Wank'ePEW

Wank'ePEW — CS2 Stats

NO76561197961910163[U:1:1644435]Steam profile ↗✓ No bans

1,474Tracked matches45%Win rate2024Tracked since
2,771Hours in CS113Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating11,062Blue band · top ~49.3% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+709Premier CS Rating · 10,353 → 11,062

Rating over time

Premier CS Rating: 11,062 +849 5 Sept – 14 Oct · 25 days played
9,72112,712peak 12,7125 Sept14 Oct
12,712Peak Premier in tracked matches
24Days played since 2026-09-05

Premier CS Rating

  • 1,650 below peak (12,712)
  • -83 over 30 days · steady
  • Next: Purple band at 15,000 — 3,938 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-14
  • Light Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches169——
Win rate24%——
K/D0.61——
Headshot %47%——

Measured 14 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,231), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate49.5%41.8%42.7%above
Shot accuracy4.2%12.2%11.3%7.0% short
Kill/death ratio0.730.980.990.26 short
Match win rate30.7%43.3%43.9%13.2% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWank'ePEWFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER11,062 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning59
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY44–54–2Last 10044%Win rateLWWLWLWWWL

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · −4.3pp headshot accuracy · −20ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 580ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 574ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim4.8
Utility4.4
Positioning5.9
Opening Duels3.0
Clutch2.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.9
Utility4.4
Mechanics4.1
Opening Duels4.7
Win Impact3.3

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time601ms+38ms
first ⅓ avg 563ms → last ⅓ avg 601ms
Headshot accuracy17.6%−0.5%
first ⅓ avg 18.1% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–5 · dust2, 7 Sept →
52%Best headshot accuracy · 7–13 · ancient, 19 Sept →
422msFastest reaction time · 13–4 · inferno, 21 Sept →
13–2Biggest win · dust2, 21 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 67% over 21ancientWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
dust2S2114–767%0.01
anubisC187–1139%-0.03
infernoC177–1041%-0.03
mirageD123–925%-0.02
ancientD112–918%-0.01
cacheB105–550%-0.01
nukeB84–450%-0.01
vertigo—22–0100%0.06
debris—10–10%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,150Lifetime kills
0.73K/D
2,604Matches
30.7%Match win rate
49.5%Headshot % · Top 25% of Level 3 players
4.2%Shot accuracy
3,106MVPs
961Hours (in match)
2,257Bombs planted
486Bombs defused

Most-used weapons

Lifetime map wins

3,789dust2
2,801inferno
2,076nuke
432vertigo
268train
124cbble
57office
25aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

192Matches
47%Win rate
0.92Avg K/D
65.2ADR
43%Headshot %

Clutches & streaks

32%1v1 clutch win
15%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust24052%0.7912.1
Inferno2264%0.8313.9
Ancient2040%0.7111.6
Anubis1747%0.9012.3
Nuke1718%0.8814.4
Cache1644%0.9711.9
Mirage1450%0.7812.1
Vertigo10%0.4510.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
31.0%Accuracy (enemy spotted)
32.2%Spray accuracy
68.5%Counter-strafing
10.4°Preaim
601msReaction time
47.4%T opening success
50.4%CT opening success
0.47Enemies flashed / flash
6.8%Flash assists
5.65HE damage / grenade
8.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4677 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust212–16-0.0315%14 Oct →
ancient13–7-0.0121%14 Oct →
nuke13–9-0.0118%14 Oct →
inferno13–16-0.0512%13 Oct →
cache6–4-0.0910%13 Oct →
mirage10–13-0.055%13 Oct →
inferno16–130.0121%12 Oct →
anubis13–8-0.0613%12 Oct →
anubis13–70.0815%12 Oct →
inferno9–13-0.0218%12 Oct →
ancient8–13-0.0123%12 Oct →
cache4–13-0.058%12 Oct →
inferno5–90.0114%12 Oct →
inferno4–9-0.0516%12 Oct →
dust210–130.0117%11 Oct →
mirage10–13-0.0317%11 Oct →
dust23–13-0.0219%11 Oct →
nuke13–7-0.0215%11 Oct →
dust213–6-0.0428%8 Oct →
inferno13–3-0.0232%7 Oct →
mirage7–13-0.0727%7 Oct →
ancient14–16-0.0023%7 Oct →
anubis11–13-0.0226%7 Oct →
anubis13–4-0.0227%7 Oct →
ancient11–130.0110%7 Oct →
dust215–15-0.0718%3 Oct →
inferno13–7-0.0426%3 Oct →
anubis13–8-0.0324%3 Oct →
cache10–13-0.0312%3 Oct →
mirage10–13-0.028%26 Sept →
vertigo13–70.0617%25 Sept →
cache14–160.0020%25 Sept →
cache4–13-0.016%25 Sept →
mirage4–13-0.0518%25 Sept →
anubis6–13-0.104%24 Sept →
inferno9–7-0.1413%24 Sept →
anubis9–13-0.107%24 Sept →
cache13–90.0019%23 Sept →
anubis13–110.0333%22 Sept →
inferno4–13-0.0912%22 Sept →
anubis5–130.0222%22 Sept →
vertigo9–70.0713%22 Sept →
nuke9–60.0533%22 Sept →
debris4–90.0214%22 Sept →
inferno3–13-0.0516%22 Sept →
inferno5–130.0421%22 Sept →
dust213–100.0313%21 Sept →
anubis13–5-0.0416%21 Sept →
dust213–20.0816%21 Sept →
dust213–30.0721%21 Sept →
anubis9–13-0.0636%21 Sept →
dust213–50.0535%21 Sept →
anubis10–13-0.0610%21 Sept →
inferno13–4-0.0513%21 Sept →
dust213–110.0218%20 Sept →
anubis5–130.0619%20 Sept →
anubis4–13-0.046%19 Sept →
inferno13–7-0.0912%19 Sept →
anubis2–13-0.1035%19 Sept →
ancient7–13-0.0152%19 Sept →
cache12–16-0.0114%19 Sept →
nuke6–13-0.0134%19 Sept →
nuke6–13-0.099%19 Sept →
mirage16–12-0.0029%19 Sept →
mirage8–130.0344%19 Sept →
cache13–70.0333%18 Sept →
inferno7–13-0.0325%18 Sept →
cache13–80.0227%18 Sept →
mirage11–13-0.0123%18 Sept →
anubis13–40.0622%18 Sept →
inferno13–110.0326%18 Sept →
dust213–60.0923%18 Sept →
ancient8–130.0519%18 Sept →
dust213–11-0.0522%18 Sept →
mirage8–130.018%18 Sept →
dust213–8-0.0122%17 Sept →
ancient13–8-0.0410%13 Sept →
dust211–130.0413%13 Sept →
anubis4–13-0.093%13 Sept →
dust213–10-0.0315%13 Sept →
ancient11–13-0.099%13 Sept →
dust28–13-0.0533%13 Sept →
dust216–120.018%13 Sept →
cache13–100.0223%12 Sept →
dust213–6-0.0413%12 Sept →
mirage13–9-0.0121%12 Sept →
nuke13–30.0416%12 Sept →
ancient9–13-0.0217%12 Sept →
nuke15–150.0418%11 Sept →
inferno13–160.0321%11 Sept →
dust213–110.0228%11 Sept →
mirage4–13-0.1018%11 Sept →
mirage13–100.0121%10 Sept →
ancient6–130.0819%10 Sept →
nuke5–13-0.0714%8 Sept →
inferno9–13-0.0621%8 Sept →
anubis10–13-0.0716%8 Sept →
dust213–50.1016%7 Sept →
dust23–13-0.038%5 Sept →
ancient14–16-0.0324%5 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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