hai

hai — CS2 Stats

FI76561197963502700[U:1:3236972]Steam profile ↗✓ No bans

1,874Tracked matches60%Win rate2020Tracked since
5,714Hours in CS18Hrs last 2 wks
CSDB Rating6.5 SolidSupport
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,999 -3,350 2 Jul – 3 Nov · 20 days played
10,59118,349peak 18,3492 Jul3 Nov
18,603Peak Premier in tracked matches
33Days played since 2026-07-02

Premier CS Rating

  • 3,350 below peak (18,349)
  • +3,977 over 30 days · improving
  • Next: Purple band at 15,000 — 1 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate50.7%42.0%44.4%above
Shot accuracy15.1%9.6%11.9%above
Kill/death ratio1.150.981.03above
Match win rate46.2%43.8%45.2%above

Across every metric we can compare, this profile already matches the typical Purple band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGhaiPREMIER14,999 · Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning65
Utility73

0–100 skill scores via Leetify.

Recent form

STEADY45–53–2Last 10045%Win rateWWLLWWLWWW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +3.3pp headshot accuracy · +82ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 20%
  • Avg reaction 594ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 589ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim6.7
Utility7.3
Positioning6.5
Opening Duels4.3
Clutch3.6

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning6.5
Utility7.3
Mechanics7.2
Opening Duels4.9
Win Impact8.3

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time585ms−46ms
first ⅓ avg 631ms → last ⅓ avg 585ms
Headshot accuracy16.9%−0.7%
first ⅓ avg 17.6% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · nuke, 3 Nov →
39%Best headshot accuracy · 1–13 · ancient, 24 Aug →
391msFastest reaction time · 13–4 · mirage, 30 Oct →
13–0Biggest win · dust2, 17 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
4–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 67% over 15cacheWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB2513–1252%0.04
dust2B2110–1148%-0.00
ancientS1510–567%0.03
mirageD144–1029%-0.01
cacheD113–827%-0.01
infernoD93–633%0.00
anubisC52–340%-0.01

Across the last 100 tracked matches.

Lifetime stats

179,971Lifetime kills
1.15K/D · Top 25% of Blue band
7,780Matches
46.2%Match win rate · Top 50% of Blue band
50.7%Headshot % · Top 25% of Blue band
15.1%Shot accuracy · Top 25% of Blue band
24,073MVPs
3,161Hours (in match)
9,896Bombs planted
2,065Bombs defused

Most-used weapons

Lifetime map wins

10,066train
9,634nuke
9,104dust2
7,058inferno
2,113cbble
606vertigo
272dust
262aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

366Matches
52%Win rate
1.13Avg K/D
94.8ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke3364%1.1117.1
Ancient2556%1.2418.2
Inferno1464%1.3017.9
Dust21250%1.4018.8
Mirage1080%1.0515.0
Anubis757%1.2317.3
Overpass60%0.9216.8
Cache475%1.4422.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
33.9%Accuracy (enemy spotted)
31.9%Spray accuracy
82.5%Counter-strafing
9.3°Preaim
585msReaction time
44.4%T opening success
54.9%CT opening success
0.74Enemies flashed / flash
12.0%Flash assists
15.43HE damage / grenade
8.20Flashes / match

Recommended for you

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke13–40.1017%3 Nov →
nuke13–40.1427%3 Nov →
cache13–160.0622%1 Nov →
nuke7–130.0317%1 Nov →
dust213–60.0315%1 Nov →
cache13–8-0.079%31 Oct →
ancient9–13-0.0519%31 Oct →
dust213–90.0426%31 Oct →
anubis13–80.0014%31 Oct →
nuke13–20.1015%31 Oct →
nuke13–80.0915%31 Oct →
anubis8–13-0.090%30 Oct →
ancient13–90.0312%30 Oct →
mirage13–40.0326%30 Oct →
inferno13–70.0220%30 Oct →
ancient13–10.007%30 Oct →
dust213–20.0219%30 Oct →
dust211–130.0019%29 Oct →
ancient13–90.047%29 Oct →
inferno13–90.0522%29 Oct →
nuke9–13-0.0226%25 Oct →
mirage13–80.0430%25 Oct →
nuke10–13-0.0213%11 Oct →
ancient13–70.0916%11 Oct →
mirage7–13-0.0813%10 Oct →
dust24–130.0021%10 Oct →
dust22–13-0.0717%9 Oct →
mirage7–13-0.0216%9 Oct →
anubis9–13-0.0212%9 Oct →
nuke13–6-0.0023%9 Oct →
dust213–11-0.0923%9 Oct →
inferno10–13-0.038%9 Oct →
nuke13–100.0413%9 Oct →
cache13–110.0418%4 Oct →
nuke13–6-0.0411%2 Oct →
dust213–10-0.0219%2 Oct →
nuke7–13-0.0525%2 Oct →
dust23–13-0.0225%25 Sept →
cache3–13-0.0610%25 Sept →
inferno11–13-0.0116%25 Sept →
cache13–100.0419%21 Sept →
dust213–40.0527%20 Sept →
ancient13–100.0013%20 Sept →
inferno8–13-0.048%5 Sept →
mirage7–13-0.0813%5 Sept →
ancient13–20.0110%5 Sept →
dust213–6-0.0411%5 Sept →
dust29–13-0.0117%31 Aug →
dust213–16-0.0117%28 Aug →
anubis8–13-0.0312%28 Aug →
dust27–130.0128%28 Aug →
mirage13–40.1218%28 Aug →
mirage3–13-0.0415%26 Aug →
cache8–13-0.0810%26 Aug →
dust211–130.0112%26 Aug →
inferno8–13-0.0221%26 Aug →
nuke13–80.1022%24 Aug →
ancient13–110.0718%24 Aug →
nuke6–13-0.0322%24 Aug →
ancient1–13-0.0539%24 Aug →
nuke13–50.1419%23 Aug →
cache7–130.0014%23 Aug →
nuke13–90.0319%23 Aug →
ancient6–130.0227%21 Aug →
inferno8–130.098%21 Aug →
cache12–16-0.0416%21 Aug →
nuke7–13-0.0216%21 Aug →
nuke9–130.1016%21 Aug →
ancient8–13-0.0319%21 Aug →
cache7–13-0.0115%20 Aug →
nuke14–16-0.0214%16 Aug →
mirage8–13-0.0315%16 Aug →
mirage5–13-0.099%16 Aug →
cache4–13-0.0011%7 Aug →
ancient13–70.0317%7 Aug →
dust25–130.0110%7 Aug →
anubis13–100.0816%7 Aug →
nuke9–130.0117%30 Jul →
dust27–130.0621%30 Jul →
inferno5–13-0.0311%28 Jul →
dust213–11-0.0019%28 Jul →
nuke13–50.0116%17 Jul →
mirage3–13-0.0515%17 Jul →
ancient13–60.0823%17 Jul →
dust213–00.0425%17 Jul →
inferno13–7-0.0221%16 Jul →
nuke15–150.0011%16 Jul →
nuke5–130.0727%15 Jul →
cache7–130.0017%15 Jul →
mirage11–13-0.0022%10 Jul →
mirage11–13-0.0220%9 Jul →
dust213–5-0.0118%9 Jul →
dust26–13-0.0113%3 Jul →
mirage11–130.0627%3 Jul →
nuke13–30.1124%3 Jul →
nuke7–13-0.0313%2 Jul →
ancient13–80.1225%2 Jul →
ancient15–150.0321%2 Jul →
nuke13–100.0716%2 Jul →
mirage13–40.0517%2 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.