Masbo

Masbo — CS2 Stats

76561197975162938[U:1:14897210]Steam profile ↗✓ No bans

3,035Tracked matches46%Win rate2020Tracked since
10,221Hours in CS9Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating10,114Blue band · top ~54.3% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,114 +5,740 8 Aug – 27 Sept · 10 days played
4,37410,114peak 10,1148 Aug27 Sept
10,124Peak Premier in tracked matches
17Days played since 2026-08-01

Premier CS Rating

  • At peak — 10,114
  • +1,457 over 30 days · improving
  • Next: Purple band at 15,000 — 4,886 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches44——
Win rate41%——
K/D0.82——
Headshot %54%——

Measured 17 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,003), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate50.2%41.3%41.8%above
Shot accuracy16.2%12.7%12.2%above
Kill/death ratio1.110.950.98above
Match win rate39.1%42.6%43.3%4.2% short

This profile matches the typical Level 3 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMasboFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER10,114 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning44
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY47–50–3Last 10047%Win rateLLWWWWWWLL

Last 10 vs previous 10: +50pp win rate · +0.02 avg rating · +2.2pp headshot accuracy · −121ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 659ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 627ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 687ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim4.8
Utility3.4
Positioning4.4
Opening Duels0.2
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 690ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning4.4
Utility3.4
Mechanics5.7
Opening Duels1.8
Win Impact3.8

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time695ms−32ms
first ⅓ avg 727ms → last ⅓ avg 695ms
Headshot accuracy19.6%−3.9%
first ⅓ avg 23.6% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · dust2, 9 Aug →
38%Best headshot accuracy · 5–13 · dust2, 7 Aug →
500msFastest reaction time · 13–6 · mirage, 10 Sept →
13–2Biggest win · cache, 23 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
10–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 65% over 17mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeS1711–665%0.00
dust2B178–947%0.01
cacheC156–940%0.00
ancientA138–562%0.00
vertigoD103–730%-0.01
infernoC73–443%-0.00
mirageD72–529%0.01
trainA53–260%0.02
anubis—41–325%0.01
overpass—31–233%0.02
italy—10–10%-0.06
boulder—11–0100%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

219,999Lifetime kills
1.11K/D · Top 25% of Level 2 players
11,497Matches
39.1%Match win rate
50.2%Headshot % · Top 25% of Level 2 players
16.2%Shot accuracy · Top 25% of Level 2 players
19,072MVPs
3,862Hours (in match)
12,900Bombs planted
3,287Bombs defused

Most-used weapons

AK-4774,487
AWP50,843
MP77,955
MAC-107,584
SSG 087,181
FAMAS6,384

Lifetime map wins

19,228inferno
15,453dust2
14,859nuke
8,374train
5,476vertigo
2,902cbble
1,292office
475lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

199Matches
42%Win rate
0.96Avg K/D
67.8ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
31.9%Accuracy (enemy spotted)
31.5%Spray accuracy
75.7%Counter-strafing
10.5°Preaim
690msReaction time
42.1%T opening success
32.7%CT opening success
0.46Enemies flashed / flash
3.5%Flash assists
7.07HE damage / grenade
5.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.457 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.6814% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo9–13-0.0634%10 Oct →
inferno4–13-0.0910%10 Oct →
vertigo13–80.0412%10 Oct →
nuke13–11-0.009%10 Oct →
train13–70.0631%10 Oct →
anubis13–100.0720%10 Oct →
cache13–8-0.0136%10 Oct →
ancient13–50.0025%10 Oct →
italy2–13-0.0612%7 Oct →
nuke5–13-0.0810%7 Oct →
vertigo5–13-0.0516%7 Oct →
cache9–13-0.0029%7 Oct →
mirage6–13-0.0521%7 Oct →
inferno13–110.0635%27 Sept →
anubis9–13-0.078%27 Sept →
anubis12–120.0125%27 Sept →
ancient12–12-0.0212%27 Sept →
vertigo1–13-0.066%27 Sept →
cache7–13-0.0810%27 Sept →
dust27–13-0.0914%27 Sept →
boulder13–80.0031%27 Sept →
overpass13–40.0313%27 Sept →
vertigo3–13-0.0414%27 Sept →
cache13–80.0614%27 Sept →
nuke8–13-0.0225%19 Sept →
cache13–4-0.0220%19 Sept →
ancient9–13-0.0714%19 Sept →
dust213–9-0.0019%19 Sept →
ancient13–60.1532%19 Sept →
inferno9–13-0.0421%19 Sept →
nuke16–130.0627%18 Sept →
dust210–130.0124%18 Sept →
anubis10–130.0518%18 Sept →
ancient13–80.0612%18 Sept →
vertigo10–130.0018%18 Sept →
overpass6–130.0126%18 Sept →
train8–130.0031%18 Sept →
cache13–80.0325%12 Sept →
dust213–100.0228%12 Sept →
nuke13–9-0.0314%12 Sept →
ancient14–16-0.0618%12 Sept →
nuke16–140.0127%12 Sept →
dust216–14-0.0316%12 Sept →
cache8–13-0.0116%12 Sept →
dust22–13-0.0213%12 Sept →
vertigo9–13-0.0126%12 Sept →
cache8–130.0612%11 Sept →
vertigo13–80.0621%11 Sept →
overpass10–130.0121%11 Sept →
train13–70.0221%11 Sept →
inferno6–13-0.0711%11 Sept →
cache7–13-0.0218%11 Sept →
nuke13–110.0017%11 Sept →
mirage13–6-0.0125%10 Sept →
train13–60.0136%10 Sept →
vertigo5–13-0.1013%6 Sept →
nuke13–100.0214%6 Sept →
inferno13–110.0324%6 Sept →
ancient13–80.0116%23 Aug →
nuke13–6-0.0714%23 Aug →
cache13–20.0736%23 Aug →
ancient13–90.0216%23 Aug →
dust211–130.0119%21 Aug →
mirage6–130.0433%21 Aug →
inferno13–70.1112%21 Aug →
ancient10–130.0130%21 Aug →
nuke13–70.0718%21 Aug →
dust27–13-0.0326%21 Aug →
nuke13–70.0122%21 Aug →
nuke10–130.0235%14 Aug →
dust213–90.0312%14 Aug →
cache2–13-0.0321%14 Aug →
dust213–11-0.0628%14 Aug →
nuke13–90.0822%14 Aug →
train12–12-0.0116%14 Aug →
dust21–13-0.0720%14 Aug →
mirage6–13-0.0324%14 Aug →
vertigo13–100.0916%13 Aug →
dust213–110.1023%9 Aug →
cache13–80.1032%9 Aug →
ancient9–3-0.0529%9 Aug →
dust213–110.1532%9 Aug →
mirage13–80.0333%9 Aug →
dust213–40.1917%9 Aug →
inferno11–130.0125%8 Aug →
nuke10–130.0119%8 Aug →
ancient16–140.0724%8 Aug →
cache7–13-0.0710%8 Aug →
nuke13–80.0326%8 Aug →
dust25–13-0.0238%7 Aug →
mirage9–130.0516%7 Aug →
dust28–13-0.0432%7 Aug →
mirage5–130.0716%7 Aug →
cache6–130.0117%7 Aug →
ancient6–13-0.0428%7 Aug →
nuke9–13-0.0314%1 Aug →
cache7–13-0.0229%1 Aug →
ancient13–9-0.0219%1 Aug →
dust211–130.0832%1 Aug →
nuke7–13-0.0523%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.