ッ

ッ — CS2 Stats

76561197979265535[U:1:18999807]Steam profile ↗✓ No bans

809Tracked matches63%Win rate2023Tracked since
CSDB Rating5.4 DevelopingSupport
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

+11Tracked matches · now 809
−3.3ppWin rate · 66.7% → 63.3%

Rating over time

Premier CS Rating: 17,571 +1,864 16 Apr – 1 Jun · 13 days played
15,39717,583peak 17,58316 Apr1 Jun
17,855Peak Premier in tracked matches
41Days played since 2026-04-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGッFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim61
Positioning41
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY56–42–2Last 10056%Win rateLWWLWWWWLW

Last 10 vs previous 10: −10pp win rate · +0.04 avg rating · +1.7pp headshot accuracy · −57ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 530ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 508ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim6.1
Utility5.4
Positioning4.1
Opening Duels1.1
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 16% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.1
Utility5.4
Mechanics4.9
Opening Duels2.2
Win Impact9.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time553ms−30ms
first ⅓ avg 583ms → last ⅓ avg 553ms
Headshot accuracy13.3%−2.6%
first ⅓ avg 15.9% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · inferno, 3 Oct →
35%Best headshot accuracy · 13–3 · nuke, 29 Jul →
391msFastest reaction time · 13–3 · ancient, 25 Sept →
13–0Biggest win · inferno, 22 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 82% over 17cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
ancientB2913–1645%-0.04
infernoS1714–382%-0.01
anubisS1611–569%-0.02
nukeA169–756%-0.02
mirageS75–271%-0.02
cacheD61–517%-0.04
dust2D51–420%-0.04
overpass—42–250%-0.02

Across the last 100 tracked matches.

Faceit stats

Combat

34Matches
76%Win rate
1.02Avg K/D
67.6ADR
39%Headshot %

Clutches & streaks

35%1v1 clutch win
28%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient1164%0.969.8
Inferno10100%1.3013.2
Nuke683%0.8911.5
Anubis560%0.829.6
Mirage250%0.8615.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
33.9%Accuracy (enemy spotted)
37.9%Spray accuracy
71.9%Counter-strafing
10.0°Preaim
551msReaction time
16.2%T opening success
47.9%CT opening success
0.49Enemies flashed / flash
2.1%Flash assists
9.10HE damage / grenade
8.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.739% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4921 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.225% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient7–13-0.0812%14 Oct →
inferno13–30.0612%13 Oct →
inferno13–3-0.0123%13 Oct →
ancient5–13-0.0619%11 Oct →
inferno13–70.1421%3 Oct →
inferno13–9-0.0623%3 Oct →
inferno13–4-0.019%27 Sept →
inferno13–8-0.023%25 Sept →
mirage8–13-0.0416%25 Sept →
ancient13–30.0813%25 Sept →
anubis10–13-0.069%24 Sept →
anubis13–3-0.009%23 Sept →
mirage13–7-0.0612%23 Sept →
inferno13–4-0.0222%16 Sept →
anubis9–13-0.0512%16 Sept →
nuke13–9-0.0913%9 Sept →
nuke13–20.0213%9 Sept →
ancient13–6-0.0613%9 Sept →
inferno13–11-0.0310%8 Sept →
nuke13–10-0.0523%8 Sept →
nuke13–11-0.0211%7 Sept →
ancient13–80.0016%7 Sept →
ancient10–13-0.0717%7 Sept →
cache5–13-0.0813%7 Sept →
ancient11–13-0.044%3 Sept →
ancient7–13-0.0216%3 Sept →
ancient11–13-0.098%1 Sept →
nuke9–13-0.0210%1 Sept →
mirage16–130.0116%27 Aug →
anubis13–9-0.0218%26 Aug →
dust28–13-0.0817%26 Aug →
nuke4–13-0.047%25 Aug →
anubis13–2-0.010%24 Aug →
ancient13–3-0.019%24 Aug →
inferno6–13-0.048%24 Aug →
anubis13–7-0.0113%22 Aug →
inferno13–00.026%22 Aug →
ancient13–7-0.0422%22 Aug →
ancient13–00.0517%20 Aug →
anubis13–4-0.0126%20 Aug →
inferno13–10-0.035%16 Aug →
ancient13–2-0.064%16 Aug →
ancient6–13-0.0714%16 Aug →
cache9–13-0.0120%12 Aug →
cache1–13-0.1114%12 Aug →
cache0–9-0.0917%6 Aug →
nuke13–30.0435%29 Jul →
nuke11–130.0012%29 Jul →
anubis11–13-0.068%29 Jul →
ancient13–4-0.088%21 Jul →
anubis13–100.0124%18 Jul →
ancient9–13-0.0118%18 Jul →
dust215–15-0.0612%18 Jul →
dust216–12-0.0013%18 Jul →
nuke13–20.0516%7 Jul →
overpass13–16-0.038%1 Jun →
ancient7–13-0.0310%1 Jun →
inferno13–40.067%1 Jun →
ancient4–13-0.1324%1 Jun →
anubis9–13-0.086%28 May →
nuke13–6-0.0613%28 May →
mirage13–20.0220%25 May →
overpass13–7-0.0314%25 May →
nuke7–13-0.0112%24 May →
overpass2–13-0.0328%24 May →
mirage13–7-0.0423%24 May →
overpass13–70.0118%24 May →
nuke11–13-0.0311%24 May →
ancient1–13-0.0713%24 May →
nuke16–14-0.0316%17 May →
ancient13–30.019%17 May →
ancient13–11-0.0211%17 May →
inferno13–11-0.0813%17 May →
cache13–90.0220%12 May →
cache12–120.0121%12 May →
inferno2–13-0.0712%6 May →
mirage7–13-0.0217%6 May →
anubis13–11-0.0724%6 May →
anubis13–30.0227%6 May →
nuke11–13-0.0411%4 May →
dust29–13-0.0313%4 May →
ancient16–14-0.0426%4 May →
anubis13–50.0518%4 May →
ancient7–130.0010%27 Apr →
dust214–16-0.0413%25 Apr →
ancient13–10-0.0613%25 Apr →
mirage13–11-0.0114%25 Apr →
anubis13–6-0.0111%24 Apr →
anubis10–13-0.0015%24 Apr →
inferno13–16-0.0426%24 Apr →
ancient13–8-0.0217%24 Apr →
ancient7–13-0.0819%20 Apr →
ancient7–13-0.038%18 Apr →
anubis13–10-0.0119%18 Apr →
nuke13–16-0.0410%18 Apr →
nuke13–11-0.0332%16 Apr →
ancient4–13-0.029%16 Apr →
ancient5–13-0.093%16 Apr →
inferno13–11-0.0020%16 Apr →
inferno13–8-0.0423%16 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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