NubS`

NubS` — CS2 Stats

FR76561197960509932[U:1:244204]Steam profile ↗✓ No bans

3,172Tracked matches59%Win rate2023Tracked since
3,272Hours in CS49Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+456Premier CS Rating · 14,543 → 14,999

Rating over time

Premier CS Rating: 14,999 -1,916 7 Sept – 1 Nov · 26 days played
12,50916,963peak 16,9637 Sept1 Nov
17,193Peak Premier in tracked matches
29Days played since 2026-09-07

Premier CS Rating

  • 1,964 below peak (16,963)
  • +953 over 30 days · improving
  • Next: Purple band at 15,000 — 1 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-07
  • Blue band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches34——
Win rate53%——
K/D1.04——
Headshot %48%——

Measured 26 Oct 2026 → 1 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate39.8%43.8%44.8%5.0% short
Shot accuracy0.0%12.0%12.4%12.4% short
Kill/death ratio0.951.021.030.08 short
Match win rate46.2%44.7%45.2%above

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNubS`FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,999 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning56
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY44–46–10Last 10044%Win rateWWLWLLTWWL

Last 10 vs previous 10: 0pp win rate · +0.05 avg rating · +2.6pp headshot accuracy · −75ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 553ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 557ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.1
Utility5.2
Positioning5.6
Opening Duels1.8
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 56% on T to 37% on CT — first contacts on the defending side are being lost.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.6
Utility5.2
Mechanics6.8
Opening Duels4.1
Win Impact8.1

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time598ms+42ms
first ⅓ avg 556ms → last ⅓ avg 598ms
Headshot accuracy17.1%−0.2%
first ⅓ avg 17.3% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · cache, 24 Oct →
36%Best headshot accuracy · 13–1 · inferno, 28 Sept →
375msFastest reaction time · 1–13 · dust2, 21 Sept →
13–0Biggest win · inferno, 24 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
6–3In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 67% over 12mirageWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
dust2D227–1532%0.01
anubisC166–1038%-0.01
infernoC146–843%-0.00
cacheS128–467%0.02
mirageD112–918%-0.01
ancientB105–550%-0.00
nukeS96–367%0.03
overpassA53–260%0.01
train—11–0100%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (18% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,000Lifetime kills
0.95K/D
4,472Matches
46.2%Match win rate · Top 50% of Level 5 players
39.8%Headshot %
0.0%Shot accuracy
8,794MVPs
1,835Hours (in match)
6,467Bombs planted
937Bombs defused

Most-used weapons

AK-4717,990
AWP5,883
MP94,951
MAC-103,329
FAMAS1,411

Lifetime map wins

8,694inferno
8,112dust2
6,605nuke
3,201vertigo
1,368train
409office
49italy
17cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

136Matches
54%Win rate
0.91Avg K/D
71.3ADR
41%Headshot %

Clutches & streaks

41%1v1 clutch win
13%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis3352%0.9214.3
Dust23241%0.8012.3
Inferno3165%0.9112.4
Nuke2462%0.9414.3
Ancient650%1.0011.2
Mirage540%1.0218.8
Cache367%1.1212.0
Overpass1100%1.7950.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
37.0%Accuracy (enemy spotted)
38.8%Spray accuracy
80.6%Counter-strafing
10.4°Preaim
607msReaction time
56.2%T opening success
36.9%CT opening success
0.53Enemies flashed / flash
4.6%Flash assists
7.43HE damage / grenade
9.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.93% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–50.0111%1 Nov →
mirage13–100.0523%1 Nov →
cache4–130.0525%31 Oct →
dust213–100.0610%31 Oct →
overpass4–130.0032%31 Oct →
mirage4–13-0.0423%31 Oct →
anubis12–120.0518%31 Oct →
anubis13–90.0513%31 Oct →
nuke13–8-0.0217%31 Oct →
mirage9–13-0.0214%29 Oct →
ancient13–7-0.0510%29 Oct →
inferno7–13-0.108%29 Oct →
dust25–13-0.0614%29 Oct →
anubis13–80.0121%29 Oct →
anubis13–80.0121%28 Oct →
nuke13–110.0319%28 Oct →
overpass12–120.0016%28 Oct →
dust27–13-0.0319%27 Oct →
cache13–8-0.0317%27 Oct →
anubis9–13-0.0415%27 Oct →
mirage10–130.0217%27 Oct →
overpass9–40.0413%27 Oct →
cache11–13-0.0514%26 Oct →
mirage11–13-0.0117%26 Oct →
overpass13–8-0.0114%26 Oct →
cache13–70.0126%26 Oct →
inferno13–8-0.0316%25 Oct →
ancient12–12-0.0220%24 Oct →
dust213–110.0124%24 Oct →
inferno13–4-0.0214%24 Oct →
mirage12–12-0.027%24 Oct →
ancient13–80.0518%24 Oct →
inferno13–00.1119%24 Oct →
cache13–70.1417%24 Oct →
anubis5–13-0.019%24 Oct →
dust28–130.0416%24 Oct →
ancient13–70.0615%18 Oct →
anubis5–2-0.069%18 Oct →
mirage13–10-0.0110%16 Oct →
cache13–50.1013%16 Oct →
cache13–90.0633%15 Oct →
inferno8–130.0419%15 Oct →
dust212–12-0.0113%15 Oct →
anubis13–110.0417%15 Oct →
dust213–60.0416%14 Oct →
inferno13–60.0216%14 Oct →
mirage9–13-0.0111%14 Oct →
anubis6–13-0.0324%14 Oct →
nuke13–90.0617%14 Oct →
inferno12–120.0117%13 Oct →
inferno5–13-0.0413%13 Oct →
ancient8–13-0.0315%12 Oct →
dust213–40.0417%12 Oct →
dust213–110.0112%11 Oct →
inferno7–13-0.0319%11 Oct →
dust25–13-0.0316%11 Oct →
anubis7–13-0.0228%5 Oct →
cache13–50.0229%5 Oct →
anubis3–13-0.0721%4 Oct →
cache13–11-0.0011%4 Oct →
anubis8–13-0.057%4 Oct →
mirage10–13-0.068%4 Oct →
cache13–50.0415%4 Oct →
dust29–13-0.0113%3 Oct →
overpass13–20.0116%3 Oct →
dust213–20.0912%3 Oct →
cache12–12-0.0412%3 Oct →
inferno13–100.0213%3 Oct →
train13–10.0615%3 Oct →
nuke13–80.1121%2 Oct →
anubis10–130.0114%2 Oct →
mirage8–13-0.024%1 Oct →
inferno6–13-0.0116%30 Sept →
nuke13–60.0914%30 Sept →
anubis6–13-0.0220%29 Sept →
mirage3–13-0.0024%28 Sept →
inferno13–10.0336%28 Sept →
dust27–130.0319%28 Sept →
ancient13–80.0723%28 Sept →
dust212–12-0.0029%28 Sept →
dust213–100.0819%27 Sept →
dust213–16-0.0519%27 Sept →
dust210–13-0.0113%21 Sept →
dust210–13-0.0422%21 Sept →
anubis13–9-0.0513%21 Sept →
dust21–13-0.1215%21 Sept →
nuke8–13-0.049%20 Sept →
ancient9–13-0.0117%19 Sept →
ancient13–110.0120%19 Sept →
inferno3–13-0.089%19 Sept →
ancient8–13-0.0816%19 Sept →
anubis15–150.0516%19 Sept →
ancient9–130.009%19 Sept →
nuke9–130.0322%19 Sept →
dust211–13-0.017%19 Sept →
cache12–120.0020%19 Sept →
dust29–13-0.0119%18 Sept →
dust25–130.0825%17 Sept →
nuke2–13-0.0213%17 Sept →
inferno4–13-0.0021%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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