Cpt.Stiff

Cpt.Stiff — CS2 Stats

AT76561197970349791[U:1:10084063]Steam profile ↗✓ No bans

778Tracked matches36%Win rate2020Tracked since
CSDB Rating2.4 LearningPositional Player
Premier CS Rating3,546Grey band · top ~85% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 24 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 3,546 -693 24 Feb15 Sept · 19 days played
3,4224,736peak 4,73624 Feb15 Sept
4,937Peak Premier in tracked matches
29Days played since 2026-02-24

Premier CS Rating

  • 1,190 below peak (4,736)
  • -1,190 over 90 days
  • Next: Light Blue band at 5,000 1,454 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGCpt.StiffPREMIER3,546 · Grey bandcsdb.gg/stats

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Performance scores

Aim32
Positioning36
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY35578Last 10035%Win rateWLLLWLWLWL

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · −2.1pp headshot accuracy · −9ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 650ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 659ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 664ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim3.2
Utility2.1
Positioning3.6
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning3.6
Utility2.1
Mechanics4.1
Opening Duels0.7
Win Impact0.2

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time672ms−24ms
first ⅓ avg 696ms → last ⅓ avg 672ms
Headshot accuracy10.0%−0.4%
first ⅓ avg 10.4% → last ⅓ avg 10.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · nuke, 8 Sept
23%Best headshot accuracy · 4–13 · nuke, 7 Jul
406msFastest reaction time · 6–13 · inferno, 31 Mar
13–1Biggest win · inferno, 7 Jul

Across the last 100 tracked matches.

Highlights

3Longest win streak
78In matches decided by ≤2 rounds
19Overtime games

Map breakdown

infernoBest map · 46% over 26overpassWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
nukeC30111937%-0.03
infernoB26121446%-0.02
anubisD2271532%-0.02
overpassD112918%-0.02
cache41325%-0.03
ancient31233%-0.06
mirage21150%-0.03
dust22020%-0.08

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.8%Headshot accuracy
32.8%Accuracy (enemy spotted)
34.8%Spray accuracy
68.3%Counter-strafing
11.9°Preaim
662msReaction time
27.2%T opening success
35.6%CT opening success
0.16Enemies flashed / flash
0.0%Flash assists
13.34HE damage / grenade
0.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.7597% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1556 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.1501% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.057%15 Sept
inferno11–13-0.0316%15 Sept
nuke10–13-0.1011%15 Sept
cache5–13-0.037%15 Sept
anubis13–100.015%15 Sept
nuke6–13-0.037%15 Sept
inferno13–70.0213%8 Sept
anubis9–130.0911%8 Sept
nuke13–40.1110%8 Sept
cache5–13-0.0711%7 Sept
nuke8–13-0.0614%7 Sept
anubis10–13-0.0011%7 Sept
inferno13–9-0.0412%7 Sept
ancient13–10-0.0715%1 Sept
nuke9–13-0.0611%1 Sept
anubis15–15-0.018%1 Sept
cache13–50.0110%1 Sept
anubis5–13-0.0810%25 Aug
nuke10–13-0.0711%25 Aug
inferno10–13-0.0515%25 Aug
nuke13–10-0.0213%25 Aug
nuke10–13-0.059%25 Aug
inferno5–13-0.060%11 Aug
mirage13–10-0.026%11 Aug
anubis10–13-0.0112%11 Aug
cache8–13-0.0210%11 Aug
nuke4–13-0.053%11 Aug
ancient15–15-0.028%10 Aug
inferno16–14-0.038%9 Aug
anubis10–13-0.037%28 Jul
inferno15–15-0.018%28 Jul
nuke11–13-0.028%18 Jul
nuke4–13-0.1023%7 Jul
inferno13–10.014%7 Jul
anubis10–13-0.0217%7 Jul
inferno14–16-0.0810%30 Jun
anubis8–130.006%30 Jun
nuke10–13-0.065%30 Jun
anubis13–40.0611%30 Jun
nuke16–14-0.0211%16 Jun
overpass5–13-0.077%16 Jun
nuke13–9-0.0114%16 Jun
anubis3–13-0.058%16 Jun
anubis16–140.008%9 Jun
nuke10–130.0211%9 Jun
nuke13–5-0.0311%9 Jun
inferno13–90.017%2 Jun
nuke13–100.0011%2 Jun
nuke6–13-0.049%2 Jun
nuke15–15-0.0213%2 Jun
inferno16–140.007%2 Jun
nuke1–9-0.2718%26 May
inferno13–110.0110%26 May
anubis3–13-0.075%26 May
inferno13–60.017%26 May
inferno13–3-0.049%26 May
overpass15–15-0.0713%19 May
inferno13–16-0.0810%5 May
nuke15–15-0.086%5 May
inferno11–13-0.019%5 May
nuke8–13-0.0316%5 May
anubis16–120.0015%28 Apr
overpass13–9-0.029%28 Apr
nuke13–9-0.0418%21 Apr
inferno6–13-0.058%21 Apr
anubis11–13-0.0311%21 Apr
overpass15–150.0818%14 Apr
inferno8–13-0.0518%14 Apr
inferno13–30.059%14 Apr
overpass10–130.017%14 Apr
nuke13–11-0.0211%7 Apr
overpass7–13-0.059%7 Apr
mirage0–13-0.0413%31 Mar
inferno6–13-0.049%31 Mar
anubis13–50.043%31 Mar
overpass14–16-0.039%31 Mar
inferno6–13-0.057%31 Mar
nuke3–13-0.0713%31 Mar
dust26–13-0.1111%28 Mar
ancient5–13-0.1018%28 Mar
anubis13–6-0.055%27 Mar
overpass7–13-0.0612%17 Mar
inferno7–130.0416%17 Mar
overpass10–13-0.0318%17 Mar
nuke16–120.038%17 Mar
anubis5–13-0.057%10 Mar
dust23–13-0.0512%10 Mar
inferno13–60.009%10 Mar
overpass7–13-0.065%10 Mar
anubis10–13-0.0314%3 Mar
nuke13–100.0714%3 Mar
inferno12–2-0.0110%3 Mar
inferno10–130.0315%3 Mar
anubis14–16-0.048%3 Mar
nuke3–0-0.000%3 Mar
overpass9–50.0620%3 Mar
inferno14–16-0.0511%24 Feb
nuke15–150.015%24 Feb
anubis5–13-0.076%24 Feb
nuke8–130.0210%24 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →