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1 — CS2 Stats

UM76561197980135413[U:1:19869685]Steam profile ↗✓ No bans

2,045Tracked matches48%Win rate2020Tracked since
3,428Hours in CS
CSDB Rating6.0 SolidSupport
Premier CS Rating25,546Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#17482 of 261598 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Nov 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,546 +2,581 9 May – 6 Nov · 19 days played
22,60025,842peak 25,8429 May6 Nov
25,842Peak Premier in tracked matches
33Days played since 2026-05-08

Premier CS Rating

  • 296 below peak (25,842)
  • +1,038 over 90 days
  • Next: Gold band at 30,000 — 4,454 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate46.2%48.2%50.9%4.8% short
Shot accuracy16.1%13.2%13.7%above
Kill/death ratio1.311.071.09above
Match win rate60.4%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG1FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER25,546 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning53
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY47–47–6Last 10047%Win rateWLTWLLWLTW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −0.2pp headshot accuracy · +13ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 525ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 529ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 522ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim7.1
Utility6.0
Positioning5.3
Opening Duels1.3
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim7.1
Positioning5.3
Utility6.0
Mechanics6.6
Opening Duels2.0
Win Impact4.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time518ms−89ms
first ⅓ avg 607ms → last ⅓ avg 518ms
Headshot accuracy20.7%−0.6%
first ⅓ avg 21.3% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–1 · cache, 26 Aug →
40%Best headshot accuracy · 10–13 · mirage, 29 Jul →
352msFastest reaction time · 0–13 · dust2, 22 Oct →
13–1Biggest win · cache, 26 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
3–3In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 63% over 8nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC2712–1544%0.01
cacheB2211–1150%0.03
infernoA1710–759%0.02
nukeD124–833%0.03
dust2A85–363%0.03
anubisA53–260%0.04
ancient—41–325%0.05
train—30–30%0.04
overpass—11–0100%0.13
shelter—10–10%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

199,780Lifetime kills
1.31K/D · Top 25% of Level 9 players
6,519Matches
60.4%Match win rate · Top 5% of Level 9 players
46.2%Headshot %
16.1%Shot accuracy · Top 25% of Level 9 players
19,961MVPs
3,428Hours (in match)
9,191Bombs planted
2,291Bombs defused

Most-used weapons

AK-4767,218
AWP21,301
P2508,453
MAC-105,079
Knife4,117

Lifetime map wins

17,648inferno
9,763dust2
3,930nuke
2,798train
2,390cbble
1,304vertigo
225office
68dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

528Matches
55%Win rate
1.38Avg K/D
76.9ADR
43%Headshot %

Clutches & streaks

50%1v1 clutch win
100%1v2 clutch win
13Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage10%0.8619.0
Inferno10%0.649.0
Ancient10%0.547.0
Dust21100%2.5623.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
34.2%Accuracy (enemy spotted)
36.6%Spray accuracy
79.5%Counter-strafing
11.8°Preaim
524msReaction time
41.8%T opening success
34.2%CT opening success
0.57Enemies flashed / flash
7.0%Flash assists
9.94HE damage / grenade
11.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.2375% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–9-0.0219%9 Nov →
inferno10–13-0.0123%8 Nov →
nuke12–120.0418%8 Nov →
mirage13–7-0.0416%8 Nov →
mirage7–13-0.0521%7 Nov →
cache9–13-0.0132%7 Nov →
cache13–40.0922%6 Nov →
ancient5–130.0220%6 Nov →
inferno12–12-0.0614%4 Nov →
mirage13–30.0330%4 Nov →
dust213–60.0619%4 Nov →
cache8–130.0119%22 Oct →
dust20–13-0.0410%22 Oct →
mirage13–9-0.0130%22 Oct →
inferno13–80.0323%22 Oct →
mirage2–13-0.1132%19 Oct →
nuke8–13-0.0111%27 Sept →
cache4–130.0011%31 Aug →
mirage13–9-0.0731%29 Aug →
inferno8–13-0.0431%29 Aug →
mirage15–15-0.0116%29 Aug →
mirage14–160.0321%28 Aug →
anubis13–80.0325%28 Aug →
cache6–2-0.0421%28 Aug →
mirage13–100.0822%28 Aug →
inferno13–110.0413%26 Aug →
cache13–10.2422%26 Aug →
anubis13–160.0114%26 Aug →
inferno6–130.0116%23 Aug →
cache3–11-0.0418%23 Aug →
mirage10–130.0521%23 Aug →
inferno13–70.0718%23 Aug →
nuke4–130.0625%20 Aug →
mirage9–130.0422%20 Aug →
cache2–130.0122%19 Aug →
train10–130.1518%19 Aug →
dust28–130.0120%19 Aug →
nuke4–130.0831%19 Aug →
ancient7–130.1126%19 Aug →
mirage6–13-0.0310%19 Aug →
nuke13–100.0522%19 Aug →
inferno13–40.0220%19 Aug →
nuke10–130.0822%18 Aug →
nuke13–60.0222%18 Aug →
cache0–13-0.0836%18 Aug →
anubis3–130.0116%18 Aug →
nuke13–70.0522%18 Aug →
overpass12–60.1323%18 Aug →
anubis13–90.1217%18 Aug →
cache13–20.1838%18 Aug →
inferno13–110.0022%17 Aug →
mirage13–60.0411%17 Aug →
dust213–9-0.0221%17 Aug →
cache15–150.0615%16 Aug →
train6–130.0317%16 Aug →
anubis13–20.0328%16 Aug →
nuke9–130.0013%16 Aug →
cache9–130.0123%16 Aug →
dust211–130.0520%16 Aug →
mirage7–13-0.0423%16 Aug →
mirage5–130.0527%16 Aug →
shelter10–130.0019%15 Aug →
inferno13–80.0925%15 Aug →
mirage13–50.0518%15 Aug →
inferno13–160.0724%15 Aug →
inferno9–130.0122%13 Aug →
nuke5–13-0.0217%13 Aug →
mirage7–130.0112%11 Aug →
cache3–13-0.0122%11 Aug →
mirage10–130.0740%29 Jul →
mirage13–70.1318%29 Jul →
inferno13–90.0014%29 Jul →
cache13–90.0428%29 Jul →
nuke3–130.0224%28 Jul →
cache15–150.0518%28 Jul →
dust213–20.1132%28 Jul →
inferno11–130.0627%27 Jul →
dust213–100.0715%27 Jul →
mirage13–20.1027%27 Jul →
mirage13–30.0539%23 Jul →
inferno13–70.0111%23 Jul →
dust213–90.0125%23 Jul →
inferno13–100.0527%23 Jul →
mirage6–13-0.0120%21 Jul →
cache13–50.0725%21 Jul →
mirage13–40.0121%17 Jul →
nuke13–90.0328%16 Jul →
ancient2–130.0328%16 Jul →
mirage4–13-0.0523%16 Jul →
mirage13–90.0323%1 Jun →
inferno13–11-0.0320%1 Jun →
cache13–50.0519%1 Jun →
train3–13-0.0517%1 Jun →
cache12–120.0219%1 Jun →
mirage13–160.0312%29 May →
mirage6–13-0.0712%29 May →
cache13–7-0.0413%16 May →
ancient13–90.0217%9 May →
cache13–70.0926%9 May →
cache5–1-0.020%8 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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