Lost ctrl

Lost ctrl — CS2 Stats

SE76561197969683196[U:1:9417468]Steam profile ↗✓ No bans

1,556Tracked matches39%Win rate2020Tracked since
CSDB Rating5.3 DevelopingSupport
Premier CS Rating21,227Top 50% of 213,211 CSDB-tracked playersPink band · top ~7.2% of ranked players (population est.)
CSDB Leaderboard#67047 of 259896 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,227 +510 6 Apr – 28 Oct · 37 days played
16,05822,192peak 22,1926 Apr28 Oct
22,192Peak Premier in tracked matches
49Days played since 2026-04-06

Premier CS Rating

  • 965 below peak (22,192)
  • +1,227 over 30 days · improving
  • +252 over 90 days
  • Next: Red band at 25,000 — 3,773 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGLost ctrlFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER21,227 · Pink bandcsdb.gg/stats

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Performance scores

Aim62
Positioning52
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY45–49–6Last 10045%Win rateWTWLWLWWLW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating · +1.0pp headshot accuracy · +61ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 608ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 602ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim6.2
Utility5.2
Positioning5.2
Opening Duels2.0
Clutch2.6

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 86% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.2
Utility5.2
Mechanics6.6
Opening Duels4.0
Win Impact1.4

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time590ms−47ms
first ⅓ avg 637ms → last ⅓ avg 590ms
Headshot accuracy13.2%−1.3%
first ⅓ avg 14.5% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–4 · nuke, 18 Jun →
32%Best headshot accuracy · 3–13 · cache, 28 Aug →
430msFastest reaction time · 10–13 · ancient, 20 Sept →
13–1Biggest win · ancient, 18 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
3–5In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 67% over 9nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageD227–1532%-0.03
ancientB2111–1052%-0.02
cacheC188–1044%-0.04
dust2D103–730%-0.02
anubisS96–367%-0.03
nukeD72–529%-0.04
infernoB63–350%-0.02
overpassS64–267%-0.02
vertigo—11–0100%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

95Matches
42%Win rate
0.95Avg K/D
64.7ADR
40%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis2450%1.0415.1
Ancient1631%0.7812.1
Inferno1553%1.1316.5
Mirage1429%0.8412.6
Overpass1155%1.0316.6
Vertigo812%0.8512.5
Nuke667%0.8914.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
32.4%Accuracy (enemy spotted)
32.0%Spray accuracy
79.8%Counter-strafing
8.3°Preaim
579msReaction time
51.5%T opening success
40.5%CT opening success
0.73Enemies flashed / flash
12.8%Flash assists
8.51HE damage / grenade
3.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5885% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5524 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–5-0.0410%28 Oct →
dust215–150.0118%28 Oct →
ancient13–20.0311%27 Oct →
dust29–130.0221%24 Oct →
cache13–5-0.067%24 Oct →
mirage5–130.016%24 Oct →
cache13–60.0317%24 Oct →
ancient13–6-0.0210%14 Oct →
ancient8–13-0.0220%14 Oct →
anubis13–9-0.0227%13 Oct →
dust213–16-0.0912%7 Oct →
inferno7–13-0.0611%5 Oct →
mirage13–80.0114%5 Oct →
dust213–3-0.0214%3 Oct →
mirage10–130.048%3 Oct →
cache13–16-0.0613%27 Sept →
ancient10–13-0.0510%27 Sept →
inferno16–120.0121%24 Sept →
ancient10–13-0.0118%20 Sept →
nuke15–15-0.1014%19 Sept →
cache13–8-0.0213%19 Sept →
inferno11–13-0.0410%16 Sept →
mirage6–13-0.095%9 Sept →
ancient8–13-0.0421%4 Sept →
anubis11–7-0.0911%2 Sept →
dust28–13-0.075%28 Aug →
cache3–13-0.0332%28 Aug →
mirage2–13-0.098%28 Aug →
anubis8–13-0.067%28 Aug →
dust26–130.0012%28 Aug →
mirage16–13-0.037%26 Aug →
cache13–10-0.0314%26 Aug →
ancient13–1-0.0113%18 Aug →
cache13–30.0418%18 Aug →
ancient13–6-0.0711%14 Aug →
mirage13–7-0.0110%14 Aug →
cache10–130.0014%14 Aug →
mirage7–130.0214%14 Aug →
dust24–13-0.0710%13 Aug →
nuke1–13-0.0110%13 Aug →
ancient13–110.0216%13 Aug →
ancient13–5-0.0122%31 Jul →
inferno13–90.0115%31 Jul →
mirage16–120.0312%31 Jul →
mirage5–13-0.056%31 Jul →
ancient13–4-0.0518%27 Jul →
cache13–10-0.049%27 Jul →
mirage13–10-0.0315%17 Jul →
anubis13–10-0.046%17 Jul →
cache11–13-0.0624%17 Jul →
ancient5–13-0.046%16 Jul →
ancient11–130.0022%16 Jul →
cache1–13-0.0919%15 Jul →
cache6–13-0.0412%13 Jul →
nuke13–4-0.0123%13 Jul →
mirage13–10-0.096%13 Jul →
cache13–10-0.076%9 Jul →
ancient13–11-0.0316%9 Jul →
mirage2–13-0.0416%3 Jul →
cache13–2-0.0214%3 Jul →
overpass13–70.0219%2 Jul →
mirage10–13-0.0415%2 Jul →
anubis13–9-0.0113%1 Jul →
mirage14–16-0.0029%29 Jun →
ancient13–40.0219%29 Jun →
overpass13–9-0.0216%29 Jun →
cache12–120.0216%20 Jun →
anubis13–110.0222%20 Jun →
ancient6–13-0.0610%18 Jun →
overpass13–10-0.0112%18 Jun →
nuke13–40.0611%18 Jun →
cache12–12-0.0810%27 May →
anubis14–16-0.022%21 May →
overpass10–13-0.0615%21 May →
dust213–90.0318%20 May →
dust23–13-0.0424%7 May →
ancient15–150.0318%7 May →
cache1–13-0.0919%7 May →
mirage7–13-0.0629%5 May →
inferno7–130.0115%5 May →
cache1–13-0.1014%29 Apr →
nuke6–13-0.087%27 Apr →
overpass13–7-0.077%27 Apr →
ancient13–2-0.008%25 Apr →
mirage7–130.0411%25 Apr →
mirage7–13-0.0414%24 Apr →
nuke6–13-0.0713%24 Apr →
anubis13–5-0.0612%22 Apr →
vertigo13–9-0.0111%22 Apr →
mirage13–7-0.0322%22 Apr →
overpass7–130.0126%15 Apr →
mirage10–13-0.0417%10 Apr →
dust216–130.0616%10 Apr →
ancient10–13-0.0413%10 Apr →
ancient13–8-0.0218%9 Apr →
mirage7–13-0.0315%9 Apr →
nuke9–13-0.0615%7 Apr →
ancient3–13-0.0715%7 Apr →
anubis4–13-0.0315%7 Apr →
mirage15–15-0.085%6 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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