ankkax

ankkax — CS2 Stats

FI76561197978496274[U:1:18230546]Steam profile ↗✓ No bans

2,062Tracked matches32%Win rate2020Tracked since
2,734Hours in CS4Hrs last 2 wks
CSDB Rating3.2 LearningPositional Player
FaceitLevel 5 · 1,028 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 2,062 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 13 Sep 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,190 +666 26 Sept12 Dec · 12 days played
12,52414,999peak 14,99926 Sept12 Dec
14,999Peak Premier in tracked matches
1,028Highest Faceit ELO seen on CSDB
32Days played since 2025-09-13

Faceit ELO

  • At peak — 1,028
  • Next: Level 5 at 1,051 23 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-19
  • Level 3 first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,417), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate53.5%43.8%44.8%above
Shot accuracy13.3%12.0%12.4%above
Kill/death ratio0.791.021.040.24 short
Match win rate74.4%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGankkaxFACEITLevel 5 · 1,028 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,028csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim41
Positioning48
Utility39

0–100 skill scores via Leetify.

Recent form

COLD38566Last 10038%Win rateLLLLLWLLTW

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −4.3pp headshot accuracy · −76ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 14%
  • Avg reaction 594ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 600ms

Last 20

  • 7112 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim4.1
Utility3.9
Positioning4.8
Opening Duels1.5
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.8
Utility3.9
Mechanics4.4
Opening Duels1.4
Win Impact0.0

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time645ms−20ms
first ⅓ avg 665ms → last ⅓ avg 645ms
Headshot accuracy19.3%−1.5%
first ⅓ avg 20.8% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 8–13 · inferno, 24 Sept
40%Best headshot accuracy · 6–13 · ancient, 26 Oct
391msFastest reaction time · 4–13 · office, 24 Sept
13–3Biggest win · anubis, 8 Oct

Across the last 100 tracked matches.

Highlights

5Longest win streak
L5Current streak
104In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 53% over 15nukeWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
ancientC156940%-0.02
overpassB158753%-0.02
trainC114736%-0.03
infernoC104640%-0.02
mirageC104640%-0.02
nukeD92722%-0.02
anubisC83538%-0.03
vertigoD82625%-0.03
dust2C52340%-0.01
officeC52340%-0.03
italy3030%-0.02
agency110100%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

81,026Lifetime kills
0.79K/D
8,602Matches
74.4%Match win rate · Top 1% of Level 5 players
53.5%Headshot % · Top 25% of Level 5 players
13.3%Shot accuracy · Top 50% of Level 5 players
7,873MVPs
1,943Hours (in match)
3,160Bombs planted
882Bombs defused

Most-used weapons

AK-4730,823
AWP5,285
MAC-101,825
MP91,732
FAMAS1,366

Lifetime map wins

4,953inferno
4,800nuke
4,715vertigo
2,820dust2
2,374train
1,284office
204italy
105aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

463Matches
46%Win rate
0.87Avg K/D
70.3ADR
41%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke3650%0.7712.8
Anubis3238%0.8914.1
Ancient2339%0.8212.9
Vertigo2255%1.1314.9
Train1354%0.9016.3
Inferno1233%0.9315.2
Mirage1233%0.8815.2
Dust21020%0.8215.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
29.3%Accuracy (enemy spotted)
33.0%Spray accuracy
69.8%Counter-strafing
11.2°Preaim
646msReaction time
34.0%T opening success
37.0%CT opening success
0.50Enemies flashed / flash
6.9%Flash assists
9.01HE damage / grenade
6.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4952 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.0404% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0718%23 Apr
anubis4–13-0.0419%23 Apr
ancient2–13-0.0411%23 Apr
nuke3–13-0.0815%22 Mar
anubis8–13-0.079%15 Mar
overpass13–10-0.0415%22 Feb
dust210–13-0.0816%21 Jan
office7–130.0013%4 Jan
mirage12–12-0.0218%4 Jan
ancient5–3-0.0022%4 Jan
nuke14–16-0.0411%2 Jan
overpass13–8-0.0716%12 Dec
train13–10-0.0123%12 Dec
inferno6–13-0.0527%12 Dec
overpass13–110.0316%12 Dec
vertigo12–12-0.0321%12 Dec
train9–13-0.0116%28 Nov
ancient13–100.0025%28 Nov
anubis13–6-0.0115%28 Nov
mirage11–13-0.0229%28 Nov
vertigo8–13-0.0914%28 Nov
vertigo8–13-0.0530%21 Nov
office4–13-0.0411%21 Nov
mirage13–110.0216%21 Nov
overpass11–130.0326%21 Nov
dust213–50.0317%15 Nov
anubis2–13-0.0522%14 Nov
italy4–130.0013%14 Nov
ancient7–13-0.0216%14 Nov
train12–16-0.0438%14 Nov
nuke6–13-0.0022%14 Nov
inferno16–12-0.0424%7 Nov
train13–7-0.0132%7 Nov
ancient1–13-0.0339%7 Nov
dust210–13-0.0323%7 Nov
nuke7–13-0.0626%7 Nov
inferno8–130.0325%7 Nov
anubis3–13-0.0113%1 Nov
train7–13-0.0121%1 Nov
vertigo12–12-0.0310%31 Oct
overpass13–80.0515%29 Oct
agency13–80.0038%29 Oct
ancient6–13-0.0540%26 Oct
anubis13–110.0032%25 Oct
italy4–13-0.0115%25 Oct
vertigo9–13-0.0433%25 Oct
overpass13–8-0.0312%25 Oct
ancient8–13-0.0222%25 Oct
overpass13–6-0.0531%25 Oct
italy3–13-0.0517%23 Oct
office13–11-0.0618%23 Oct
overpass14–16-0.0122%23 Oct
inferno4–13-0.1028%23 Oct
mirage7–13-0.0514%23 Oct
vertigo13–90.0120%23 Oct
inferno13–11-0.0514%17 Oct
ancient15–150.0125%17 Oct
mirage3–13-0.0610%17 Oct
train13–11-0.0128%17 Oct
dust213–100.0228%15 Oct
overpass10–13-0.0316%15 Oct
ancient2–13-0.0722%8 Oct
overpass3–130.0014%8 Oct
office13–50.0421%8 Oct
train5–13-0.0217%8 Oct
anubis13–30.0220%8 Oct
vertigo9–13-0.0330%8 Oct
inferno13–80.0225%5 Oct
nuke13–60.0032%5 Oct
ancient13–70.0018%3 Oct
ancient13–50.0122%3 Oct
ancient13–50.0226%2 Oct
train10–13-0.079%2 Oct
mirage13–11-0.0434%2 Oct
mirage16–14-0.0018%26 Sept
inferno5–13-0.0920%26 Sept
nuke6–13-0.1022%26 Sept
office4–13-0.0711%24 Sept
dust210–130.0019%24 Sept
overpass7–130.0120%24 Sept
ancient13–11-0.0315%24 Sept
nuke13–50.0328%24 Sept
nuke7–13-0.0118%24 Sept
overpass5–13-0.025%24 Sept
mirage2–13-0.0518%24 Sept
inferno8–130.0717%24 Sept
mirage10–13-0.0226%22 Sept
overpass13–7-0.0520%22 Sept
ancient6–13-0.0421%19 Sept
train4–13-0.0417%19 Sept
nuke12–120.0428%17 Sept
overpass13–70.0112%17 Sept
vertigo13–80.0217%17 Sept
ancient12–12-0.0324%17 Sept
train9–13-0.0638%17 Sept
anubis4–13-0.0728%17 Sept
mirage13–30.0223%17 Sept
inferno13–50.0425%17 Sept
overpass8–13-0.0521%14 Sept
train16–12-0.029%13 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →