HYPNO

HYPNO — CS2 Stats

76561197963617760[U:1:3352032]Steam profile ↗✓ No bans

1,380Tracked matches62%Win rate2020Tracked since
5,980Hours in CS
CSDB Rating6.8 SolidPositional Player
Premier CS Rating26,654Top 5% of 203,724 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#7898 of 250772 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,380 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,654 +330 21 Apr – 17 Sept · 11 days played
26,32428,839peak 28,83921 Apr17 Sept
28,839Peak Premier in tracked matches
35Days played since 2026-04-13

Premier CS Rating

  • 2,185 below peak (28,839)
  • 0 over 30 days · steady
  • -1,948 over 90 days
  • Next: Gold band at 30,000 — 3,346 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-17
  • Pink band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate56.6%50.9%
Shot accuracy17.1%13.7%
Kill/death ratio0.961.09
Match win rate54.8%48.4%

Share this profile

CSDB.GGHYPNOFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER26,654 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning58
Utility48

0–100 skill scores via Leetify.

Recent form

HOT51–44–5Last 10051%Win rateWWWWLLLWWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +2.3pp headshot accuracy · +3ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 36%
  • Avg reaction 588ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 602ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.9
Utility4.8
Positioning5.8
Opening Duels3.6
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 96% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.8
Utility4.8
Mechanics7.3
Opening Duels2.4
Win Impact9.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time587ms−20ms
first ⅓ avg 608ms → last ⅓ avg 587ms
Headshot accuracy25.5%−2.0%
first ⅓ avg 27.5% → last ⅓ avg 25.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 9–0 · inferno, 16 Apr →
100%Best headshot accuracy · 0–5 · mirage, 15 Jun →
375msFastest reaction time · 13–1 · cache, 20 May →
13–1Biggest win · cache, 20 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W4Current streak
10–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 67% over 9dust2Weakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
mirageB3116–1552%-0.01
dust2C187–1139%0.00
cacheA127–558%0.03
nukeA116–555%-0.02
infernoS96–367%0.07
vertigoC73–443%0.05
anubis—43–175%0.03
ancient—31–233%-0.02
alpine—20–20%-0.01
italy—11–0100%-0.02
office—10–10%-0.09
overpass—11–0100%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

294,211Lifetime kills
0.96K/D
8,264Matches
54.8%Match win rate · Top 10% of Level 10 players
56.6%Headshot % · Top 50% of Level 10 players
17.1%Shot accuracy · Top 25% of Level 10 players
28,906MVPs
5,980Hours (in match)
7,855Bombs planted
4,256Bombs defused

Most-used weapons

AK-47134,240
AWP33,790
P2504,937
Knife4,575
SG 5533,086
FAMAS2,765

Lifetime map wins

14,540dust2
8,657inferno
5,187train
3,884nuke
3,877cbble
1,870vertigo
209italy
141office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,362Matches
58%Win rate
1.31Avg K/D
78.9ADR
53%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
29Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage45355%1.1416.7
Dust222253%1.1417.3
Anubis14241%1.0015.6
Nuke9548%0.9916.0
Inferno5746%1.0814.4
Overpass4360%1.0716.0
Train3174%1.3317.1
Vertigo2544%1.0717.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
35.6%Accuracy (enemy spotted)
34.7%Spray accuracy
83.0%Counter-strafing
10.5°Preaim
594msReaction time
27.5%T opening success
49.3%CT opening success
0.48Enemies flashed / flash
10.7%Flash assists
4.98HE damage / grenade
11.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.482 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.5288% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0131%17 Aug →
mirage13–3-0.0267%16 Jul →
cache13–70.0941%16 Jul →
ancient13–9-0.0120%16 Jul →
mirage13–16-0.0221%16 Jul →
dust29–13-0.0622%14 Jul →
mirage11–13-0.0223%14 Jul →
dust213–70.0124%13 Jul →
nuke13–6-0.0510%13 Jul →
mirage13–110.0430%13 Jul →
mirage4–13-0.0314%13 Jul →
dust213–70.0540%13 Jul →
dust216–140.0021%13 Jul →
cache7–13-0.0130%13 Jul →
mirage2–13-0.1121%13 Jul →
dust213–100.0342%13 Jul →
nuke13–100.0217%12 Jul →
mirage9–13-0.0124%12 Jul →
cache13–110.0427%12 Jul →
mirage13–60.0929%12 Jul →
mirage13–2-0.0215%12 Jul →
cache13–90.0330%12 Jul →
mirage7–130.0521%12 Jul →
dust213–6-0.0421%11 Jul →
dust213–30.0218%11 Jul →
cache7–13-0.0422%7 Jul →
mirage15–150.0234%27 Jun →
anubis13–90.0730%26 Jun →
mirage11–13-0.0035%26 Jun →
dust24–130.0013%26 Jun →
dust26–13-0.0323%24 Jun →
mirage7–13-0.0114%23 Jun →
nuke3–00.0513%23 Jun →
ancient9–13-0.0120%23 Jun →
dust214–16-0.0126%17 Jun →
ancient10–13-0.0320%17 Jun →
mirage0–5-0.05100%15 Jun →
mirage13–4-0.0620%15 Jun →
anubis10–13-0.0127%26 May →
mirage13–100.0120%24 May →
nuke13–9-0.0530%24 May →
dust25–130.0425%23 May →
inferno13–90.0321%22 May →
dust28–13-0.0144%22 May →
cache13–10.1347%20 May →
dust212–12-0.0024%20 May →
vertigo6–130.0633%20 May →
mirage12–120.0629%20 May →
cache8–130.0230%20 May →
cache7–13-0.047%20 May →
cache13–90.0630%18 May →
vertigo9–60.0230%18 May →
vertigo7–90.0225%18 May →
vertigo9–50.0024%18 May →
inferno1–9-0.2417%18 May →
cache13–70.0825%18 May →
cache13–30.0429%18 May →
italy13–11-0.0223%18 May →
cache5–130.0133%18 May →
office2–13-0.0950%18 May →
nuke10–130.0419%15 May →
dust27–13-0.0323%14 May →
nuke8–13-0.0318%13 May →
overpass13–4-0.0219%13 May →
mirage13–110.0438%12 May →
mirage4–13-0.1015%12 May →
mirage13–6-0.0316%9 May →
nuke9–130.0324%9 May →
dust210–130.0025%9 May →
mirage13–10-0.0418%7 May →
mirage13–6-0.0227%6 May →
mirage13–160.0025%6 May →
mirage4–130.0216%6 May →
dust211–00.1658%6 May →
anubis13–70.0727%5 May →
mirage13–7-0.0426%4 May →
inferno13–9-0.0023%3 May →
mirage13–110.0414%3 May →
nuke16–14-0.0626%3 May →
mirage2–13-0.0417%2 May →
nuke3–1-0.030%21 Apr →
mirage5–20.0260%21 Apr →
mirage13–9-0.0425%21 Apr →
anubis13–80.0043%21 Apr →
mirage13–90.0317%21 Apr →
vertigo7–90.1223%16 Apr →
inferno6–9-0.0426%16 Apr →
inferno9–00.3552%16 Apr →
inferno9–10.1028%15 Apr →
nuke5–90.0021%15 Apr →
inferno9–40.1832%15 Apr →
nuke3–9-0.1542%15 Apr →
inferno9–30.1838%15 Apr →
inferno8–80.0926%15 Apr →
alpine5–13-0.0526%15 Apr →
dust212–12-0.0134%15 Apr →
vertigo9–70.0419%14 Apr →
alpine11–130.0324%14 Apr →
vertigo7–130.1028%14 Apr →
dust211–13-0.0518%13 Apr →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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