kevf

kevf — CS2 Stats

76561197979364722[U:1:19098994]Steam profile ↗✓ No bans

1,115Tracked matches44%Win rate2020Tracked since
CSDB Rating4.9 DevelopingPositional Player
CSDB Leaderboard#95973 of 222347 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 30 Dec 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 18,147 +481 6 Jan8 Jan · 2 days played
17,66618,147peak 18,1476 Jan8 Jan
18,147Peak Premier in tracked matches
44Days played since 2025-12-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGkevfFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim78
Positioning39
Utility26

0–100 skill scores via Leetify.

Recent form

COLD49456Last 10049%Win rateLLWLWLLLLW

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · −1.0pp headshot accuracy · −48ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 21%
  • Avg reaction 573ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 587ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 24%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim7.8
Utility2.6
Positioning3.9
Opening Duels0.7
Clutch0.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning3.9
Utility2.6
Mechanics6.8
Opening Duels0.5
Win Impact3.1

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time597ms−48ms
first ⅓ avg 645ms → last ⅓ avg 597ms
Headshot accuracy21.5%+1.4%
first ⅓ avg 20.1% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–3 · nuke, 10 May
50%Best headshot accuracy · 1–13 · nuke, 30 Dec
391msFastest reaction time · 13–6 · office, 6 Jun
13–0Biggest win · nuke, 5 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
73In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 64% over 22anubisWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
infernoA2214864%-0.03
nukeA2011955%-0.02
anubisC1761135%-0.03
cacheC1761135%-0.04
wardenA53260%-0.05
ancientC52340%-0.04
trainA53260%-0.08
overpassC52340%-0.04
vertigo2020%-0.08
fachwerk110100%-0.08
office110100%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

831Matches
50%Win rate
0.83Avg K/D
61.6ADR
46%Headshot %

Clutches & streaks

21%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno3465%0.7912.1
Nuke2171%0.8213.8
Anubis2055%0.6711.3
Ancient1729%0.589.9
Train1155%0.7212.8
Overpass650%0.8511.5
Dust2540%0.7412.0
Cache333%0.6812.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
33.1%Accuracy (enemy spotted)
38.7%Spray accuracy
80.5%Counter-strafing
7.5°Preaim
599msReaction time
28.5%T opening success
34.1%CT opening success
0.31Enemies flashed / flash
1.5%Flash assists
8.92HE damage / grenade
3.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.307 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.4651% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.1021%11 Sept
nuke4–13-0.0332%13 Aug
anubis13–10-0.0623%11 Aug
vertigo6–13-0.0917%4 Aug
anubis13–70.0111%3 Aug
cache9–130.0131%29 Jul
anubis11–13-0.0319%24 Jul
nuke9–13-0.0313%23 Jul
nuke9–13-0.0525%22 Jul
inferno13–10.0542%22 Jul
fachwerk13–3-0.0836%10 Jul
inferno13–7-0.0724%9 Jul
cache13–4-0.0324%9 Jul
anubis9–130.0520%3 Jul
cache12–12-0.0428%2 Jul
cache9–13-0.0521%26 Jun
cache8–130.0227%26 Jun
inferno13–10-0.0311%8 Jun
nuke0–13-0.1233%8 Jun
inferno13–60.0618%7 Jun
inferno0–13-0.0513%7 Jun
warden8–13-0.0412%7 Jun
cache12–12-0.0511%7 Jun
warden1–13-0.0719%6 Jun
office13–6-0.0530%6 Jun
inferno13–100.0118%6 Jun
nuke13–8-0.0522%6 Jun
ancient5–13-0.0519%6 Jun
ancient12–12-0.0615%5 Jun
nuke13–00.0421%5 Jun
train13–11-0.0619%5 Jun
warden13–8-0.0018%5 Jun
overpass11–13-0.0417%5 Jun
inferno6–13-0.0620%5 Jun
vertigo5–13-0.077%5 Jun
cache8–13-0.0517%5 Jun
warden13–10-0.0617%4 Jun
ancient13–90.0819%4 Jun
inferno13–11-0.0617%3 Jun
ancient5–2-0.0933%3 Jun
train13–7-0.0730%3 Jun
nuke10–9-0.0019%3 Jun
cache13–00.0228%3 Jun
anubis4–13-0.0940%2 Jun
inferno13–1-0.0522%2 Jun
cache12–30.0843%2 Jun
anubis10–13-0.0516%1 Jun
inferno10–13-0.0228%1 Jun
overpass4–13-0.0717%30 May
inferno13–11-0.0216%30 May
train13–4-0.0319%30 May
cache8–13-0.0833%30 May
nuke9–00.0418%30 May
cache8–13-0.0733%29 May
nuke3–13-0.0219%29 May
inferno9–13-0.0718%29 May
inferno9–13-0.0825%27 May
anubis2–0-0.080%27 May
overpass13–80.0318%27 May
nuke13–10-0.0420%27 May
cache5–13-0.0921%26 May
cache13–6-0.0513%26 May
anubis13–60.0220%26 May
anubis8–13-0.0429%24 May
nuke13–11-0.029%24 May
overpass13–9-0.0710%24 May
cache13–7-0.0829%24 May
train4–13-0.140%24 May
inferno13–10-0.0721%24 May
overpass8–13-0.0422%23 May
cache8–13-0.0724%23 May
anubis5–130.008%23 May
nuke13–6-0.0113%23 May
inferno13–50.0019%23 May
anubis6–13-0.0521%23 May
nuke9–13-0.0324%23 May
inferno7–13-0.0028%22 May
cache3–13-0.0438%15 May
anubis6–13-0.0524%15 May
inferno13–60.0410%15 May
ancient7–13-0.0711%15 May
inferno12–12-0.0421%15 May
nuke13–4-0.0219%15 May
inferno13–11-0.0112%12 May
inferno7–13-0.0631%12 May
nuke12–12-0.0811%11 May
cache13–8-0.0629%11 May
nuke9–30.1239%10 May
inferno13–9-0.0315%27 Mar
anubis12–12-0.0516%19 Mar
warden13–6-0.0729%11 Mar
nuke13–4-0.0029%6 Mar
anubis11–13-0.0914%3 Mar
train4–13-0.1017%7 Feb
anubis13–2-0.027%3 Feb
anubis5–13-0.0714%3 Feb
anubis13–80.0112%26 Jan
nuke13–2-0.0317%8 Jan
inferno13–2-0.0521%6 Jan
nuke1–13-0.0650%30 Dec

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →