skoLL[c]

skoLL[c] — CS2 Stats

BG76561197971767002[U:1:11501274]Steam profile ↗✓ No bans

181Tracked matches55%Win rate2021Tracked since
4,929Hours in CS
CSDB Rating6.3 SolidSupport
Premier CS Rating22,031Top 50% of 204,793 CSDB-tracked playersPink band · top ~6.3% of ranked players (population est.)
CSDB Leaderboard#53915 of 251923 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Apr 2025 (535 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,031 +6,906 13 Jan – 28 Apr · 48 days played
15,00022,031peak 22,03113 Jan28 Apr
22,259Peak Premier in tracked matches
50Days played since 2025-01-13

Premier CS Rating

  • At peak — 22,031
  • +2,031 over 30 days · improving
  • +6,228 over 90 days
  • Next: Red band at 25,000 — 2,969 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,846), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate52.9%50.9%
Shot accuracy20.4%13.7%
Kill/death ratio1.561.09
Match win rate50.2%48.4%

Share this profile

CSDB.GGskoLL[c]FACEITLevel 10STANDINGTop 12.4% of rankedPREMIER22,031 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning50
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY55–42–3Last 10055%Win rateLWTWLWWLWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +2.3pp headshot accuracy · −32ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 519ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 541ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim7.1
Utility7.4
Positioning5.0
Opening Duels1.2
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.0
Utility7.4
Mechanics8.3
Opening Duels0.6
Win Impact6.7

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time604ms+54ms
first ⅓ avg 550ms → last ⅓ avg 604ms
Headshot accuracy18.7%+1.3%
first ⅓ avg 17.4% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–1 · mirage, 28 Apr →
40%Best headshot accuracy · 13–2 · train, 22 Mar →
344msFastest reaction time · 0–3 · nuke, 8 Mar →
13–1Biggest win · inferno, 8 Feb →

Across the last 100 tracked matches.

Highlights

8Longest win streak
9–6In matches decided by ≤2 rounds
15Overtime games

Map breakdown

trainBest map · 67% over 12nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageS2617–965%0.03
dust2A2616–1062%0.01
infernoB2110–1148%0.03
trainS128–467%0.01
nukeD113–827%-0.01
anubis—31–233%-0.00
ancient—10–10%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

353,707Lifetime kills
1.56K/D · Top 5% of Level 10 players
3,104Matches
50.2%Match win rate · Top 50% of Level 10 players
52.9%Headshot % · Top 50% of Level 10 players
20.4%Shot accuracy · Top 5% of Level 10 players
19,970MVPs
4,929Hours (in match)
9,370Bombs planted
4,571Bombs defused

Most-used weapons

AK-4777,089
AWP14,475
UMP-453,374
P2502,970
Knife1,844
Tec-91,669

Lifetime map wins

6,373dust2
6,000inferno
2,860cbble
2,179train
1,390nuke
346vertigo
247office
134italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

769Matches
51%Win rate
1.14Avg K/D
79.4ADR
41%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
34.4%Accuracy (enemy spotted)
33.6%Spray accuracy
87.3%Counter-strafing
10.4°Preaim
583msReaction time
32.4%T opening success
32.7%CT opening success
0.68Enemies flashed / flash
9.7%Flash assists
7.25HE damage / grenade
25.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.4154% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient7–130.0010%28 Apr →
mirage9–10.1432%28 Apr →
mirage15–150.0615%22 Apr →
inferno13–80.009%22 Apr →
nuke7–13-0.0618%16 Apr →
mirage13–70.0616%16 Apr →
mirage16–140.0513%16 Apr →
mirage12–16-0.0224%13 Apr →
anubis13–80.0622%13 Apr →
nuke13–9-0.0018%13 Apr →
dust216–12-0.0418%13 Apr →
dust27–13-0.0211%13 Apr →
mirage13–60.0316%12 Apr →
train9–13-0.0420%12 Apr →
dust28–130.0117%12 Apr →
dust213–110.0824%12 Apr →
inferno1–10-0.039%12 Apr →
train7–13-0.004%12 Apr →
dust216–13-0.0022%11 Apr →
mirage11–13-0.0313%11 Apr →
mirage13–90.1021%9 Apr →
dust213–9-0.0318%9 Apr →
mirage13–110.0518%8 Apr →
dust213–5-0.0116%8 Apr →
dust29–13-0.1030%2 Apr →
nuke9–130.0022%29 Mar →
inferno12–160.0321%28 Mar →
mirage1–13-0.0534%26 Mar →
inferno13–70.0513%24 Mar →
inferno13–50.0519%23 Mar →
train13–20.0440%22 Mar →
inferno16–130.0216%21 Mar →
mirage13–80.0617%21 Mar →
dust213–10-0.0218%21 Mar →
dust24–130.0321%21 Mar →
dust211–13-0.0111%16 Mar →
inferno2–13-0.1013%15 Mar →
train13–50.1013%15 Mar →
mirage2–13-0.0629%12 Mar →
nuke13–70.0314%12 Mar →
anubis9–130.0012%10 Mar →
mirage13–7-0.0115%9 Mar →
inferno3–130.0613%8 Mar →
nuke9–13-0.0621%8 Mar →
inferno4–13-0.0220%8 Mar →
nuke0–3-0.050%8 Mar →
mirage13–110.0619%6 Mar →
mirage13–40.0511%3 Mar →
inferno16–130.0522%2 Mar →
inferno13–60.1213%2 Mar →
dust213–5-0.0219%27 Feb →
inferno13–60.0716%27 Feb →
mirage13–100.0219%26 Feb →
dust213–70.1023%25 Feb →
mirage10–130.0617%25 Feb →
train13–2-0.0816%25 Feb →
train13–11-0.0711%24 Feb →
dust213–80.0917%24 Feb →
nuke15–15-0.009%23 Feb →
inferno10–130.0622%22 Feb →
dust26–13-0.0617%20 Feb →
dust213–60.0420%18 Feb →
dust213–4-0.0122%18 Feb →
train13–90.0116%18 Feb →
anubis6–13-0.0714%17 Feb →
dust213–50.1117%17 Feb →
mirage13–110.0016%17 Feb →
dust216–130.0120%16 Feb →
dust26–13-0.0214%16 Feb →
nuke9–130.0411%15 Feb →
inferno13–20.0813%15 Feb →
nuke5–13-0.046%13 Feb →
mirage16–120.1118%13 Feb →
inferno11–130.0717%13 Feb →
mirage13–8-0.0021%12 Feb →
inferno15–150.0513%10 Feb →
inferno10–13-0.0316%8 Feb →
mirage13–11-0.019%8 Feb →
inferno13–10.0010%8 Feb →
train16–120.0120%5 Feb →
train14–160.0520%5 Feb →
train13–60.0315%1 Feb →
dust213–50.0217%1 Feb →
mirage13–40.0523%1 Feb →
train9–130.0425%1 Feb →
dust210–13-0.0316%1 Feb →
mirage11–130.0117%1 Feb →
dust213–50.0121%1 Feb →
dust213–70.0427%1 Feb →
inferno10–130.0617%31 Jan →
inferno6–13-0.0216%31 Jan →
train13–9-0.0117%30 Jan →
mirage3–13-0.0424%27 Jan →
mirage9–130.1025%24 Jan →
inferno13–40.0614%24 Jan →
nuke13–11-0.0218%24 Jan →
mirage13–110.0410%23 Jan →
dust24–13-0.0116%22 Jan →
dust210–13-0.0320%20 Jan →
nuke14–160.0130%13 Jan →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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