Sveppe

Sveppe — CS2 Stats

DK76561197974275901[U:1:14010173]Steam profile ↗✓ No bans

1,578Tracked matches40%Win rate2020Tracked since
6,098Hours in CS21Hrs last 2 wks
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating11,524Blue band · top ~46.8% of ranked players (population est.)
FaceitLevel 4 · 1,032 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,524 +555 16 Jul – 14 Nov · 49 days played
10,96915,886peak 15,88616 Jul14 Nov
Faceit ELO: 1,032 +0 13 Sept – 1 Nov · 4 observations
1,0321,032peak 1,03213 Sept1 Nov
15,938Peak Premier in tracked matches
1,032Highest Faceit ELO seen on CSDB
47Days played since 2026-07-16

Faceit ELO

  • At peak — 1,032
  • Next: Level 5 at 1,051 — 19 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-13
  • Level 3 first seen 2026-09-13

Premier CS Rating

  • 4,362 below peak (15,886)
  • -3,476 over 30 days · declining
  • -1,838 over 90 days
  • Next: Purple band at 15,000 — 3,476 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,911), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate35.6%42.7%43.8%8.2% short
Shot accuracy17.5%11.2%12.0%above
Kill/death ratio0.870.991.020.15 short
Match win rate38.4%43.9%44.7%6.3% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSveppeFACEITLevel 4 · 1,032 ELOSTANDINGTop 81.0% of rankedPREMIER11,524 · Blue bandPEAK ELO1,032csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning58
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY47–50–3Last 10047%Win rateLLLLWLWLWW

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −1.0pp headshot accuracy · +12ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 586ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 604ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim5.8
Utility5.6
Positioning5.8
Opening Duels4.4
Clutch1.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.8
Utility5.6
Mechanics4.8
Opening Duels5.4
Win Impact1.7

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time590ms−84ms
first ⅓ avg 673ms → last ⅓ avg 590ms
Headshot accuracy15.3%+3.9%
first ⅓ avg 11.4% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–2 · dust2, 1 Nov →
35%Best headshot accuracy · 5–13 · inferno, 29 Aug →
406msFastest reaction time · 13–8 · cache, 9 Nov →
13–2Biggest win · dust2, 1 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
10–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 60% over 30mirageWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
infernoA3018–1260%-0.03
nukeA1710–759%-0.02
cacheB126–650%-0.03
ancientB115–645%-0.02
mirageD102–820%-0.04
anubisD103–730%-0.02
dust2D93–633%-0.03
poseidon—10–10%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

122,833Lifetime kills
0.87K/D
8,290Matches
38.4%Match win rate
35.6%Headshot %
17.5%Shot accuracy · Top 25% of Level 4 players
10,847MVPs
2,741Hours (in match)
6,833Bombs planted
1,402Bombs defused

Most-used weapons

AK-4719,827
AWP10,788
AUG7,285
SG 5536,355
FAMAS4,780
MP74,064

Lifetime map wins

13,873inferno
8,292nuke
4,335dust2
3,227vertigo
1,443train
1,377office
627cbble
409lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

116Matches
50%Win rate
0.73Avg K/D
56.6ADR
34%Headshot %

Clutches & streaks

27%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno560%0.7311.4
Nuke540%0.638.6
Ancient450%0.7913.3
Mirage475%0.899.0
Cache1100%0.417.0
Overpass1100%0.9314.0
Anubis10%1.0715.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
37.4%Accuracy (enemy spotted)
41.0%Spray accuracy
71.5%Counter-strafing
12.5°Preaim
586msReaction time
45.5%T opening success
57.8%CT opening success
0.53Enemies flashed / flash
5.8%Flash assists
15.26HE damage / grenade
3.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4806° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9478% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6314 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0410%14 Nov →
inferno4–13-0.0326%14 Nov →
inferno6–13-0.0622%14 Nov →
nuke5–13-0.029%14 Nov →
inferno13–6-0.037%14 Nov →
mirage8–13-0.0214%14 Nov →
inferno13–3-0.0412%13 Nov →
mirage7–13-0.0311%13 Nov →
inferno13–70.0417%13 Nov →
inferno13–110.0618%13 Nov →
mirage12–16-0.057%11 Nov →
nuke4–13-0.0913%11 Nov →
cache2–13-0.0621%9 Nov →
cache13–8-0.0113%9 Nov →
anubis13–8-0.0124%9 Nov →
dust28–13-0.0218%8 Nov →
inferno13–100.0310%8 Nov →
cache13–40.057%8 Nov →
nuke7–13-0.0226%6 Nov →
nuke13–6-0.0117%6 Nov →
dust27–13-0.0519%3 Nov →
cache11–13-0.0710%2 Nov →
inferno13–10-0.0413%2 Nov →
nuke8–13-0.0220%1 Nov →
dust213–20.0913%1 Nov →
inferno4–13-0.074%28 Oct →
dust24–13-0.0528%28 Oct →
cache10–130.0416%28 Oct →
inferno13–100.0213%26 Oct →
inferno10–13-0.0618%21 Oct →
inferno11–13-0.0325%21 Oct →
mirage9–13-0.069%20 Oct →
anubis11–13-0.0518%14 Oct →
nuke13–11-0.029%13 Oct →
anubis6–13-0.0414%12 Oct →
nuke7–13-0.0319%8 Oct →
anubis16–140.0110%7 Oct →
inferno13–10-0.0824%4 Oct →
mirage12–16-0.087%3 Oct →
nuke13–70.0110%3 Oct →
nuke6–13-0.0317%30 Sept →
nuke13–110.0111%29 Sept →
dust26–13-0.053%23 Sept →
inferno2–13-0.0416%23 Sept →
dust22–13-0.0616%23 Sept →
ancient15–15-0.016%21 Sept →
inferno13–10-0.0118%21 Sept →
ancient10–13-0.0611%18 Sept →
anubis1–13-0.0710%12 Sept →
inferno13–100.0217%3 Sept →
cache13–6-0.013%3 Sept →
cache4–13-0.0814%2 Sept →
nuke13–4-0.0214%30 Aug →
cache13–10-0.0426%30 Aug →
inferno13–11-0.069%30 Aug →
inferno10–13-0.0614%29 Aug →
inferno5–13-0.0435%29 Aug →
ancient13–5-0.0113%28 Aug →
ancient16–14-0.056%28 Aug →
nuke13–11-0.0210%27 Aug →
ancient13–30.047%27 Aug →
dust22–13-0.0618%27 Aug →
inferno7–13-0.0514%27 Aug →
ancient13–60.0112%26 Aug →
ancient4–13-0.0514%26 Aug →
cache11–13-0.0118%26 Aug →
nuke16–14-0.0114%26 Aug →
ancient11–13-0.068%23 Aug →
anubis10–13-0.0115%23 Aug →
nuke13–10-0.0716%18 Aug →
anubis13–11-0.0114%18 Aug →
inferno13–8-0.068%18 Aug →
inferno13–9-0.0318%18 Aug →
inferno13–40.0612%17 Aug →
nuke8–13-0.0312%17 Aug →
inferno13–2-0.0017%17 Aug →
inferno8–13-0.0411%17 Aug →
cache11–13-0.0913%14 Aug →
ancient5–130.0423%8 Aug →
anubis8–13-0.040%5 Aug →
inferno15–15-0.0222%5 Aug →
inferno9–60.0018%5 Aug →
anubis8–130.016%5 Aug →
ancient2–13-0.063%1 Aug →
nuke13–2-0.015%31 Jul →
nuke13–11-0.008%30 Jul →
ancient13–7-0.036%28 Jul →
mirage2–13-0.0510%28 Jul →
inferno13–7-0.077%28 Jul →
poseidon8–80.0411%28 Jul →
inferno7–9-0.0318%28 Jul →
cache13–3-0.085%19 Jul →
inferno13–3-0.0314%18 Jul →
anubis5–13-0.049%18 Jul →
mirage13–2-0.059%18 Jul →
mirage13–70.0110%17 Jul →
dust213–7-0.0513%17 Jul →
mirage9–13-0.0814%17 Jul →
dust213–6-0.038%16 Jul →
cache13–6-0.0113%16 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.