Chili

Chili — CS2 Stats

DE76561197962600214[U:1:2334486]Steam profile ↗✓ No bans

1,833Tracked matches55%Win rate2020Tracked since
3,299Hours in CS
CSDB Rating5.9 SolidSupport
Premier CS Rating18,315Purple band · top ~15.2% of ranked players (population est.)
FaceitLevel 8 · 1,912 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,833 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,315 +3,211 26 Apr – 13 Sept · 15 days played
15,10419,767peak 19,76726 Apr13 Sept
19,999Peak Premier in tracked matches
1,912Highest Faceit ELO seen on CSDB
29Days played since 2026-04-25

Faceit ELO

  • At peak — 1,912
  • Next: Level 10 at 2,001 — 89 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-13
  • Level 8 first seen 2026-09-13

Premier CS Rating

  • 1,452 below peak (19,767)
  • 0 over 30 days · steady
  • +1,367 over 90 days
  • Next: Pink band at 20,000 — 1,685 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,745), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate46.0%46.8%48.2%2.2% short
Shot accuracy21.2%13.0%13.3%above
Kill/death ratio1.181.061.07above
Match win rate43.3%46.3%46.9%3.6% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGChiliFACEITLevel 8 · 1,912 ELOSTANDINGTop 31.2% of rankedPREMIER18,315 · Purple bandPEAK ELO1,912csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning52
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY52–47–1Last 10052%Win rateLWWLWLWLWW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −4.0pp headshot accuracy · +23ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 625ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 619ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim7.1
Utility6.2
Positioning5.2
Opening Duels3.0
Clutch4.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.2
Utility6.2
Mechanics6.0
Opening Duels2.5
Win Impact6.7

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time629ms+23ms
first ⅓ avg 607ms → last ⅓ avg 629ms
Headshot accuracy20.7%+2.7%
first ⅓ avg 18.1% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 6–13 · nuke, 25 Jun →
35%Best headshot accuracy · 13–10 · dust2, 14 Aug →
438msFastest reaction time · 4–13 · inferno, 12 Jul →
13–0Biggest win · nuke, 26 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–6In matches decided by ≤2 rounds
15Overtime games

Map breakdown

overpassBest map · 75% over 8infernoWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
infernoD206–1430%-0.00
dust2A1912–763%-0.00
nukeC198–1142%0.01
ancientS128–467%0.01
cacheC104–640%0.01
anubisA95–456%0.00
overpassS86–275%0.01
mirage—33–0100%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

152,999Lifetime kills
1.18K/D · Top 50% of Level 8 players
5,369Matches
43.3%Match win rate
46.0%Headshot %
21.2%Shot accuracy · Top 5% of Level 8 players
11,310MVPs
3,299Hours (in match)
6,954Bombs planted
1,935Bombs defused

Most-used weapons

AK-4761,066
UMP-4511,802
Knife3,494
AWP3,213
P2502,620
P902,220

Lifetime map wins

14,428inferno
9,703dust2
4,437nuke
1,717vertigo
1,175train
1,036cbble
83italy
73office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,500Matches
51%Win rate
1.16Avg K/D
76.2ADR
43%Headshot %

Clutches & streaks

42%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno22449%1.1716.0
Ancient16251%1.0917.0
Dust213450%1.1215.5
Anubis9448%1.0214.5
Nuke5953%1.2616.8
Overpass5666%1.1115.0
Mirage3644%1.1015.1
Train1436%1.1216.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
36.7%Accuracy (enemy spotted)
38.3%Spray accuracy
77.1%Counter-strafing
10.1°Preaim
614msReaction time
39.3%T opening success
40.7%CT opening success
0.80Enemies flashed / flash
7.6%Flash assists
9.45HE damage / grenade
8.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.3412% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–130.0011%3 Sept →
dust213–100.0321%3 Sept →
dust213–7-0.0018%27 Aug →
dust217–19-0.0626%20 Aug →
dust219–160.0627%20 Aug →
inferno13–16-0.0123%19 Aug →
dust213–60.0116%19 Aug →
inferno17–190.0212%14 Aug →
dust213–2-0.0127%14 Aug →
ancient19–170.0318%14 Aug →
dust213–10-0.0535%14 Aug →
anubis13–110.0118%13 Aug →
inferno8–13-0.0128%13 Aug →
dust214–16-0.0519%13 Aug →
anubis9–130.0514%13 Aug →
cache13–11-0.0622%12 Aug →
inferno13–110.0335%12 Aug →
inferno13–60.0724%12 Aug →
dust26–13-0.0321%12 Aug →
dust213–80.0722%11 Aug →
ancient22–200.0016%10 Aug →
cache13–100.0825%10 Aug →
nuke1–13-0.0128%10 Aug →
inferno1–130.0020%10 Aug →
dust29–130.028%23 Jul →
mirage13–60.0330%23 Jul →
nuke15–15-0.0420%23 Jul →
cache6–130.0119%23 Jul →
inferno10–13-0.0811%23 Jul →
anubis13–110.0610%20 Jul →
dust211–13-0.0219%20 Jul →
inferno10–130.0225%20 Jul →
cache13–16-0.0416%19 Jul →
nuke9–13-0.0216%19 Jul →
dust213–80.0317%19 Jul →
nuke13–70.0416%19 Jul →
anubis9–13-0.0516%19 Jul →
ancient16–120.0319%17 Jul →
inferno7–13-0.0620%17 Jul →
cache13–50.1126%17 Jul →
anubis13–10-0.0211%17 Jul →
nuke13–110.0223%16 Jul →
nuke13–8-0.0129%14 Jul →
mirage13–90.0617%14 Jul →
ancient3–130.0018%12 Jul →
ancient4–13-0.0116%12 Jul →
nuke8–130.0212%12 Jul →
dust216–120.0513%12 Jul →
inferno4–13-0.095%12 Jul →
dust213–90.0017%12 Jul →
nuke13–30.0118%12 Jul →
ancient4–13-0.0821%12 Jul →
inferno4–130.0021%11 Jul →
mirage13–110.0620%11 Jul →
inferno16–130.0818%11 Jul →
nuke9–130.0321%11 Jul →
cache10–13-0.0014%11 Jul →
dust213–90.0214%10 Jul →
anubis4–13-0.0517%10 Jul →
inferno4–13-0.0824%10 Jul →
ancient13–100.0024%10 Jul →
cache13–9-0.0214%10 Jul →
inferno13–3-0.0019%10 Jul →
cache13–160.0114%10 Jul →
cache4–13-0.0219%4 Jul →
nuke9–130.0518%4 Jul →
nuke10–130.0018%26 Jun →
nuke6–130.1427%25 Jun →
cache3–130.0719%25 Jun →
ancient13–8-0.016%15 Jun →
overpass13–6-0.019%15 Jun →
overpass9–13-0.0123%7 Jun →
inferno13–6-0.0214%7 Jun →
dust24–13-0.0523%7 Jun →
anubis13–7-0.0213%7 Jun →
nuke11–130.0221%7 Jun →
anubis16–13-0.0115%7 Jun →
ancient13–9-0.0417%7 Jun →
nuke13–9-0.0616%7 Jun →
overpass4–13-0.0118%23 May →
inferno10–130.049%23 May →
nuke8–130.0015%13 May →
inferno7–130.0624%13 May →
overpass13–60.0411%13 May →
dust213–7-0.0123%13 May →
overpass13–9-0.0416%12 May →
dust211–13-0.0017%12 May →
nuke10–13-0.0324%12 May →
ancient10–130.0813%12 May →
nuke13–3-0.0213%9 May →
inferno5–13-0.0329%9 May →
ancient13–40.0828%9 May →
ancient16–130.0024%26 Apr →
overpass13–50.0716%26 Apr →
anubis8–130.0529%26 Apr →
nuke13–00.0523%26 Apr →
overpass13–8-0.0117%25 Apr →
nuke13–60.0222%25 Apr →
overpass13–40.0111%25 Apr →
inferno13–70.0014%25 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.