Bad Bull

Bad Bull — CS2 Stats

US76561197968571865[U:1:8306137]Steam profile ↗✓ No bans

5,029Tracked matches40%Win rate2023Tracked since
5,749Hours in CS106Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating1,100Grey band · top ~95.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−176Premier CS Rating · 1,276 → 1,100
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 11 days played since 10 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 1,100 -1,481 10 Sept20 Sept · 11 days played
1,1002,581peak 2,58110 Sept20 Sept
2,862Peak Premier in tracked matches
11Days played since 2026-09-10

Premier CS Rating

  • 1,481 below peak (2,581)
  • Next: Light Blue band at 5,000 3,900 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate43.2%38.1%39.9%above
Shot accuracy1.5%3.7%6.9%5.4% short
Kill/death ratio0.790.830.920.12 short
Match win rate37.4%40.1%42.3%4.9% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBad BullPREMIER1,100 · Grey bandcsdb.gg/stats

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Performance scores

Aim39
Positioning60
Utility8

0–100 skill scores via Leetify.

Recent form

COLD33661Last 10033%Win rateWLLLLWLLWL

Last 10 vs previous 10: −20pp win rate · +0.07 avg rating · −2.6pp headshot accuracy · −22ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.07), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 805ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 834ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 845ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.5 against its own average).

Aim3.9
Utility0.8
Positioning6.0
Opening Duels3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 69% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 843ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning6.0
Utility0.8
Mechanics7.9
Opening Duels5.5
Win Impact1.7

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.03
first ⅓ avg -0.05 → last ⅓ avg -0.02
Reaction time843ms+18ms
first ⅓ avg 825ms → last ⅓ avg 843ms
Headshot accuracy17.6%+1.4%
first ⅓ avg 16.1% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 6–13 · mirage, 20 Sept
55%Best headshot accuracy · 3–13 · cache, 15 Sept
523msFastest reaction time · 2–13 · nuke, 10 Sept
13–2Biggest win · anubis, 19 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
38In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 50% over 18infernoWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
dust2C2071335%-0.02
mirageD1851328%-0.02
nukeB189950%-0.03
infernoD1531220%-0.05
ancientD134931%-0.05
cacheD113827%-0.04
anubisC52340%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,001Lifetime kills
0.79K/D
8,117Matches
37.4%Match win rate
43.2%Headshot % · Top 25% of Grey band
1.5%Shot accuracy
11,021MVPs
2,923Hours (in match)
6,082Bombs planted
1,267Bombs defused

Most-used weapons

AK-4734,304
AWP7,532
FAMAS3,187
SSG 081,673
P901,504

Lifetime map wins

15,885dust2
9,727nuke
8,467inferno
4,222vertigo
987train
156office
75ar_shoots
65ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
31.1%Accuracy (enemy spotted)
26.5%Spray accuracy
85.4%Counter-strafing
9.2°Preaim
843msReaction time
55.0%T opening success
49.0%CT opening success
0.04Enemies flashed / flash
0.0%Flash assists
12.05HE damage / grenade
0.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 843.0828ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0382 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–80.0716%20 Sept
ancient5–13-0.0322%20 Sept
ancient6–13-0.039%20 Sept
mirage6–130.0317%20 Sept
inferno5–13-0.0114%20 Sept
dust213–8-0.0016%20 Sept
dust29–130.036%20 Sept
mirage6–130.0913%20 Sept
dust213–110.0618%19 Sept
cache8–13-0.0121%19 Sept
mirage13–10-0.0914%19 Sept
cache16–12-0.0623%19 Sept
dust25–13-0.065%19 Sept
anubis13–20.0323%19 Sept
ancient16–13-0.0835%19 Sept
nuke13–30.008%19 Sept
ancient9–13-0.108%19 Sept
dust28–13-0.0418%19 Sept
cache13–160.0426%19 Sept
inferno6–13-0.0918%18 Sept
mirage4–13-0.0131%18 Sept
cache4–13-0.0719%18 Sept
mirage11–13-0.0116%18 Sept
dust213–6-0.0113%18 Sept
cache13–11-0.0332%18 Sept
cache6–13-0.0128%18 Sept
ancient13–40.0223%18 Sept
inferno11–13-0.0922%18 Sept
ancient9–13-0.0720%17 Sept
nuke13–100.0428%17 Sept
nuke13–9-0.047%17 Sept
dust211–13-0.0111%17 Sept
nuke4–13-0.060%17 Sept
inferno6–130.019%17 Sept
dust213–70.0316%17 Sept
mirage9–13-0.1010%16 Sept
mirage13–50.0012%16 Sept
ancient13–10-0.0124%16 Sept
nuke8–13-0.0344%16 Sept
dust214–160.0118%16 Sept
dust26–13-0.0427%16 Sept
mirage10–13-0.0541%16 Sept
mirage3–13-0.126%16 Sept
cache3–13-0.0355%15 Sept
cache5–13-0.0613%15 Sept
ancient8–13-0.0517%15 Sept
dust29–130.0614%15 Sept
ancient13–90.0414%15 Sept
nuke9–13-0.0713%15 Sept
nuke13–10-0.0826%15 Sept
nuke6–13-0.0524%15 Sept
nuke13–60.0218%15 Sept
mirage13–4-0.0034%15 Sept
dust213–70.0323%15 Sept
cache13–110.0121%14 Sept
nuke11–5-0.0224%14 Sept
dust213–8-0.0217%14 Sept
dust212–16-0.0822%14 Sept
inferno6–13-0.1515%14 Sept
mirage10–13-0.0120%14 Sept
inferno10–13-0.0519%14 Sept
ancient6–13-0.064%14 Sept
mirage13–40.0016%13 Sept
inferno11–13-0.0610%13 Sept
anubis5–13-0.0318%13 Sept
nuke13–6-0.0412%13 Sept
dust214–16-0.0316%13 Sept
cache10–13-0.0717%13 Sept
dust29–13-0.037%13 Sept
ancient8–13-0.1411%13 Sept
mirage1–13-0.0517%13 Sept
inferno5–13-0.0126%13 Sept
ancient8–13-0.023%12 Sept
anubis6–13-0.0635%12 Sept
mirage2–13-0.0415%12 Sept
inferno6–13-0.1420%12 Sept
cache3–13-0.1116%12 Sept
dust22–13-0.1021%12 Sept
nuke6–13-0.1016%12 Sept
mirage13–10-0.0313%12 Sept
dust213–30.0116%11 Sept
ancient5–13-0.098%11 Sept
mirage4–130.0212%11 Sept
nuke4–130.0544%11 Sept
nuke4–13-0.0324%11 Sept
nuke15–150.0313%11 Sept
anubis11–13-0.069%11 Sept
inferno1–6-0.049%11 Sept
dust25–13-0.0931%11 Sept
inferno14–160.0314%11 Sept
nuke13–6-0.0121%11 Sept
anubis13–7-0.0221%11 Sept
inferno3–11-0.0218%10 Sept
inferno10–5-0.070%10 Sept
nuke2–13-0.0713%10 Sept
inferno13–10-0.097%10 Sept
dust27–13-0.1010%10 Sept
mirage10–13-0.0212%10 Sept
nuke13–8-0.0511%10 Sept
mirage3–13-0.0124%10 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →