Noobasaurus Rex

Noobasaurus Rex — CS2 Stats

US76561197973661771[U:1:13396043]Steam profile ↗VAC banned

635Tracked matches45%Win rate2024Tracked since
2,434Hours in CS2Hrs last 2 wks
CSDB Rating3.5 LearningPositional Player
Premier CS Rating14,167Blue band · top ~32.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 14,167 → 14,167
+2Tracked matches · now 635
−3.5ppWin rate · 48.3% → 44.8%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 20 days played since 16 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,167 +228 17 Jul10 Sept · 18 days played
13,43115,431peak 15,43117 Jul10 Sept
15,595Peak Premier in tracked matches
20Days played since 2026-07-16

Premier CS Rating

  • 1,264 below peak (15,431)
  • 0 over 30 days · steady
  • Next: Purple band at 15,000 833 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate32.4%41.9%44.3%11.9% short
Shot accuracy6.4%9.6%11.8%5.4% short
Kill/death ratio0.820.981.030.21 short
Match win rate43.1%43.8%45.2%2.1% short

This profile sits below the typical Purple band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNoobasaurus RexPREMIER14,167 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim38
Positioning46
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY46495Last 10046%Win rateLLWWWTLLWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +1.2pp headshot accuracy · −5ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 8%
  • Avg reaction 555ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 578ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim3.8
Utility4.4
Positioning4.6
Opening Duels1.3
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.6
Utility4.4
Mechanics3.9
Opening Duels0.9
Win Impact3.3

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time569ms+6ms
first ⅓ avg 563ms → last ⅓ avg 569ms
Headshot accuracy11.1%+0.2%
first ⅓ avg 10.9% → last ⅓ avg 11.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–1 · mirage, 29 Jul
47%Best headshot accuracy · 8–13 · office, 28 Jul
328msFastest reaction time · 0–3 · office, 19 Jul
13–1Biggest win · mirage, 29 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
75In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 56% over 9dust2Weakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB2091145%-0.01
officeA2011955%-0.01
dust2D1331023%-0.04
infernoD124833%-0.03
nukeA95456%-0.03
cacheA95456%-0.01
anubisC73443%-0.02
ancientC73443%-0.04
vertigo220100%0.02
train110100%0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

64,616Lifetime kills
0.82K/D
5,186Matches
43.1%Match win rate
32.4%Headshot %
6.4%Shot accuracy
4,935MVPs
1,372Hours (in match)
2,520Bombs planted
326Bombs defused

Most-used weapons

AK-4713,942
Nova6,235
AWP4,131
SSG 082,301
Knife2,065
MP71,635

Lifetime map wins

6,408dust2
3,847office
2,953italy
2,676inferno
2,223nuke
901vertigo
581train
269lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
67%Win rate
0.55Avg K/D
51.0ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1100%0.6111.0
Mirage10%0.447.0
Dust21100%0.6119.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
30.4%Accuracy (enemy spotted)
32.4%Spray accuracy
67.6%Counter-strafing
10.9°Preaim
572msReaction time
28.3%T opening success
36.9%CT opening success
0.64Enemies flashed / flash
1.5%Flash assists
7.38HE damage / grenade
3.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7643% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.2624 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.28% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.1010%23 Sept
anubis5–13-0.049%16 Sept
ancient13–9-0.007%6 Aug
nuke13–70.028%6 Aug
cache13–50.019%5 Aug
nuke15–150.0015%5 Aug
mirage13–160.0613%5 Aug
dust23–13-0.078%5 Aug
cache13–5-0.0410%5 Aug
dust211–13-0.0515%31 Jul
inferno10–130.0115%30 Jul
anubis14–16-0.0111%30 Jul
inferno11–13-0.017%30 Jul
dust29–13-0.057%30 Jul
cache13–50.088%30 Jul
mirage5–13-0.033%30 Jul
vertigo13–80.0210%30 Jul
mirage13–80.0213%30 Jul
inferno10–13-0.118%30 Jul
dust210–13-0.0410%30 Jul
mirage3–13-0.067%30 Jul
mirage13–7-0.028%30 Jul
inferno13–50.0218%30 Jul
inferno13–8-0.029%30 Jul
mirage4–13-0.0515%30 Jul
office13–7-0.0527%30 Jul
ancient7–13-0.068%30 Jul
dust23–13-0.0814%30 Jul
train13–70.0610%30 Jul
vertigo13–70.039%29 Jul
mirage13–30.0217%29 Jul
ancient9–13-0.085%29 Jul
nuke6–13-0.0924%29 Jul
office7–13-0.0219%29 Jul
mirage13–10.118%29 Jul
dust213–50.0120%29 Jul
ancient5–13-0.067%29 Jul
mirage13–11-0.0618%28 Jul
cache15–150.0115%28 Jul
office8–13-0.0247%28 Jul
cache12–120.016%27 Jul
dust210–13-0.0821%27 Jul
mirage1–11-0.0210%27 Jul
office13–60.0621%26 Jul
dust212–12-0.025%26 Jul
nuke13–9-0.0113%26 Jul
anubis13–8-0.039%25 Jul
inferno9–130.0018%24 Jul
dust28–13-0.0614%24 Jul
nuke10–13-0.015%23 Jul
nuke13–2-0.065%23 Jul
mirage13–11-0.0116%23 Jul
anubis8–13-0.037%23 Jul
anubis10–13-0.0417%23 Jul
anubis13–7-0.0116%22 Jul
nuke4–13-0.0618%22 Jul
anubis13–9-0.0111%22 Jul
ancient13–7-0.0518%22 Jul
mirage13–70.058%22 Jul
inferno4–13-0.1017%22 Jul
office13–80.0321%22 Jul
dust25–13-0.0510%22 Jul
office13–80.0412%21 Jul
office13–20.0521%21 Jul
mirage9–130.0215%21 Jul
mirage9–130.0413%21 Jul
office4–13-0.0711%21 Jul
dust213–70.026%21 Jul
dust213–80.0212%21 Jul
cache16–14-0.004%20 Jul
cache6–13-0.056%20 Jul
office13–40.006%20 Jul
office0–2-0.060%20 Jul
inferno13–110.0313%20 Jul
office13–30.0911%20 Jul
office13–10-0.0515%20 Jul
mirage3–13-0.0212%20 Jul
office6–13-0.0310%19 Jul
office6–13-0.064%19 Jul
office0–3-0.090%19 Jul
cache13–9-0.0421%19 Jul
mirage13–11-0.027%19 Jul
office7–13-0.084%19 Jul
inferno4–13-0.1213%18 Jul
dust26–13-0.0710%18 Jul
mirage13–20.0321%18 Jul
ancient13–11-0.035%18 Jul
nuke13–6-0.0217%17 Jul
inferno13–60.047%17 Jul
office13–9-0.0018%17 Jul
mirage8–13-0.078%17 Jul
inferno11–13-0.0623%17 Jul
nuke13–11-0.0710%17 Jul
cache6–13-0.037%17 Jul
ancient12–16-0.0315%17 Jul
office9–130.0411%16 Jul
office6–00.0117%16 Jul
office13–60.0510%16 Jul
inferno6–9-0.0513%16 Jul
mirage12–12-0.0320%16 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →