Castor Troy

Castor Troy — CS2 Stats

GB76561197972413949[U:1:12148221]Steam profile ↗✓ No bans

3,262Tracked matches60%Win rate2020Tracked since
4,427Hours in CS26Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating17,498Purple band · top ~18.5% of ranked players (population est.)
FaceitLevel 7 · 1,233 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,498 +1,175 9 Sept – 11 Nov · 9 days played
16,32317,839peak 17,8399 Sept11 Nov
Faceit ELO: 1,233 +0 1 Sept – 5 Nov · 4 observations
1,2331,233peak 1,2331 Sept5 Nov
18,047Peak Premier in tracked matches
1,233Highest Faceit ELO seen on CSDB
48Days played since 2026-07-31

Faceit ELO

  • At peak — 1,233
  • Next: Level 7 at 1,351 — 118 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-01
  • Level 5 first seen 2026-09-01

Premier CS Rating

  • 341 below peak (17,839)
  • +726 over 30 days · improving
  • Next: Pink band at 20,000 — 2,502 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-18
  • Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,948), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate43.5%45.7%46.8%3.3% short
Shot accuracy11.3%12.7%13.0%1.7% short
Kill/death ratio0.961.051.060.10 short
Match win rate46.4%45.7%46.3%meets

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCastor TroyFACEITLevel 7 · 1,233 ELOSTANDINGTop 42.3% of rankedPREMIER17,498 · Purple bandPEAK ELO1,233csdb.gg/stats

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Performance scores

Aim69
Positioning50
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY52–44–4Last 10052%Win rateWLWLWLWWWL

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · −2.2pp headshot accuracy · −36ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 650ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 636ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 654ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.9
Utility2.7
Positioning5.0
Opening Duels1.1
Clutch4.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 44% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.0
Utility2.7
Mechanics7.2
Opening Duels1.8
Win Impact8.3

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time631ms+9ms
first ⅓ avg 622ms → last ⅓ avg 631ms
Headshot accuracy14.5%+0.0%
first ⅓ avg 14.5% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–4 · nuke, 6 Aug →
40%Best headshot accuracy · 9–13 · inferno, 14 Oct →
430msFastest reaction time · 3–13 · ancient, 21 Sept →
13–0Biggest win · vertigo, 23 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–7In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 80% over 5ancientWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
ancientD217–1433%0.01
infernoS1712–571%0.03
anubisC167–944%-0.00
dust2S107–370%0.03
nukeA95–456%-0.00
mirageA85–363%-0.01
cacheS54–180%-0.04
trainA53–260%-0.00
vertigo—41–325%-0.01
office—31–233%-0.03
overpass—10–10%-0.06
eldorado—10–10%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 21). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

120,352Lifetime kills
0.96K/D
6,052Matches
46.4%Match win rate · Top 50% of Level 7 players
43.5%Headshot %
11.3%Shot accuracy
15,231MVPs
2,862Hours (in match)
6,545Bombs planted
1,636Bombs defused

Most-used weapons

AK-4745,197
AWP4,457
MP93,845
MAC-103,690
Knife2,706

Lifetime map wins

30,314inferno
9,537dust2
3,162nuke
1,341train
664office
598vertigo
287cbble
20lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,208Matches
50%Win rate
1.03Avg K/D
81.1ADR
42%Headshot %

Clutches & streaks

40%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno45760%1.1417.0
Ancient33450%1.0117.0
Dust231544%0.9815.8
Anubis28452%1.0116.7
Mirage24142%0.9315.2
Nuke20546%0.9916.0
Overpass3139%0.9314.4
Train2733%0.9415.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
39.7%Accuracy (enemy spotted)
43.3%Spray accuracy
82.4%Counter-strafing
12.1°Preaim
621msReaction time
26.8%T opening success
44.4%CT opening success
0.33Enemies flashed / flash
1.9%Flash assists
8.90HE damage / grenade
1.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0671° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5894% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3307 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno22–200.0715%14 Nov →
ancient8–13-0.0526%11 Nov →
anubis13–50.087%11 Nov →
anubis4–13-0.049%11 Nov →
anubis13–40.1116%11 Nov →
mirage11–13-0.0413%4 Nov →
inferno13–50.0225%4 Nov →
mirage13–11-0.0319%4 Nov →
anubis13–11-0.014%1 Nov →
ancient14–16-0.0313%28 Oct →
office13–70.0019%28 Oct →
cache13–1-0.095%21 Oct →
overpass6–9-0.0618%21 Oct →
cache13–4-0.0712%21 Oct →
anubis13–5-0.028%17 Oct →
mirage13–10.0132%17 Oct →
ancient12–16-0.0015%15 Oct →
inferno9–130.0940%14 Oct →
ancient3–13-0.078%14 Oct →
dust213–70.019%14 Oct →
inferno13–80.0919%13 Oct →
dust210–13-0.0213%11 Oct →
anubis11–130.0016%9 Oct →
nuke5–9-0.1921%9 Oct →
train13–70.0011%9 Oct →
train13–30.0115%9 Oct →
inferno13–100.024%6 Oct →
anubis0–13-0.0310%2 Oct →
ancient13–10.0711%2 Oct →
anubis7–130.009%1 Oct →
dust213–70.0220%30 Sept →
ancient10–13-0.0014%29 Sept →
ancient10–13-0.026%25 Sept →
ancient10–13-0.0416%24 Sept →
nuke4–13-0.0112%24 Sept →
ancient11–130.009%24 Sept →
vertigo12–120.0117%23 Sept →
vertigo13–00.0116%23 Sept →
ancient3–13-0.0811%21 Sept →
ancient13–16-0.0314%17 Sept →
anubis9–13-0.0119%16 Sept →
inferno9–50.205%16 Sept →
anubis11–10.0717%16 Sept →
anubis8–13-0.068%16 Sept →
nuke7–13-0.0721%10 Sept →
nuke16–14-0.0111%9 Sept →
nuke13–90.0017%9 Sept →
ancient13–80.1426%9 Sept →
ancient14–160.0915%9 Sept →
anubis5–13-0.0813%9 Sept →
inferno13–3-0.0223%9 Sept →
ancient16–13-0.0121%8 Sept →
inferno8–13-0.0111%7 Sept →
office8–13-0.0625%2 Sept →
office10–13-0.0418%2 Sept →
inferno15–150.0127%2 Sept →
mirage13–100.0032%30 Aug →
mirage19–17-0.0119%30 Aug →
cache12–120.0124%29 Aug →
dust213–16-0.0215%29 Aug →
cache9–10.0123%27 Aug →
mirage11–130.0217%27 Aug →
ancient13–9-0.0014%23 Aug →
inferno16–140.0922%23 Aug →
nuke16–12-0.0111%23 Aug →
inferno13–3-0.0312%23 Aug →
ancient13–80.0519%22 Aug →
dust213–40.1312%22 Aug →
inferno0–9-0.2633%22 Aug →
vertigo8–130.0018%21 Aug →
cache13–9-0.0411%21 Aug →
anubis13–100.0526%21 Aug →
inferno13–60.0923%21 Aug →
dust216–120.0115%20 Aug →
ancient13–110.0012%20 Aug →
anubis16–13-0.0317%20 Aug →
ancient7–130.0513%17 Aug →
dust28–130.009%17 Aug →
dust213–110.0411%16 Aug →
anubis11–13-0.059%15 Aug →
ancient13–90.1111%14 Aug →
inferno9–70.1320%13 Aug →
eldorado8–80.036%13 Aug →
train6–13-0.0310%12 Aug →
train3–130.0223%12 Aug →
train13–1-0.0010%12 Aug →
ancient7–13-0.0516%11 Aug →
mirage13–70.029%10 Aug →
vertigo6–13-0.0713%6 Aug →
nuke10–13-0.0211%6 Aug →
nuke9–40.2421%6 Aug →
ancient4–100.0318%6 Aug →
nuke13–70.0410%6 Aug →
mirage5–13-0.067%5 Aug →
dust213–100.0422%5 Aug →
inferno13–6-0.0420%4 Aug →
inferno13–40.058%3 Aug →
dust213–50.0710%3 Aug →
inferno0–50.0115%31 Jul →
anubis6–13-0.0310%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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