DangerD

DangerD — CS2 Stats

76561198149985214[U:1:189719486]Steam profile ↗✓ No bans

727Tracked matches47%Win rate2020Tracked since
CSDB Rating5.3 DevelopingClutch Specialist
Premier CS Rating21,649Top 50% of 200,982 CSDB-tracked playersPink band · top ~6.7% of ranked players (population est.)
CSDB Leaderboard#57919 of 247858 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 727 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,649 +331 6 Jul – 20 Sept · 23 days played
18,53122,564peak 22,5646 Jul20 Sept
22,868Peak Premier in tracked matches
24Days played since 2026-07-06

Premier CS Rating

  • 915 below peak (22,564)
  • 0 over 30 days · steady
  • +331 over 90 days
  • Next: Red band at 25,000 — 3,351 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-20
  • Purple band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDangerDPREMIER21,649 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning46
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY50–47–3Last 10050%Win rateLWLWLWWLWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · −2.0pp headshot accuracy · +18ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 559ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 592ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim7.1
Utility5.3
Positioning4.6
Opening Duels1.5
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning4.6
Utility5.3
Mechanics5.5
Opening Duels1.0
Win Impact3.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time600ms−18ms
first ⅓ avg 618ms → last ⅓ avg 600ms
Headshot accuracy19.7%+3.4%
first ⅓ avg 16.3% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–5 · mirage, 14 Jul →
47%Best headshot accuracy · 13–3 · mirage, 21 Jul →
422msFastest reaction time · 3–13 · ancient, 24 Jul →
13–1Biggest win · inferno, 5 Aug →

Across the last 100 tracked matches.

Highlights

3Longest win streak
8–5In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 70% over 10anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB2513–1252%0.01
infernoB2111–1052%0.02
cacheA2011–955%0.01
dust2S107–370%0.01
ancientC104–640%0.01
nukeC83–538%0.01
anubisD61–517%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

24Matches
42%Win rate
1.11Avg K/D
86.2ADR
41%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno10%0.8113.0
Anubis1100%1.3316.0
Mirage10%1.1218.0
Dust210%0.9417.0
Ancient10%1.7326.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
35.7%Accuracy (enemy spotted)
40.4%Spray accuracy
74.7%Counter-strafing
9.9°Preaim
588msReaction time
34.5%T opening success
33.2%CT opening success
0.44Enemies flashed / flash
3.4%Flash assists
10.57HE damage / grenade
9.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4388 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.4952% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0911%21 Aug →
mirage13–100.0610%21 Aug →
mirage11–13-0.0411%9 Aug →
nuke13–20.0427%7 Aug →
anubis5–13-0.017%6 Aug →
inferno13–10.1742%5 Aug →
inferno13–80.0425%30 Jul →
mirage7–13-0.0628%30 Jul →
cache13–30.0417%30 Jul →
nuke13–20.1426%30 Jul →
inferno6–130.0315%30 Jul →
mirage13–110.0124%30 Jul →
mirage8–13-0.0320%28 Jul →
nuke1–13-0.0533%28 Jul →
dust213–10.0841%28 Jul →
cache16–13-0.0527%28 Jul →
mirage13–30.0114%28 Jul →
mirage5–13-0.0013%27 Jul →
inferno8–13-0.0122%26 Jul →
ancient10–13-0.0216%26 Jul →
anubis0–4-0.0933%26 Jul →
anubis8–4-0.0126%26 Jul →
inferno3–13-0.0412%26 Jul →
mirage1–10-0.087%26 Jul →
inferno13–6-0.0113%24 Jul →
mirage5–2-0.0427%24 Jul →
ancient3–13-0.0214%24 Jul →
mirage10–130.0119%24 Jul →
cache16–14-0.029%24 Jul →
ancient12–160.0322%23 Jul →
mirage7–130.0225%23 Jul →
cache13–10-0.0312%23 Jul →
mirage9–13-0.065%23 Jul →
inferno15–15-0.0310%22 Jul →
cache9–13-0.0215%22 Jul →
inferno13–11-0.0230%22 Jul →
ancient11–13-0.0319%22 Jul →
inferno13–5-0.0229%22 Jul →
mirage13–30.0647%21 Jul →
mirage7–130.0026%21 Jul →
cache8–130.0317%21 Jul →
inferno13–110.0417%21 Jul →
anubis6–13-0.0421%20 Jul →
mirage13–50.0724%20 Jul →
inferno13–100.0318%20 Jul →
ancient13–40.097%20 Jul →
nuke9–13-0.0128%19 Jul →
dust213–8-0.0016%19 Jul →
nuke13–70.0529%19 Jul →
anubis9–13-0.0416%19 Jul →
cache13–8-0.0412%19 Jul →
dust213–8-0.036%19 Jul →
mirage13–20.0314%15 Jul →
inferno15–150.0415%15 Jul →
cache13–70.0917%15 Jul →
mirage13–100.0124%15 Jul →
ancient11–130.0315%14 Jul →
dust213–50.1013%14 Jul →
cache13–80.0414%14 Jul →
cache4–9-0.0423%14 Jul →
cache13–110.0416%14 Jul →
mirage13–160.0115%14 Jul →
mirage13–50.1724%14 Jul →
ancient13–6-0.0114%14 Jul →
ancient13–50.0616%14 Jul →
nuke10–130.0113%13 Jul →
cache4–13-0.029%13 Jul →
cache13–8-0.0116%13 Jul →
dust28–13-0.0326%13 Jul →
dust21–13-0.0011%13 Jul →
inferno13–90.0513%13 Jul →
dust22–13-0.0421%13 Jul →
inferno13–30.067%13 Jul →
ancient3–13-0.0711%12 Jul →
mirage13–100.0410%12 Jul →
cache11–130.0211%11 Jul →
inferno4–13-0.079%11 Jul →
mirage13–110.0626%11 Jul →
dust213–90.0215%10 Jul →
anubis4–13-0.0321%10 Jul →
inferno4–13-0.0412%10 Jul →
ancient13–10-0.0112%10 Jul →
cache13–90.0716%10 Jul →
inferno13–30.0310%10 Jul →
cache13–160.0112%10 Jul →
mirage13–100.0419%10 Jul →
mirage13–110.0116%10 Jul →
nuke7–13-0.0320%10 Jul →
dust213–20.0315%10 Jul →
dust213–70.0117%10 Jul →
inferno9–13-0.0519%10 Jul →
inferno13–40.1322%10 Jul →
mirage8–130.0519%10 Jul →
inferno4–13-0.0124%10 Jul →
cache13–110.0116%9 Jul →
cache13–160.0424%9 Jul →
cache12–160.0013%9 Jul →
cache11–130.0628%7 Jul →
inferno15–150.0117%6 Jul →
nuke6–13-0.0813%6 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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