varzen

varzen — CS2 Stats

SK76561197969032880[U:1:8767152]Steam profile ↗✓ No bans

1,573Tracked matches43%Win rate2020Tracked since
2,180Hours in CS
CSDB Rating5.7 SolidSupport
Premier CS Rating21,655Top 50% of 212,910 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#60880 of 259655 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (60 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,573 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,655 -2,300 21 Apr – 4 Sept · 43 days played
21,65524,835peak 24,83521 Apr4 Sept
24,835Peak Premier in tracked matches
1,772Highest Faceit ELO seen on CSDB
45Days played since 2026-04-21

Faceit ELO

  • At peak — 1,772
  • Next: Level 10 at 2,001 — 229 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-04
  • Level 8 first seen 2026-09-04

Premier CS Rating

  • 3,180 below peak (24,835)
  • -2,044 over 90 days
  • Next: Red band at 25,000 — 3,345 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate47.4%46.9%49.3%1.8% short
Shot accuracy14.9%13.0%13.4%above
Kill/death ratio1.081.081.120.04 short
Match win rate59.4%46.7%48.5%above

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGvarzenPREMIER21,655 · Pink bandPEAK ELO1,772csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning58
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY46–53–1Last 10046%Win rateLLLWWLWWLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −3.5pp headshot accuracy · −17ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 569ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 550ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim7.0
Utility6.6
Positioning5.8
Opening Duels4.1
Clutch3.4

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.8
Utility6.6
Mechanics4.8
Opening Duels3.1
Win Impact2.8

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time578ms−8ms
first ⅓ avg 585ms → last ⅓ avg 578ms
Headshot accuracy21.2%−2.3%
first ⅓ avg 23.5% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–8 · ancient, 23 Apr →
40%Best headshot accuracy · 8–13 · dust2, 7 May →
320msFastest reaction time · 9–2 · inferno, 6 May →
13–2Biggest win · dust2, 4 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
8–5In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 65% over 17ancientWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
dust2C228–1436%0.01
ancientD175–1229%0.00
nukeS1711–665%0.01
infernoS1711–665%0.01
mirageB137–654%-0.00
anubisD103–730%-0.02
overpass—20–20%-0.03
cache—21–150%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

129,142Lifetime kills
1.08K/D · Top 50% of Pink band
5,331Matches
59.4%Match win rate · Top 5% of Pink band
47.4%Headshot % · Top 50% of Pink band
14.9%Shot accuracy · Top 50% of Pink band
23,394MVPs
2,180Hours (in match)
6,593Bombs planted
1,150Bombs defused

Most-used weapons

AK-4738,221
AWP28,390
FAMAS2,142
MAC-101,916
MP91,793

Lifetime map wins

12,958inferno
9,586dust2
2,752nuke
1,520train
841vertigo
349cbble
26lake
24office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,347Matches
52%Win rate
1.16Avg K/D
75.5ADR
41%Headshot %

