desperados

desperados — CS2 Stats

76561197970782935[U:1:10517207]Steam profile ↗✓ No bans

605Tracked matches48%Win rate2020Tracked since
CSDB Rating3.2 LearningPositional Player
Premier CS Rating12,075Blue band · top ~43.9% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 11 Nov 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 12,075 +4,761 11 Nov10 Sept · 27 days played
6,97212,337peak 12,33711 Nov10 Sept
12,337Peak Premier in tracked matches
39Days played since 2025-11-11

Premier CS Rating

  • 262 below peak (12,337)
  • +1,611 over 90 days
  • Next: Purple band at 15,000 2,925 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGdesperadosPREMIER12,075 · Blue bandcsdb.gg/stats

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Performance scores

Aim30
Positioning47
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY46504Last 10046%Win rateWWLWLLLWLL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −0.9pp headshot accuracy · −94ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 6%
  • Avg reaction 630ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 8%
  • Avg reaction 609ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 8%
  • Avg reaction 656ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim3.0
Utility1.7
Positioning4.7
Opening Duels2.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 74% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 667ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning4.7
Utility1.7
Mechanics4.1
Opening Duels2.2
Win Impact4.4

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time664ms+26ms
first ⅓ avg 638ms → last ⅓ avg 664ms
Headshot accuracy8.9%−2.8%
first ⅓ avg 11.7% → last ⅓ avg 8.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 3–0 · nuke, 3 Mar
50%Best headshot accuracy · 3–13 · train, 11 Nov
453msFastest reaction time · 13–7 · anubis, 3 Feb
13–3Biggest win · inferno, 26 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
78In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 55% over 29cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB30151550%-0.01
nukeA29161355%-0.00
anubisB168850%-0.00
overpassD134931%-0.02
cacheD72529%0.01
train41325%-0.01
mirage1010%-0.06

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.0%Headshot accuracy
33.9%Accuracy (enemy spotted)
36.4%Spray accuracy
68.4%Counter-strafing
13.0°Preaim
667msReaction time
37.0%T opening success
40.3%CT opening success
0.18Enemies flashed / flash
6.0%Flash assists
5.93HE damage / grenade
1.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9808° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.0102% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.183 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.014%10 Sept
inferno13–7-0.083%8 Sept
anubis9–13-0.0412%8 Sept
nuke13–40.066%8 Sept
cache5–130.008%7 Sept
nuke8–13-0.059%7 Sept
anubis10–13-0.0111%7 Sept
inferno13–90.029%7 Sept
inferno13–16-0.027%5 Sept
inferno6–13-0.057%5 Sept
nuke16–12-0.0014%2 Sept
inferno13–11-0.0610%2 Sept
cache13–50.038%1 Sept
inferno10–130.0410%25 Aug
nuke13–100.047%25 Aug
nuke10–13-0.094%25 Aug
nuke11–130.048%23 Aug
cache9–130.028%23 Aug
anubis13–8-0.017%18 Aug
cache13–60.038%18 Aug
inferno16–130.048%18 Aug
cache11–130.0514%18 Aug
cache8–13-0.0410%18 Aug
anubis10–130.039%28 Jul
inferno15–15-0.0015%28 Jul
cache11–13-0.0112%23 Jul
inferno13–40.066%23 Jul
nuke13–90.0111%23 Jul
nuke4–13-0.089%23 Jul
anubis13–40.0612%30 Jun
nuke7–13-0.0514%23 Jun
nuke13–100.044%2 Jun
nuke6–13-0.0711%2 Jun
nuke15–15-0.039%2 Jun
inferno16–140.016%2 Jun
inferno13–50.0311%1 Jun
anubis10–130.019%1 Jun
inferno13–11-0.0412%26 May
anubis3–13-0.0415%26 May
inferno13–6-0.0116%26 May
inferno13–30.0110%26 May
inferno9–13-0.015%26 May
overpass15–15-0.023%19 May
nuke9–130.000%17 May
overpass10–130.0619%16 May
inferno13–160.0110%5 May
nuke15–15-0.029%5 May
inferno11–13-0.017%5 May
nuke8–13-0.083%5 May
inferno3–13-0.086%28 Apr
overpass3–13-0.022%28 Apr
nuke13–90.049%21 Apr
inferno6–13-0.094%21 Apr
anubis11–13-0.037%21 Apr
inferno13–90.019%17 Apr
overpass10–13-0.0017%14 Apr
mirage0–13-0.0623%31 Mar
inferno6–13-0.025%31 Mar
anubis13–5-0.034%31 Mar
overpass14–16-0.0513%31 Mar
inferno6–13-0.057%31 Mar
nuke3–13-0.097%31 Mar
nuke16–12-0.0314%17 Mar
anubis13–70.0112%15 Mar
inferno10–130.047%3 Mar
anubis14–16-0.056%3 Mar
nuke3–00.1318%3 Mar
inferno1–13-0.0825%17 Feb
nuke13–3-0.053%17 Feb
overpass14–160.0110%17 Feb
overpass16–14-0.0112%17 Feb
overpass6–13-0.0511%17 Feb
anubis13–80.039%17 Feb
overpass1–13-0.060%14 Feb
nuke13–5-0.016%10 Feb
anubis13–80.0118%10 Feb
overpass13–9-0.0010%10 Feb
inferno13–5-0.015%10 Feb
anubis9–13-0.035%10 Feb
nuke13–4-0.0323%10 Feb
nuke9–130.0411%3 Feb
anubis13–70.087%3 Feb
inferno10–130.0120%3 Feb
nuke13–80.0412%3 Feb
inferno7–13-0.066%27 Jan
inferno16–120.096%13 Jan
nuke13–90.065%6 Jan
train13–6-0.0013%6 Jan
nuke13–40.0915%16 Dec
inferno13–4-0.0214%16 Dec
train5–130.0314%16 Dec
nuke4–13-0.0118%15 Nov
nuke13–60.036%14 Nov
overpass5–13-0.096%14 Nov
inferno13–100.0715%14 Nov
train7–13-0.047%14 Nov
nuke13–110.0715%11 Nov
train3–13-0.0150%11 Nov
overpass13–110.020%11 Nov
overpass13–110.0110%11 Nov

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →