jun →
dust213–30.0824%10 Jun →
mirage6–130.0226%10 Jun →
dust21–2-0.120%10 Jun →
ancient13–6-0.0021%4 Jun →
nuke13–110.0514%4 Jun →
dust211–130.0123%4 Jun →
mirage13–10-0.0313%4 Jun →
nuke13–70.1323%3 Jun →
overpass13–50.0222%3 Jun →
nuke10–13-0.0316%3 Jun →
dust25–13-0.0313%3 Jun →
dust213–5-0.0519%28 May →
anubis10–130.0113%28 May →
anubis6–13-0.0318%27 May →
ancient8–13-0.045%27 May →
dust213–90.0322%27 May →
nuke9–13-0.0221%27 May →
overpass13–110.0225%26 May →
dust215–15-0.0112%26 May →
dust215–150.0731%26 May →
dust29–130.0515%23 May →
nuke13–60.0320%23 May →
overpass20–22-0.0218%23 May →
cache8–13-0.0519%22 May →
anubis16–140.0317%22 May →
nuke13–5-0.0116%22 May →
anubis13–50.0610%21 May →
dust213–5-0.0016%21 May →
overpass9–130.0519%21 May →
ancient13–80.0417%20 May →
dust29–130.0438%20 May →
mirage13–90.0217%20 May →
nuke2–13-0.0724%20 May →
dust210–130.0225%19 May →
cache13–50.0314%19 May →
anubis17–19-0.0216%19 May →
mirage5–130.0215%19 May →
dust29–13-0.0512%15 May →
mirage9–130.0210%15 May →
nuke7–130.0015%15 May →
anubis13–70.0221%14 May →
mirage16–130.0119%14 May →
dust215–150.0216%14 May →
nuke13–60.0218%13 May →
anubis13–110.0412%13 May →
mirage16–130.0413%13 May →
mirage13–110.0222%10 May →
inferno6–13-0.0413%10 May →
nuke8–13-0.0521%6 May →
mirage13–50.0015%6 May →
inferno10–13-0.0115%6 May →
dust20–13-0.115%6 May →
overpass8–13-0.0226%5 May →
cache13–4-0.0223%5 May →
dust26–130.0229%5 May →
dust213–3-0.0123%5 May →
nuke13–90.0020%1 May →
dust29–130.0514%1 May →
mirage3–130.0014%1 May →
cache13–9-0.008%1 May →
nuke13–90.0317%30 Apr →
cache13–50.0817%30 Apr →
mirage10–130.0920%30 Apr →
cache13–100.0414%30 Apr →
cache13–80.0621%29 Apr →
cache13–10-0.0021%29 Apr →
cache11–13-0.0016%29 Apr →
dust27–13-0.0316%29 Apr →
dust214–160.0121%28 Apr →
dust213–90.0117%28 Apr →
mirage13–30.0713%28 Apr →
dust213–60.1023%24 Apr →
overpass13–8-0.0124%24 Apr →
nuke13–10.1521%24 Apr →
mirage13–60.108%23 Apr →
dust213–50.1424%23 Apr →
overpass9–130.0119%23 Apr →
dust213–50.048%23 Apr →
mirage13–60.0526%23 Apr →
dust29–130.0119%22 Apr →
mirage6–13-0.0322%22 Apr →
mirage5–13-0.0425%22 Apr →
nuke13–70.0630%21 Apr →
mirage13–11-0.0126%21 Apr →
dust213–110.0314%21 Apr →
dust213–100.0611%21 Apr →
nuke6–130.0418%17 Apr →
nuke16–120.0713%17 Apr →
mirage13–110.0721%17 Apr →
nuke15–15-0.0330%16 Apr →
mirage13–100.0622%16 Apr →
dust213–100.0211%15 Apr →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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