FatRandy

FatRandy — CS2 Stats

DE76561197970857969[U:1:10592241]Steam profile ↗✓ No bans

2,070Tracked matches43%Win rate2021Tracked since
1,693Hours in CS
CSDB Rating5.4 DevelopingOpening Duellist
Premier CS Rating11,528Blue band · top ~46.8% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,528 -1,772 12 Apr – 1 Oct · 36 days played
9,56414,142peak 14,14212 Apr1 Oct
14,278Peak Premier in tracked matches
48Days played since 2026-04-12

Premier CS Rating

  • 2,614 below peak (14,142)
  • +1,964 over 30 days · improving
  • -1,957 over 90 days
  • Next: Purple band at 15,000 — 3,472 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate38.0%43.8%44.8%6.7% short
Shot accuracy12.4%12.0%12.4%meets
Kill/death ratio1.191.021.03above
Match win rate43.4%44.7%45.2%1.8% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFatRandyFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER11,528 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning68
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY43–53–4Last 10043%Win rateLLTWWLLLWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −1.6pp headshot accuracy · −65ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 535ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 554ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim5.8
Utility5.5
Positioning6.8
Opening Duels6.9
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 75% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning6.8
Utility5.5
Mechanics5.2
Opening Duels6.9
Win Impact2.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time593ms−60ms
first ⅓ avg 653ms → last ⅓ avg 593ms
Headshot accuracy12.2%+0.2%
first ⅓ avg 12.0% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · inferno, 4 May →
25%Best headshot accuracy · 9–13 · ancient, 4 May →
484msFastest reaction time · 15–15 · anubis, 2 Sept →
13–2Biggest win · nuke, 28 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
9–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 70% over 23ancientWeakest map · 14% over 21
MapGradePlayedRecordWin rateAvg rating
infernoS2316–770%0.02
nukeA2112–957%0.02
ancientD213–1814%0.01
anubisD186–1233%0.01
cacheD102–820%0.02
dust2—43–175%0.04
mirage—20–20%-0.03
overpass—11–0100%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 21). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

90,723Lifetime kills
1.19K/D · Top 25% of Level 5 players
4,224Matches
43.4%Match win rate
38.0%Headshot %
12.4%Shot accuracy · Top 50% of Level 5 players
10,397MVPs
1,693Hours (in match)
3,860Bombs planted
951Bombs defused

Most-used weapons

AK-4721,577
AWP8,970
AUG4,646
Negev3,842
SG 5532,344
P2502,218

Lifetime map wins

9,596inferno
7,139nuke
4,694vertigo
4,047dust2
703train
276office
253italy
153assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

9Matches
67%Win rate
1.31Avg K/D
100.5ADR
37%Headshot %

Clutches & streaks

38%1v1 clutch win
25%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo2100%1.1015.0
Ancient250%1.4826.5
Inferno250%1.2619.5
Mirage250%1.0018.0
Nuke1100%2.1824.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
37.6%Accuracy (enemy spotted)
42.1%Spray accuracy
73.5%Counter-strafing
12.2°Preaim
590msReaction time
50.6%T opening success
64.2%CT opening success
0.54Enemies flashed / flash
6.6%Flash assists
11.80HE damage / grenade
7.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2394° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.104% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.014%1 Oct →
mirage6–13-0.0512%1 Oct →
dust215–150.0811%29 Sept →
nuke16–14-0.0110%29 Sept →
inferno13–80.0214%27 Sept →
ancient6–130.0114%20 Sept →
inferno2–13-0.096%20 Sept →
cache10–130.0315%13 Sept →
inferno13–60.0116%13 Sept →
anubis13–110.0510%13 Sept →
dust213–70.0313%12 Sept →
inferno13–110.0511%12 Sept →
dust213–90.0216%9 Sept →
inferno7–130.0412%6 Sept →
nuke13–90.0818%6 Sept →
anubis10–130.0610%6 Sept →
dust213–110.0412%4 Sept →
nuke14–16-0.047%4 Sept →
anubis15–15-0.0118%2 Sept →
anubis7–13-0.0112%31 Aug →
ancient11–130.0616%31 Aug →
cache7–130.0616%30 Aug →
nuke13–80.108%30 Aug →
nuke16–120.0310%26 Aug →
inferno6–13-0.0111%26 Aug →
inferno13–70.0413%23 Aug →
anubis10–13-0.0110%23 Aug →
anubis11–13-0.0118%16 Aug →
nuke10–13-0.0214%16 Aug →
ancient6–13-0.008%5 Aug →
cache1–13-0.0714%5 Aug →
ancient15–150.0311%5 Aug →
ancient7–13-0.0416%29 Jul →
cache13–90.0118%28 Jul →
nuke13–20.0511%28 Jul →
ancient14–160.0211%28 Jul →
anubis13–80.042%27 Jul →
inferno13–90.0411%27 Jul →
ancient6–13-0.0413%27 Jul →
inferno13–11-0.0013%26 Jul →
nuke13–3-0.0312%26 Jul →
cache11–130.0416%26 Jul →
nuke11–130.0412%26 Jul →
cache8–130.045%20 Jul →
inferno13–30.0921%2 Jul →
anubis8–130.0512%2 Jul →
anubis13–110.046%24 Jun →
anubis4–130.0323%24 Jun →
ancient0–130.0413%22 Jun →
anubis13–110.0217%22 Jun →
inferno13–40.039%21 Jun →
ancient9–13-0.047%21 Jun →
nuke13–70.0213%21 Jun →
nuke9–130.099%17 Jun →
overpass13–90.0812%16 Jun →
inferno13–50.065%10 Jun →
nuke13–100.0220%10 Jun →
anubis6–13-0.060%10 Jun →
nuke13–80.0917%8 Jun →
anubis6–13-0.0311%8 Jun →
ancient6–13-0.028%8 Jun →
anubis2–13-0.046%7 Jun →
inferno5–130.0116%7 Jun →
ancient4–130.055%2 Jun →
nuke14–16-0.0120%27 May →
ancient13–9-0.0112%27 May →
nuke13–16-0.0510%26 May →
inferno8–13-0.038%18 May →
nuke8–130.014%18 May →
anubis13–40.0516%17 May →
ancient13–7-0.004%17 May →
inferno13–50.039%17 May →
inferno13–80.0117%13 May →
nuke13–60.0421%13 May →
ancient13–110.0714%11 May →
nuke8–13-0.0115%10 May →
ancient10–13-0.0411%10 May →
ancient9–130.0225%4 May →
cache10–130.1013%4 May →
cache4–13-0.073%4 May →
inferno13–30.1113%4 May →
nuke11–13-0.0311%3 May →
anubis2–13-0.0316%3 May →
ancient7–13-0.0613%3 May →
anubis13–70.0812%29 Apr →
cache13–100.028%29 Apr →
cache12–120.0617%29 Apr →
nuke13–8-0.008%26 Apr →
inferno6–13-0.0613%26 Apr →
ancient5–130.058%22 Apr →
anubis7–130.0014%22 Apr →
ancient12–16-0.0312%20 Apr →
inferno6–13-0.0312%20 Apr →
inferno13–11-0.0015%20 Apr →
inferno13–100.0711%19 Apr →
ancient14–160.037%19 Apr →
nuke13–9-0.0110%16 Apr →
ancient7–130.016%14 Apr →
inferno13–90.0715%14 Apr →
inferno13–80.0912%12 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.