Clutches & streaks

37%1v1 clutch win
26%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5252%0.9213.6
Inferno3148%1.1215.4
Dust22941%0.8914.5
Ancient2741%1.2220.7
Anubis743%1.1411.4
Nuke650%1.1018.5
Overpass667%1.1716.5
Cache10%0.9415.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
34.6%Accuracy (enemy spotted)
36.3%Spray accuracy
71.6%Counter-strafing
9.3°Preaim
575msReaction time
29.1%T opening success
54.7%CT opening success
0.71Enemies flashed / flash
5.8%Flash assists
9.30HE damage / grenade
12.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.0763% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient7–13-0.0219%1 Jul →
dust20–13-0.0911%30 Jun →
overpass5–13-0.0118%27 Jun →
mirage13–10-0.0019%27 Jun →
ancient13–70.0321%27 Jun →
mirage4–13-0.0421%26 Jun →
mirage13–110.0716%26 Jun →
nuke13–90.0020%26 Jun →
anubis8–13-0.0315%26 Jun →
mirage13–8-0.0217%26 Jun →
dust28–130.0219%26 Jun →
cache13–100.0420%25 Jun →
anubis7–13-0.0315%25 Jun →
dust27–13-0.0133%25 Jun →
inferno16–130.0010%25 Jun →
dust214–16-0.0425%24 Jun →
anubis9–13-0.0129%24 Jun →
inferno16–140.0218%24 Jun →
dust210–130.0121%24 Jun →
nuke13–70.0621%24 Jun →
ancient13–70.0915%24 Jun →
mirage11–130.0127%24 Jun →
nuke13–40.0935%24 Jun →
dust213–9-0.0124%24 Jun →
ancient9–13-0.0419%21 Jun →
dust216–130.0925%20 Jun →
mirage10–130.0236%20 Jun →
anubis6–13-0.0421%19 Jun →
dust27–130.0223%19 Jun →
nuke8–13-0.0129%14 Jun →
anubis4–13-0.1027%13 Jun →
inferno13–8-0.0313%13 Jun →
dust27–130.0317%12 Jun →
dust24–130.0037%10 Jun →
nuke13–100.0922%9 Jun →
ancient10–130.0016%7 Jun →
anubis13–11-0.0314%7 Jun →
inferno13–6-0.033%4 Jun →
dust210–130.0220%4 Jun →
ancient10–13-0.0419%4 Jun →
dust213–20.0918%4 Jun →
nuke8–00.0029%4 Jun →
anubis3–9-0.0224%4 Jun →
mirage13–9-0.0421%4 Jun →
mirage13–4-0.0118%4 Jun →
nuke6–13-0.0412%3 Jun →
dust216–140.0120%2 Jun →
nuke9–13-0.0428%2 Jun →
dust213–80.0935%1 Jun →
ancient6–13-0.0514%1 Jun →
inferno13–70.0825%29 May →
dust28–13-0.0126%28 May →
ancient6–13-0.0224%28 May →
inferno15–150.0814%27 May →
dust29–13-0.0534%26 May →
inferno8–13-0.0327%26 May →
inferno13–80.0515%25 May →
dust213–110.0028%25 May →
nuke6–13-0.0433%21 May →
dust22–13-0.128%20 May →
ancient12–160.0220%20 May →
mirage4–130.0219%19 May →
nuke13–20.1024%18 May →
anubis8–13-0.0412%18 May →
inferno13–100.0025%17 May →
overpass4–13-0.0412%17 May →
dust212–160.0118%17 May →
ancient13–100.0117%15 May →
inferno13–80.0228%15 May →
inferno7–13-0.0332%14 May →
ancient6–13-0.0416%14 May →
dust213–90.0830%14 May →
inferno4–13-0.0123%13 May →
ancient11–130.0117%13 May →
inferno16–120.0324%12 May →
nuke13–10-0.0320%12 May →
nuke5–13-0.0924%11 May →
inferno11–13-0.0125%11 May →
ancient10–130.0424%10 May →
mirage13–11-0.0133%9 May →
nuke13–100.019%9 May →
anubis13–80.0218%8 May →
nuke16–14-0.0028%8 May →
anubis13–70.0823%7 May →
ancient13–4-0.0131%7 May →
dust28–13-0.0240%7 May →
mirage7–130.0230%6 May →
nuke11–130.0033%6 May →
inferno9–2-0.030%6 May →
nuke16–140.0020%5 May →
inferno9–130.0417%5 May →
cache5–13-0.0725%29 Apr →
dust213–8-0.0130%27 Apr →
ancient13–80.1222%23 Apr →
inferno13–60.0223%23 Apr →
ancient8–13-0.0319%22 Apr →
ancient10–13-0.0323%22 Apr →
mirage9–13-0.076%22 Apr →
mirage13–30.0526%21 Apr →
nuke13–80.0137%21 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.