RockNRoller — CS2 Stats

76561198778944450[U:1:818678722]

2,463Tracked matches45%Win rate2025Tracked since
CSDB Rating2.4 Learning
Premier CS Rating1,682Grey band · top ~92.9% of ranked players (population est.)
CSDB Leaderboard#15446 of 19813 tracked
Ladder ranks via Leetify

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CSDB.GGRockNRollerPREMIER1,682 · Grey bandcsdb.gg/stats

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Performance scores

Aim32
Positioning32
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY43561Last 10043%Win rateLWWLWLWLWW

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Aim3.2
Aggression3.2
Utility1.8
Positioning3.2
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 66% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 823ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning3.2
Utility1.8
Mechanics2.9
Opening Duels0.0
Win Impact3.3

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time822ms+37ms
first ⅓ avg 785ms → last ⅓ avg 822ms
Headshot accuracy11.8%+1.8%
first ⅓ avg 10.0% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — dust2 13–1
131Biggest win — dust2
5Longest win streak
63In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 58% over 12infernoWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
dust2C23101343%-0.02
mirageB189950%-0.02
ancientB168850%-0.03
nukeD134931%-0.04
cacheA127558%-0.02
infernoD1221017%-0.03
anubisB63350%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
36.9%Accuracy (enemy spotted)
41.4%Spray accuracy
62.9%Counter-strafing
10.0°Preaim
823msReaction time
25.7%T opening success
28.6%CT opening success
0.28Enemies flashed / flash
4.9%Flash assists
8.27HE damage / grenade
1.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8317% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 822.5587ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2813 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–130.0113%28 Aug
cache13–2-0.023%28 Aug
mirage16–12-0.0413%28 Aug
nuke2–13-0.0920%27 Aug
nuke13–6-0.037%27 Aug
ancient3–13-0.0320%27 Aug
anubis13–50.0716%27 Aug
dust28–13-0.059%27 Aug
nuke13–10-0.028%27 Aug
cache13–5-0.0222%27 Aug
cache14–16-0.0413%27 Aug
dust210–13-0.088%27 Aug
dust28–130.0016%27 Aug
mirage8–10.026%27 Aug
mirage2–130.0114%27 Aug
ancient10–13-0.0111%27 Aug
nuke8–13-0.028%27 Aug
nuke10–130.0211%27 Aug
dust213–30.0312%27 Aug
dust213–110.0021%27 Aug
anubis10–13-0.0812%26 Aug
dust213–5-0.069%26 Aug
dust213–40.057%26 Aug
dust213–5-0.072%26 Aug
inferno11–130.0111%26 Aug
ancient4–13-0.0127%26 Aug
inferno10–13-0.025%26 Aug
dust22–13-0.0611%26 Aug
ancient13–7-0.075%26 Aug
nuke15–15-0.0413%26 Aug
mirage13–50.0113%26 Aug
dust213–9-0.0115%26 Aug
mirage2–13-0.067%25 Aug
ancient13–6-0.0215%25 Aug
mirage13–11-0.036%25 Aug
dust25–13-0.014%25 Aug
ancient4–13-0.0512%25 Aug
dust213–100.0226%25 Aug
cache13–40.0320%25 Aug
inferno9–13-0.0312%25 Aug
dust213–10.1624%25 Aug
cache13–5-0.0211%25 Aug
mirage13–110.1217%25 Aug
inferno5–12-0.0920%25 Aug
ancient13–10-0.045%25 Aug
inferno6–13-0.087%25 Aug
mirage13–10-0.0410%24 Aug
nuke7–13-0.044%24 Aug
dust28–130.0120%24 Aug
ancient13–10-0.049%24 Aug
mirage11–13-0.043%24 Aug
anubis0–130.0114%24 Aug
ancient16–12-0.0415%24 Aug
cache13–8-0.034%24 Aug
nuke13–2-0.0928%24 Aug
ancient10–13-0.0110%24 Aug
inferno7–13-0.0611%24 Aug
nuke0–13-0.120%24 Aug
mirage13–3-0.0110%24 Aug
mirage4–13-0.0420%24 Aug
mirage13–7-0.0110%23 Aug
anubis9–50.087%23 Aug
dust27–130.045%23 Aug
mirage6–13-0.076%23 Aug
anubis6–130.0112%23 Aug
ancient2–13-0.049%23 Aug
inferno1–130.017%23 Aug
nuke5–13-0.057%23 Aug
mirage3–13-0.0312%23 Aug
ancient13–4-0.026%23 Aug
ancient13–8-0.069%23 Aug
dust23–13-0.0916%23 Aug
dust24–13-0.138%23 Aug
cache16–130.0014%22 Aug
cache2–130.018%22 Aug
dust216–13-0.047%22 Aug
inferno13–11-0.048%22 Aug
nuke13–40.0415%22 Aug
anubis13–11-0.0216%22 Aug
nuke9–13-0.1010%22 Aug
inferno8–13-0.037%22 Aug
cache9–13-0.053%22 Aug
dust213–10-0.037%22 Aug
dust210–13-0.0111%22 Aug
cache8–130.0213%21 Aug
inferno5–13-0.0514%21 Aug
mirage8–2-0.0112%21 Aug
ancient6–13-0.0513%21 Aug
mirage10–130.029%21 Aug
dust210–13-0.0010%21 Aug
inferno10–130.0112%21 Aug
dust28–13-0.0515%21 Aug
ancient10–130.0411%21 Aug
mirage3–13-0.1119%21 Aug
ancient13–10-0.027%21 Aug
cache10–13-0.055%21 Aug
nuke10–13-0.0411%21 Aug
inferno6–130.048%21 Aug
dust27–13-0.047%20 Aug
cache16–14-0.085%20 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →