DeGlester Hardunkinchud III

DeGlester Hardunkinchud III — CS2 Stats

76561198803408793[U:1:843143065]Steam profile ↗✓ No bans

386Tracked matches70%Win rate2020Tracked since
1,169Hours in CS4Hrs last 2 wks
CSDB Rating7.2 StrongOpening Duellist
Premier CS Rating17,412Purple band · top ~18.8% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 22 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,412 +1,649 22 Jul11 Sept · 24 days played
14,09617,412peak 17,41222 Jul11 Sept
17,412Peak Premier in tracked matches
29Days played since 2026-07-22

Premier CS Rating

  • At peak — 17,412
  • +2,412 over 30 days · improving
  • Next: Pink band at 20,000 2,588 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-10
  • Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,275), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate37.5%44.8%45.7%8.2% short
Shot accuracy16.9%12.5%12.7%above
Kill/death ratio1.081.031.05above
Match win rate34.2%45.2%45.7%11.5% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDeGlester Hardunkinchud I…FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER17,412 · Purple bandcsdb.gg/stats

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Performance scores

Aim81
Positioning75
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY50446Last 10050%Win rateTWWWWWLTWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +0.5pp headshot accuracy · −1ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 401 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 544ms

Last 10

  • 622 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 559ms

Last 20

  • 1253 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+2.9 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.1
Utility2.7
Positioning7.5
Opening Duels8.3
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 73% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.5
Utility2.7
Mechanics6.6
Opening Duels8.6
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time570ms−72ms
first ⅓ avg 642ms → last ⅓ avg 570ms
Headshot accuracy21.5%−3.0%
first ⅓ avg 24.5% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–7 · inferno, 5 Aug
63%Best headshot accuracy · 13–4 · cache, 28 Jul
422msFastest reaction time · 6–13 · cache, 6 Aug
13–0Biggest win · mirage, 28 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
87In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 67% over 9anubisWeakest map · 36% over 22
MapGradePlayedRecordWin rateAvg rating
anubisC2281436%0.03
mirageA2214864%0.03
cacheB22111150%0.02
nukeC135838%0.03
dust2S96367%0.05
infernoA95456%0.05
ancient31233%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (36% over 22). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,956Lifetime kills
1.08K/D · Top 50% of Level 6 players
2,857Matches
34.2%Match win rate
37.5%Headshot %
16.9%Shot accuracy · Top 25% of Level 6 players
4,976MVPs
569Hours (in match)
810Bombs planted
277Bombs defused

Most-used weapons

AK-476,325
AWP4,901
SG 5532,557
MP91,589
MP71,579
AUG1,490

Lifetime map wins

4,113inferno
1,133dust2
757nuke
182office
178lake
120safehouse
79ar_shoots
69cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

24Matches
62%Win rate
1.13Avg K/D
89.5ADR
50%Headshot %

Clutches & streaks

35%1v1 clutch win
33%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1164%0.8913.6
Cache667%1.3219.8
Nuke560%1.5122.4
Anubis250%0.8915.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
37.3%Accuracy (enemy spotted)
40.4%Spray accuracy
79.6%Counter-strafing
9.6°Preaim
562msReaction time
68.3%T opening success
60.8%CT opening success
0.42Enemies flashed / flash
12.4%Flash assists
9.70HE damage / grenade
1.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4195 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis12–120.0418%21 Sept
mirage12–8-0.0529%20 Sept
dust213–110.0328%14 Sept
ancient13–100.0322%11 Sept
cache13–60.0414%11 Sept
mirage13–50.0624%11 Sept
inferno6–9-0.0518%3 Sept
dust212–120.1030%3 Sept
cache7–10.0333%3 Sept
mirage10–13-0.0214%3 Sept
anubis12–12-0.0324%3 Sept
anubis14–160.0213%26 Aug
anubis13–10-0.0112%26 Aug
anubis13–70.1121%26 Aug
nuke9–130.0219%24 Aug
dust213–10.0935%24 Aug
inferno13–110.0521%21 Aug
dust213–90.0525%19 Aug
cache10–13-0.0221%17 Aug
nuke13–70.0733%17 Aug
anubis9–130.0014%16 Aug
mirage13–90.0122%16 Aug
anubis13–100.0222%16 Aug
nuke8–13-0.0421%15 Aug
nuke13–10-0.0122%15 Aug
cache13–60.0324%15 Aug
mirage13–9-0.027%14 Aug
cache13–4-0.0419%14 Aug
cache0–13-0.0426%12 Aug
mirage8–13-0.0121%12 Aug
mirage13–3-0.015%12 Aug
cache13–40.1030%11 Aug
anubis14–160.0421%7 Aug
mirage6–130.0439%7 Aug
cache15–150.0326%6 Aug
mirage13–11-0.0142%6 Aug
cache6–130.0533%6 Aug
cache13–11-0.0121%6 Aug
nuke15–150.0935%6 Aug
mirage3–13-0.0314%5 Aug
mirage11–130.0422%5 Aug
dust213–90.0617%5 Aug
mirage13–110.1025%5 Aug
inferno13–60.0217%5 Aug
mirage8–13-0.0233%5 Aug
inferno13–70.2234%5 Aug
nuke4–13-0.0830%5 Aug
mirage13–60.0518%5 Aug
anubis13–30.1235%5 Aug
anubis11–130.0322%5 Aug
cache13–100.0334%4 Aug
anubis7–130.0425%1 Aug
mirage13–40.1330%1 Aug
cache6–130.0423%1 Aug
mirage7–13-0.0317%1 Aug
anubis10–130.0020%1 Aug
mirage13–7-0.0228%1 Aug
cache7–130.0420%1 Aug
inferno9–130.0017%30 Jul
cache9–130.0223%30 Jul
inferno13–80.1046%30 Jul
cache4–130.0022%30 Jul
cache11–130.0117%30 Jul
inferno13–80.1245%29 Jul
nuke13–110.0545%29 Jul
anubis13–90.1030%29 Jul
mirage7–10.0944%29 Jul
anubis9–13-0.0314%29 Jul
anubis13–10-0.0122%29 Jul
cache4–130.0014%28 Jul
mirage1–50.0329%28 Jul
cache13–40.0163%28 Jul
anubis5–13-0.0221%28 Jul
mirage13–00.1828%28 Jul
inferno5–90.0330%28 Jul
anubis12–120.1630%28 Jul
cache8–130.0324%28 Jul
nuke11–130.0421%27 Jul
dust211–130.0133%27 Jul
anubis13–60.0819%26 Jul
nuke13–10.0927%26 Jul
anubis10–130.0124%25 Jul
ancient4–13-0.0818%25 Jul
nuke9–13-0.0524%25 Jul
inferno9–13-0.0133%24 Jul
dust28–130.0524%24 Jul
mirage13–100.0535%23 Jul
cache13–10-0.0220%23 Jul
dust216–120.0524%23 Jul
cache13–90.0530%23 Jul
nuke10–130.0919%23 Jul
nuke13–20.0433%23 Jul
mirage13–110.0819%23 Jul
anubis8–13-0.0523%23 Jul
anubis10–130.037%23 Jul
anubis13–70.0711%22 Jul
nuke4–130.0332%22 Jul
dust213–11-0.0217%22 Jul
cache13–30.1125%22 Jul
ancient3–130.0214%22 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →