OsOk OD

OsOk OD — CS2 Stats

DE76561197960574231[U:1:308503]Steam profile ↗✓ No bans

504Tracked matches47%Win rate2020Tracked since
2,247Hours in CS10Hrs last 2 wks
CSDB Rating6.5 SolidSupport
Premier CS Rating19,289Top 50% of 201,820 CSDB-tracked playersPurple band · top ~11.3% of ranked players (population est.)
CSDB Leaderboard#91336 of 248712 tracked
FaceitLevel 5 · 1,073 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,289 +2,742 13 May – 29 Sept · 42 days played
15,26719,782peak 19,78213 May29 Sept
Faceit ELO: 1,073 +0 8 Sept – 24 Sept · 2 observations
1,0731,073peak 1,0738 Sept24 Sept
19,782Peak Premier in tracked matches
1,073Highest Faceit ELO seen on CSDB
55Days played since 2026-05-13

Faceit ELO

  • At peak — 1,073
  • Next: Level 6 at 1,201 — 128 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-08
  • Level 4 first seen 2026-09-08

Premier CS Rating

  • 493 below peak (19,782)
  • +401 over 30 days · improving
  • +3,144 over 90 days
  • Next: Pink band at 20,000 — 711 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-08
  • Blue band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches26——
Win rate46%——
K/D0.99——
Headshot %42%——

Measured 8 Sep 2026 → 4 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate40.1%43.8%44.8%4.7% short
Shot accuracy12.1%12.0%12.4%0.3% short
Kill/death ratio1.331.021.03above
Match win rate51.9%44.7%45.2%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGOsOk ODFACEITLevel 5 · 1,073 ELOSTANDINGTop 67.6% of rankedPREMIER19,289 · Purple bandPEAK ELO1,073csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning70
Utility71

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateLWWWWLLWWL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −3.1pp headshot accuracy · −19ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 570ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 545ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim6.1
Utility7.1
Positioning7.0
Opening Duels6.5
Clutch2.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 72% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning7.0
Utility7.1
Mechanics6.6
Opening Duels8.2
Win Impact3.9

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time565ms−32ms
first ⅓ avg 597ms → last ⅓ avg 565ms
Headshot accuracy13.5%−2.6%
first ⅓ avg 16.2% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–4 · nuke, 12 Jul →
27%Best headshot accuracy · 7–13 · ancient, 24 May →
398msFastest reaction time · 11–9 · inferno, 17 Aug →
13–0Biggest win · anubis, 11 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–9In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 65% over 20anubisWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeS2013–765%0.04
infernoC208–1240%-0.01
cacheA1710–759%0.04
ancientC156–940%0.01
dust2C114–736%0.00
anubisD113–827%0.02
overpassC52–340%0.02
mirage—11–0100%0.07

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

66,690Lifetime kills
1.33K/D · Top 10% of Level 5 players
2,962Matches
51.9%Match win rate · Top 10% of Level 5 players
40.1%Headshot %
12.1%Shot accuracy · Top 50% of Level 5 players
8,351MVPs
1,277Hours (in match)
3,486Bombs planted
791Bombs defused

Most-used weapons

AK-4715,426
AWP4,682
Nova3,622
XM10142,139
P2501,692
Negev1,618

Lifetime map wins

5,576train
5,268inferno
4,993nuke
3,645dust2
345cbble
240aztec
174dust
72vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
80%Win rate
1.39Avg K/D
92.8ADR
40%Headshot %

Clutches & streaks

33%1v1 clutch win
25%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno2100%1.7818.5
Ancient10%1.2222.0
Nuke1100%1.0011.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
32.5%Accuracy (enemy spotted)
33.5%Spray accuracy
79.7%Counter-strafing
9.7°Preaim
571msReaction time
70.2%T opening success
55.9%CT opening success
0.75Enemies flashed / flash
4.5%Flash assists
10.06HE damage / grenade
11.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1339% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust212–160.0015%29 Sept →
cache13–20.128%28 Sept →
cache13–60.0510%28 Sept →
nuke13–7-0.0213%23 Sept →
inferno13–9-0.0118%23 Sept →
inferno14–16-0.0513%21 Sept →
anubis5–13-0.0619%21 Sept →
inferno13–8-0.0310%20 Sept →
inferno13–50.0112%17 Sept →
inferno0–13-0.1016%15 Sept →
cache11–13-0.0418%14 Sept →
nuke13–100.0217%11 Sept →
inferno11–130.0117%9 Sept →
anubis4–13-0.0224%9 Sept →
ancient16–130.0921%7 Sept →
cache13–70.1612%6 Sept →
ancient7–13-0.0415%6 Sept →
cache13–60.0214%5 Sept →
nuke13–5-0.0212%5 Sept →
ancient3–13-0.0812%5 Sept →
anubis16–120.049%1 Sept →
ancient4–13-0.059%1 Sept →
inferno3–13-0.0411%31 Aug →
nuke13–100.0524%28 Aug →
dust211–13-0.0114%26 Aug →
cache9–130.0022%26 Aug →
inferno10–130.0512%25 Aug →
inferno13–110.0712%22 Aug →
nuke8–13-0.006%22 Aug →
ancient8–130.019%21 Aug →
cache13–16-0.008%21 Aug →
ancient13–80.0619%21 Aug →
inferno11–9-0.050%17 Aug →
cache13–100.0616%17 Aug →
ancient16–140.0620%15 Aug →
cache16–140.1014%15 Aug →
inferno5–130.0114%15 Aug →
anubis8–130.0314%13 Aug →
dust28–13-0.0114%11 Aug →
anubis13–00.0813%11 Aug →
nuke6–130.0111%31 Jul →
anubis3–130.029%31 Jul →
nuke13–90.1017%31 Jul →
cache13–90.0719%31 Jul →
dust24–13-0.0616%29 Jul →
dust212–160.0223%28 Jul →
nuke16–140.0620%28 Jul →
inferno0–13-0.0116%28 Jul →
nuke10–130.0516%27 Jul →
cache10–130.0512%27 Jul →
cache11–13-0.034%26 Jul →
nuke13–9-0.0313%26 Jul →
ancient13–50.0413%20 Jul →
nuke13–110.0214%20 Jul →
cache11–130.0313%20 Jul →
nuke8–130.1017%16 Jul →
inferno6–13-0.0616%14 Jul →
anubis15–150.0613%14 Jul →
nuke7–13-0.039%13 Jul →
cache13–80.0917%13 Jul →
inferno10–13-0.0210%12 Jul →
nuke13–40.2221%12 Jul →
cache15–15-0.0215%9 Jul →
overpass12–120.0413%30 Jun →
dust213–70.0717%28 Jun →
mirage13–50.0724%28 Jun →
cache13–40.0514%24 Jun →
inferno13–60.0513%23 Jun →
overpass9–130.0312%23 Jun →
anubis10–130.0420%23 Jun →
nuke6–130.0522%22 Jun →
nuke13–16-0.0115%19 Jun →
overpass15–15-0.0519%16 Jun →
ancient13–90.0113%16 Jun →
nuke13–70.0711%12 Jun →
nuke13–60.0821%12 Jun →
dust211–13-0.0623%9 Jun →
ancient13–8-0.057%7 Jun →
nuke13–60.0621%7 Jun →
dust213–9-0.0116%6 Jun →
inferno13–50.0319%6 Jun →
dust213–90.0615%4 Jun →
overpass13–80.0614%3 Jun →
ancient11–13-0.0115%3 Jun →
ancient15–150.0814%2 Jun →
inferno7–130.0312%1 Jun →
dust25–13-0.0410%1 Jun →
nuke13–70.0716%30 May →
anubis3–13-0.0522%30 May →
anubis13–30.0519%30 May →
inferno13–80.0221%30 May →
overpass13–40.0515%30 May →
inferno11–13-0.0414%30 May →
dust213–40.0718%28 May →
ancient9–130.0115%24 May →
inferno10–13-0.018%24 May →
cache13–00.0124%24 May →
ancient7–130.0127%24 May →
anubis6–13-0.0010%15 May →
ancient6–130.0213%13 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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