onehit

onehit — CS2 Stats

AT76561197968653058[U:1:8387330]Steam profile ↗✓ No bans

1,851Tracked matches37%Win rate2020Tracked since
9,285Hours in CS16Hrs last 2 wks
CSDB Rating4.7 DevelopingSupport
Premier CS Rating15,565Purple band · top ~26.2% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,565 +566 23 Jul – 7 Oct · 36 days played
13,42316,263peak 16,26323 Jul7 Oct
16,333Peak Premier in tracked matches
34Days played since 2026-07-23

Premier CS Rating

  • 698 below peak (16,263)
  • +565 over 30 days · improving
  • +566 over 90 days
  • Next: Pink band at 20,000 — 4,435 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-26
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches12120
Win rate50%42%+8pp
K/D0.811.20−0.38
Headshot %44%42%+2pp

Measured 3 Oct 2026 → 10 Oct 2026; previous 26 Sep 2026 → 3 Oct 2026.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches43——
Win rate42%——
K/D1.05——
Headshot %41%——

Measured 13 Sep 2026 → 10 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate38.8%44.3%46.9%8.1% short
Shot accuracy13.9%11.9%13.0%above
Kill/death ratio1.171.031.08above
Match win rate44.1%45.2%46.7%2.6% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGonehitPREMIER15,565 · Purple bandcsdb.gg/stats

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Performance scores

Aim44
Positioning56
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY40–55–5Last 10040%Win rateLWLWWLLWLW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +4.5pp headshot accuracy · +38ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 558ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 603ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim4.4
Utility6.9
Positioning5.6
Opening Duels3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 65% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning5.6
Utility6.9
Mechanics3.8
Opening Duels6.2
Win Impact0.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time572ms−36ms
first ⅓ avg 607ms → last ⅓ avg 572ms
Headshot accuracy16.9%−0.3%
first ⅓ avg 17.2% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 16–13 · inferno, 19 Aug →
36%Best headshot accuracy · 6–13 · dust2, 6 Oct →
438msFastest reaction time · 13–11 · inferno, 7 Oct →
13–3Biggest win · inferno, 8 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–10In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 52% over 23dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoB2312–1152%0.01
nukeB2311–1248%0.01
anubisD227–1532%-0.00
cacheC94–544%-0.01
ancientD93–633%-0.02
dust2D82–625%-0.04
mirage—31–233%-0.01
overpass—20–20%-0.08
poseidon—10–10%-0.11

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

243,150Lifetime kills
1.17K/D · Top 25% of Purple band
11,873Matches
44.1%Match win rate
38.8%Headshot %
13.9%Shot accuracy · Top 50% of Purple band
29,911MVPs
4,883Hours (in match)
11,252Bombs planted
2,509Bombs defused

Most-used weapons

AK-4749,867
AWP41,175
P25010,204
MP75,743
P905,163
FAMAS4,864

Lifetime map wins

33,177inferno
29,720nuke
16,574dust2
3,679train
2,516vertigo
1,557cbble
1,026aztec
724lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
30.1%Accuracy (enemy spotted)
26.4%Spray accuracy
67.1%Counter-strafing
9.9°Preaim
564msReaction time
64.8%T opening success
44.6%CT opening success
0.49Enemies flashed / flash
6.5%Flash assists
12.46HE damage / grenade
14.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4879 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust24–13-0.0811%7 Oct →
inferno13–110.0015%7 Oct →
anubis8–13-0.0514%6 Oct →
nuke13–50.0428%6 Oct →
inferno13–80.0120%6 Oct →
dust26–13-0.0736%6 Oct →
inferno8–13-0.0221%6 Oct →
anubis13–10-0.0224%6 Oct →
anubis5–130.0212%4 Oct →
nuke11–50.0323%4 Oct →
cache11–13-0.0323%4 Oct →
nuke7–13-0.0410%4 Oct →
cache13–8-0.0113%4 Oct →
dust23–13-0.1018%29 Sept →
ancient7–13-0.0631%29 Sept →
nuke13–60.0411%24 Sept →
mirage5–13-0.0513%24 Sept →
nuke13–90.0416%24 Sept →
anubis16–140.069%22 Sept →
anubis4–13-0.0113%22 Sept →
nuke4–130.078%22 Sept →
anubis13–40.0510%22 Sept →
cache1–13-0.079%16 Sept →
anubis11–130.0117%16 Sept →
anubis13–11-0.0020%15 Sept →
inferno11–130.0517%15 Sept →
nuke10–130.0016%15 Sept →
ancient6–130.0013%15 Sept →
inferno5–130.0315%13 Sept →
anubis7–130.0517%12 Sept →
nuke13–110.0012%12 Sept →
inferno13–8-0.0227%12 Sept →
inferno14–160.0116%11 Sept →
inferno7–130.0115%11 Sept →
nuke1–13-0.0714%8 Sept →
inferno13–3-0.055%8 Sept →
inferno15–150.056%8 Sept →
anubis16–120.0218%8 Sept →
anubis1–13-0.0313%6 Sept →
nuke13–110.0324%6 Sept →
nuke13–80.0515%6 Sept →
anubis1–13-0.016%6 Sept →
overpass6–13-0.0820%5 Sept →
inferno13–8-0.0715%5 Sept →
dust213–70.0023%5 Sept →
inferno6–13-0.0819%4 Sept →
anubis15–15-0.0012%4 Sept →
ancient16–120.0020%2 Sept →
anubis13–80.003%2 Sept →
ancient8–13-0.0620%2 Sept →
nuke2–13-0.0211%2 Sept →
anubis13–100.0410%2 Sept →
inferno11–13-0.0211%1 Sept →
nuke9–130.0019%1 Sept →
anubis15–150.0521%1 Sept →
cache13–50.0621%1 Sept →
inferno9–13-0.0321%31 Aug →
cache11–13-0.0919%30 Aug →
ancient11–13-0.0118%29 Aug →
nuke13–110.0016%29 Aug →
dust213–5-0.0521%29 Aug →
inferno16–130.0915%19 Aug →
ancient13–110.0123%19 Aug →
cache11–13-0.037%18 Aug →
cache8–130.0012%18 Aug →
dust21–80.015%17 Aug →
nuke9–13-0.0027%17 Aug →
ancient13–100.0519%17 Aug →
inferno13–90.0413%12 Aug →
nuke13–60.076%11 Aug →
anubis10–130.0124%11 Aug →
inferno9–70.0621%11 Aug →
nuke13–90.0214%11 Aug →
mirage13–110.0414%11 Aug →
anubis5–130.004%10 Aug →
nuke15–150.0416%10 Aug →
nuke11–13-0.0432%9 Aug →
nuke5–13-0.0733%6 Aug →
poseidon5–9-0.1117%6 Aug →
inferno7–90.0612%6 Aug →
mirage3–13-0.0120%4 Aug →
inferno13–7-0.0322%4 Aug →
cache13–60.0711%4 Aug →
anubis1–13-0.1016%4 Aug →
anubis15–15-0.0110%2 Aug →
ancient6–13-0.0523%2 Aug →
ancient5–13-0.0520%29 Jul →
dust26–13-0.0310%29 Jul →
anubis2–13-0.0813%29 Jul →
inferno13–70.0718%29 Jul →
nuke13–16-0.0418%29 Jul →
overpass3–9-0.0813%28 Jul →
anubis10–13-0.0513%28 Jul →
inferno13–40.0214%28 Jul →
nuke13–80.0222%28 Jul →
inferno7–130.0419%24 Jul →
dust210–130.0218%24 Jul →
nuke7–13-0.0517%24 Jul →
cache13–9-0.0326%24 Jul →
inferno16–130.0720%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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