Eni Van Familia

Eni Van Familia — CS2 Stats

DE76561197961044582[U:1:778854]Steam profile ↗✓ No bans

6,330Tracked matches34%Win rate2020Tracked since
6,564Hours in CS67Hrs last 2 wks
CSDB Rating4.8 DevelopingClutch Specialist
Premier CS Rating7,057Light Blue band · top ~69% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 13 days played since 8 Sep 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 7,057 -905 8 Sept – 24 Sept · 13 days played
6,58511,287peak 11,2878 Sept24 Sept
11,307Peak Premier in tracked matches
13Days played since 2026-09-08

Premier CS Rating

  • 4,230 below peak (11,287)
  • Next: Blue band at 10,000 — 2,943 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,819), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate48.3%41.9%42.7%above
Shot accuracy10.4%12.2%11.3%0.9% short
Kill/death ratio0.960.980.990.03 short
Match win rate44.2%43.3%43.9%meets

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEni Van FamiliaFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER7,057 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning55
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY46–50–4Last 10046%Win rateLWWWLLLWLL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +0.0pp headshot accuracy · +0ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 630ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 592ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 592ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.5 against its own average).

Aim6.0
Utility7.0
Positioning5.5
Opening Duels3.4
Clutch10.0

Effective flashesReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 74% T opening-duel success — entries that actually open the round.

Flashes. 0.83 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 74% on T to 47% on CT — first contacts on the defending side are being lost.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.5
Utility7.0
Mechanics4.3
Opening Duels7.1
Win Impact0.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time606ms−49ms
first ⅓ avg 655ms → last ⅓ avg 606ms
Headshot accuracy20.9%−2.8%
first ⅓ avg 23.7% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–6 · nuke, 20 Sept →
48%Best headshot accuracy · 13–4 · dust2, 11 Sept →
469msFastest reaction time · 10–13 · inferno, 18 Sept →
13–1Biggest win · cache, 19 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–4In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 60% over 25ancientWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
infernoA2515–1060%-0.01
nukeA2112–957%0.01
ancientD154–1127%-0.02
dust2D113–827%-0.03
cacheC104–640%0.02
mirageB84–450%-0.00
anubisC73–443%0.02
office—21–150%0.00
vertigo—10–10%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

157,852Lifetime kills
0.96K/D
9,683Matches
44.2%Match win rate · Top 50% of Level 3 players
48.3%Headshot % · Top 25% of Level 3 players
10.4%Shot accuracy
19,960MVPs
3,547Hours (in match)
6,072Bombs planted
1,799Bombs defused

Most-used weapons

AK-4731,506
AWP17,338
SSG 0811,308
MAC-1010,602
P2508,572
MP75,840
MP94,944

Lifetime map wins

23,487inferno
20,152dust2
12,708nuke
2,047vertigo
1,659dust
1,419train
877office
256italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
42%Win rate
1.23Avg K/D
96.0ADR
52%Headshot %

Clutches & streaks

75%1v1 clutch win
29%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage333%0.9518.0
Vertigo2100%2.0518.5
Ancient1100%2.4422.0
Anubis10%0.7213.0
Dust21100%1.4619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
39.2%Accuracy (enemy spotted)
42.0%Spray accuracy
69.2%Counter-strafing
14.6°Preaim
608msReaction time
73.6%T opening success
47.1%CT opening success
0.83Enemies flashed / flash
7.7%Flash assists
11.18HE damage / grenade
13.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.6223° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0022%24 Sept →
inferno13–110.0429%24 Sept →
mirage13–50.0314%24 Sept →
inferno13–6-0.0718%24 Sept →
dust210–130.0217%23 Sept →
nuke10–13-0.0112%23 Sept →
mirage2–13-0.0519%23 Sept →
nuke13–8-0.0221%22 Sept →
ancient4–13-0.0319%20 Sept →
cache3–13-0.0331%20 Sept →
nuke13–60.1527%20 Sept →
nuke10–13-0.0023%20 Sept →
ancient13–80.0219%20 Sept →
inferno13–70.0520%20 Sept →
inferno5–13-0.0122%20 Sept →
inferno3–13-0.0119%20 Sept →
cache13–20.0210%20 Sept →
anubis10–13-0.0123%20 Sept →
ancient9–13-0.0615%20 Sept →
ancient11–13-0.0125%19 Sept →
cache7–130.0227%19 Sept →
anubis13–80.0415%19 Sept →
office5–13-0.0625%19 Sept →
inferno12–120.0320%19 Sept →
cache13–10.1026%19 Sept →
dust21–13-0.0121%19 Sept →
anubis7–130.0236%19 Sept →
inferno7–13-0.0417%19 Sept →
inferno7–13-0.0717%19 Sept →
mirage10–13-0.0927%19 Sept →
anubis14–16-0.0116%19 Sept →
nuke16–130.0517%19 Sept →
inferno13–80.0322%19 Sept →
inferno16–14-0.0324%18 Sept →
anubis10–130.0332%18 Sept →
ancient15–15-0.0417%18 Sept →
cache7–13-0.038%18 Sept →
inferno10–130.0120%18 Sept →
nuke2–130.0315%18 Sept →
nuke13–10-0.0313%16 Sept →
dust28–13-0.0119%16 Sept →
dust213–11-0.0712%16 Sept →
anubis13–20.0420%16 Sept →
vertigo5–13-0.0219%16 Sept →
inferno16–130.0222%15 Sept →
mirage2–13-0.0143%15 Sept →
dust29–130.0323%15 Sept →
nuke11–13-0.0518%15 Sept →
ancient9–13-0.0220%15 Sept →
inferno13–7-0.0116%15 Sept →
dust29–13-0.0726%15 Sept →
nuke12–5-0.0021%15 Sept →
inferno13–10-0.0739%13 Sept →
inferno13–3-0.0220%13 Sept →
nuke13–60.0323%13 Sept →
ancient9–13-0.1018%13 Sept →
cache13–16-0.0125%13 Sept →
inferno13–80.0131%13 Sept →
nuke15–150.0116%13 Sept →
ancient13–6-0.0128%13 Sept →
inferno6–13-0.0236%13 Sept →
nuke7–130.0311%13 Sept →
nuke13–100.0422%13 Sept →
ancient15–15-0.0219%13 Sept →
nuke13–110.0123%13 Sept →
inferno13–70.0626%13 Sept →
nuke13–11-0.0126%13 Sept →
anubis13–90.0023%13 Sept →
nuke16–140.0525%13 Sept →
ancient7–130.0216%13 Sept →
dust26–13-0.0929%13 Sept →
mirage13–80.0134%12 Sept →
mirage13–60.0427%12 Sept →
ancient12–16-0.0626%12 Sept →
cache13–20.0922%12 Sept →
ancient5–130.0023%11 Sept →
nuke10–13-0.0124%11 Sept →
nuke4–13-0.0223%11 Sept →
inferno3–13-0.1014%11 Sept →
ancient13–9-0.036%11 Sept →
nuke13–100.0719%11 Sept →
ancient4–13-0.0216%11 Sept →
cache13–50.1216%11 Sept →
dust213–40.0248%11 Sept →
inferno13–11-0.0219%11 Sept →
cache6–13-0.0917%9 Sept →
dust28–13-0.0415%9 Sept →
nuke8–13-0.0920%9 Sept →
inferno13–60.0023%9 Sept →
dust213–9-0.0029%9 Sept →
inferno13–9-0.0721%9 Sept →
dust27–13-0.0818%9 Sept →
inferno13–40.0822%9 Sept →
mirage8–130.0027%9 Sept →
mirage13–90.0518%9 Sept →
nuke13–90.0432%9 Sept →
ancient13–60.0110%9 Sept →
inferno7–13-0.0948%8 Sept →
inferno8–130.0330%8 Sept →
office12–20.0641%8 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →