de_wally

de_wally — CS2 Stats

HK76561197981975033[U:1:21709305]Steam profile ↗✓ No bans

2,497Tracked matches52%Win rate2020Tracked since
CSDB Rating4.8 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,627 → 1,627
+7Tracked matches · now 2,497
−1.7ppWin rate · 53.6% → 51.8%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 45 days played since 13 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 23,834 -572 13 Apr25 Apr · 4 days played
23,83424,406peak 24,40613 Apr25 Apr
Faceit ELO: 1,627 +0 3 Sept18 Sept · 3 observations
1,6271,627peak 1,6273 Sept18 Sept
24,406Peak Premier in tracked matches
1,627Highest Faceit ELO seen on CSDB
45Days played since 2026-04-13

Faceit ELO

  • At peak — 1,627
  • Next: Level 9 at 1,751 124 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-03
  • Level 7 first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGde_wallyPEAK ELO1,627csdb.gg/stats

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Performance scores

Aim68
Positioning45
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY41509Last 10041%Win rateLWLLTLWWLW

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · +1.6pp headshot accuracy · +110ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 33%
  • Avg reaction 616ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 28%
  • Avg reaction 603ms

Last 20

  • 893 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 27%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim6.8
Utility3.9
Positioning4.5
Opening Duels1.6
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 42% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.5
Utility3.9
Mechanics5.6
Opening Duels1.5
Win Impact5.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time571ms−33ms
first ⅓ avg 605ms → last ⅓ avg 571ms
Headshot accuracy24.4%−0.9%
first ⅓ avg 25.4% → last ⅓ avg 24.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–3 · train, 25 Apr
53%Best headshot accuracy · 13–9 · warden, 18 Apr
406msFastest reaction time · 7–13 · anubis, 19 Jun
13–1Biggest win · vertigo, 10 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
77In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 60% over 5nukeWeakest map · 30% over 23
MapGradePlayedRecordWin rateAvg rating
cacheD2581732%-0.02
nukeD2371630%-0.02
infernoB158753%-0.04
anubisB115645%-0.02
trainB84450%0.01
overpassA53260%-0.03
wardenA53260%0.01
ancient31233%-0.03
vertigo220100%-0.02
dust22020%0.04
mirage1010%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 23). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,004Matches
51%Win rate
1.00Avg K/D
69.6ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno6767%0.9714.1
Anubis6258%1.0714.6
Ancient5954%0.9813.5
Nuke4549%0.9113.7
Mirage2429%0.8113.4
Overpass1765%0.8411.3
Vertigo1729%0.8715.2
Dust2944%0.9514.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.3%Headshot accuracy
30.3%Accuracy (enemy spotted)
34.8%Spray accuracy
75.1%Counter-strafing
9.9°Preaim
567msReaction time
25.9%T opening success
41.7%CT opening success
0.37Enemies flashed / flash
3.6%Flash assists
8.78HE damage / grenade
4.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3743 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.8619% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache8–13-0.0713%12 Sept
ancient13–9-0.0119%12 Sept
cache10–13-0.0343%11 Sept
cache8–13-0.0848%11 Sept
cache15–15-0.0141%11 Sept
cache5–13-0.0638%7 Sept
vertigo13–110.007%5 Sept
train13–40.0217%5 Sept
cache10–13-0.0325%5 Sept
anubis9–20.0227%5 Sept
nuke13–30.0022%5 Sept
nuke9–130.0134%5 Sept
dust23–13-0.0125%5 Sept
inferno11–13-0.0012%2 Sept
anubis15–150.0020%2 Sept
nuke3–13-0.0550%30 Aug
dust212–120.0828%26 Aug
nuke13–110.0211%26 Aug
cache13–40.0837%17 Aug
anubis13–70.0422%17 Aug
cache13–11-0.0431%17 Aug
cache6–13-0.0714%10 Aug
cache5–13-0.0617%1 Aug
nuke13–8-0.0021%1 Aug
cache13–40.0420%1 Aug
anubis13–100.0128%1 Aug
nuke16–14-0.0614%29 Jul
cache13–9-0.0517%27 Jul
nuke2–13-0.0224%25 Jul
ancient14–16-0.0217%24 Jul
nuke5–13-0.0322%24 Jul
inferno13–6-0.0025%24 Jul
cache10–130.0219%19 Jul
train13–90.0624%19 Jul
nuke3–13-0.0828%19 Jul
cache7–13-0.0218%17 Jul
inferno11–13-0.1029%11 Jul
mirage12–12-0.0223%10 Jul
cache6–13-0.0321%10 Jul
nuke1–13-0.0523%10 Jul
inferno13–11-0.0129%10 Jul
nuke7–13-0.0722%4 Jul
overpass4–13-0.0419%4 Jul
inferno13–80.0224%27 Jun
overpass10–13-0.0912%21 Jun
anubis13–11-0.0316%21 Jun
warden11–13-0.0030%20 Jun
anubis7–13-0.085%19 Jun
overpass13–5-0.039%13 Jun
nuke7–13-0.0613%13 Jun
warden12–12-0.0227%13 Jun
inferno13–6-0.0714%7 Jun
inferno13–5-0.046%30 May
nuke3–13-0.059%29 May
inferno9–13-0.0419%29 May
nuke13–8-0.0026%25 May
inferno13–10-0.0421%24 May
train13–40.0448%23 May
cache11–13-0.0418%23 May
warden13–50.0229%23 May
anubis13–10-0.0714%23 May
anubis6–13-0.0527%23 May
nuke9–130.0021%23 May
inferno7–13-0.0515%22 May
inferno7–13-0.0728%17 May
overpass13–8-0.0227%17 May
cache13–70.0139%17 May
anubis4–13-0.0317%13 May
cache13–70.0228%13 May
nuke12–12-0.0320%11 May
cache13–80.0338%11 May
vertigo13–1-0.040%10 May
nuke13–4-0.0520%9 May
train3–13-0.0422%9 May
inferno6–13-0.0721%9 May
train10–13-0.0533%8 May
cache5–13-0.0525%8 May
inferno11–130.0020%7 May
nuke3–13-0.1243%7 May
cache9–13-0.0321%7 May
cache12–12-0.0127%6 May
cache13–6-0.0419%2 May
train11–13-0.0121%2 May
cache5–13-0.0529%29 Apr
cache5–13-0.0141%29 Apr
nuke5–130.0531%25 Apr
nuke12–120.0525%25 Apr
overpass13–110.0418%25 Apr
train13–30.1031%25 Apr
warden13–70.0622%25 Apr
ancient0–13-0.0725%21 Apr
nuke10–130.0535%21 Apr
anubis2–13-0.0523%18 Apr
nuke6–13-0.0518%18 Apr
nuke13–4-0.0233%18 Apr
warden13–9-0.0253%18 Apr
inferno13–8-0.0326%18 Apr
anubis12–12-0.0418%18 Apr
train0–13-0.0418%18 Apr
inferno13–6-0.0320%13 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →