rising4ce

rising4ce — CS2 Stats

GE76561197982024058[U:1:21758330]Steam profile ↗✓ No bans

816Tracked matches38%Win rate2021Tracked since
1,603Hours in CS1Hrs last 2 wks
CSDB Rating4.2 DevelopingClutch Specialist
Premier CS Rating4,895Grey band · top ~79.2% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 816 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 45 days played since 23 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 4,895 -3,674 12 Feb13 Sept · 10 days played
4,8958,569peak 8,56912 Feb13 Sept
8,569Peak Premier in tracked matches
45Days played since 2026-01-23

Premier CS Rating

  • 3,674 below peak (8,569)
  • 0 over 90 days
  • Next: Light Blue band at 5,000 105 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches4
Win rate50%
K/D0.61
Headshot %43%

Measured 13 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate34.2%38.1%39.9%5.7% short
Shot accuracy5.4%3.8%6.8%1.4% short
Kill/death ratio0.980.830.91above
Match win rate37.3%40.2%42.3%5.0% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGrising4cePREMIER4,895 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning43
Utility56

0–100 skill scores via Leetify.

Recent form

COLD42499Last 10042%Win rateLLTWWTTWLT

Last 10 vs previous 10: +10pp win rate · −0.05 avg rating · −4.7pp headshot accuracy · +38ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 650ms

Last 10

  • 334 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 617ms

Last 20

  • 5105 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 599ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim5.8
Utility5.6
Positioning4.3
Opening Duels1.4
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.3
Utility5.6
Mechanics6.4
Opening Duels1.1
Win Impact1.2

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time620ms+22ms
first ⅓ avg 598ms → last ⅓ avg 620ms
Headshot accuracy17.1%+2.1%
first ⅓ avg 15.1% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · office, 4 Apr
32%Best headshot accuracy · 7–13 · mirage, 8 Feb
445msFastest reaction time · 4–13 · office, 12 Mar
13–1Biggest win · office, 27 Jan

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
83In matches decided by ≤2 rounds

Map breakdown

officeBest map · 50% over 22mirageWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
officeB22111150%0.00
infernoB136746%-0.02
ancientB115645%0.00
cacheD102820%-0.02
mirageD81713%-0.02
anubisB84450%0.03
trainD62433%-0.04
dust2B63350%-0.00
nukeD51420%0.01
vertigo43175%-0.00
overpass330100%-0.02
sanctum1010%0.07
alpine1010%-0.05
italy110100%-0.01
stronghold1010%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,635Lifetime kills
0.98K/D · Top 25% of Grey band
2,912Matches
37.3%Match win rate
34.2%Headshot %
5.4%Shot accuracy · Top 50% of Grey band
4,586MVPs
949Hours (in match)
1,444Bombs planted
486Bombs defused

Most-used weapons

AK-4712,617
AWP6,616
MP91,855
P901,823
MAC-101,577
Knife1,229

Lifetime map wins

3,333inferno
3,159dust2
1,846office
1,277nuke
815train
453vertigo
313italy
157cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

36Matches
50%Win rate
0.98Avg K/D
74.3ADR
27%Headshot %

Clutches & streaks

50%1v1 clutch win
12%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno20%0.6911.0
Dust22100%1.5421.0
Ancient1100%1.4217.0
Nuke10%0.273.0
Overpass10%1.0715.0
Mirage1100%1.1714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
32.4%Accuracy (enemy spotted)
35.6%Spray accuracy
78.9%Counter-strafing
10.6°Preaim
625msReaction time
32.8%T opening success
35.8%CT opening success
0.46Enemies flashed / flash
3.2%Flash assists
8.47HE damage / grenade
12.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.458 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8346% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
office0–13-0.1225%13 Jun
mirage11–130.0013%12 Jun
train12–12-0.0818%9 Jun
ancient13–6-0.0114%9 Jun
ancient13–6-0.0111%9 Jun
sanctum8–80.0712%6 Jun
inferno8–8-0.076%6 Jun
vertigo13–11-0.0532%5 Jun
alpine0–13-0.0511%5 Jun
cache12–12-0.0813%4 Jun
anubis10–130.029%4 Jun
anubis13–90.0319%28 May
anubis10–130.0125%28 May
office13–60.1120%28 May
inferno8–130.0115%21 May
office4–13-0.0524%15 May
anubis4–13-0.0524%13 May
cache3–13-0.0525%13 May
nuke5–130.0232%13 May
cache12–120.027%10 May
cache8–13-0.0616%10 May
mirage6–13-0.0321%2 May
cache10–13-0.0220%2 May
cache13–60.0611%2 May
cache13–100.0115%1 May
cache5–13-0.0624%29 Apr
cache5–13-0.029%29 Apr
cache12–120.0215%28 Apr
train10–13-0.0215%22 Apr
office13–8-0.0625%22 Apr
train13–8-0.039%22 Apr
inferno13–50.0019%17 Apr
office13–6-0.0313%17 Apr
inferno4–9-0.0412%15 Apr
vertigo13–50.0618%8 Apr
dust27–13-0.0011%4 Apr
office13–30.116%4 Apr
office7–13-0.0621%4 Apr
anubis9–130.0424%4 Apr
inferno13–100.0212%31 Mar
inferno11–130.0013%24 Mar
office13–90.007%21 Mar
italy13–5-0.0113%21 Mar
ancient5–13-0.035%21 Mar
nuke8–130.026%21 Mar
office4–120.0417%19 Mar
ancient10–130.0220%19 Mar
office13–70.0215%19 Mar
office8–130.0616%19 Mar
office13–110.029%19 Mar
overpass13–6-0.0122%17 Mar
overpass13–11-0.0111%13 Mar
office4–13-0.0614%12 Mar
train12–12-0.0113%7 Mar
mirage13–110.0310%6 Mar
nuke6–130.0517%6 Mar
anubis13–110.0413%6 Mar
inferno13–6-0.0311%6 Mar
dust28–130.0315%4 Mar
office5–13-0.0216%23 Feb
inferno9–13-0.0310%19 Feb
overpass13–11-0.0512%12 Feb
mirage3–13-0.046%12 Feb
vertigo10–13-0.0725%12 Feb
mirage7–13-0.0913%9 Feb
dust210–13-0.0017%9 Feb
inferno13–11-0.040%8 Feb
mirage7–130.0132%8 Feb
ancient13–4-0.027%8 Feb
ancient13–90.0116%7 Feb
dust213–70.0217%7 Feb
anubis13–110.0715%5 Feb
inferno5–13-0.0817%31 Jan
ancient11–130.0412%30 Jan
inferno5–9-0.1320%30 Jan
nuke13–10-0.017%30 Jan
office12–12-0.0317%30 Jan
office3–13-0.0326%30 Jan
office12–12-0.008%30 Jan
ancient10–130.0510%30 Jan
ancient13–90.0415%28 Jan
dust211–3-0.0329%27 Jan
mirage5–13-0.0523%27 Jan
office8–130.019%27 Jan
office13–1-0.0920%27 Jan
vertigo13–100.0512%27 Jan
inferno13–5-0.0127%26 Jan
train13–5-0.052%26 Jan
anubis13–100.078%26 Jan
ancient8–130.0111%26 Jan
office13–80.0613%25 Jan
office13–50.0610%25 Jan
stronghold5–13-0.0212%24 Jan
train6–13-0.079%24 Jan
mirage8–13-0.048%24 Jan
dust213–6-0.0221%24 Jan
ancient6–13-0.0511%24 Jan
inferno13–20.109%24 Jan
nuke8–13-0.0218%23 Jan
office13–30.0828%23 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →