Janos

Janos — CS2 Stats

FI76561197960367511[U:1:101783]Steam profile ↗✓ No bans

4,008Tracked matches43%Win rate2020Tracked since
10,351Hours in CS64Hrs last 2 wks
CSDB Rating4.7 DevelopingSupport
Premier CS Rating3,423Grey band · top ~85.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,423 -1,499 8 Sept – 13 Oct · 27 days played
2,2184,922peak 4,9228 Sept13 Oct
4,948Peak Premier in tracked matches
25Days played since 2026-09-08

Premier CS Rating

  • 1,499 below peak (4,922)
  • -763 over 30 days · declining
  • Next: Light Blue band at 5,000 — 1,577 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches102——
Win rate33%——
K/D0.82——
Headshot %40%——

Measured 9 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,231), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate40.7%41.8%42.7%2.0% short
Shot accuracy16.7%12.2%11.3%above
Kill/death ratio1.030.980.99above
Match win rate42.8%43.3%43.9%1.2% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJanosFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER3,423 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning52
Utility63

0–100 skill scores via Leetify.

Recent form

HOT40–59–1Last 10040%Win rateWWWWWLLLWW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating · +4.4pp headshot accuracy · +77ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 692ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 774ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 735ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim5.0
Utility6.3
Positioning5.2
Opening Duels3.2
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 722ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.2
Utility6.3
Mechanics6.8
Opening Duels4.2
Win Impact2.8

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time729ms+7ms
first ⅓ avg 722ms → last ⅓ avg 729ms
Headshot accuracy12.6%−2.6%
first ⅓ avg 15.2% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 15–15 · dust2, 11 Sept →
30%Best headshot accuracy · 6–13 · cache, 6 Oct →
500msFastest reaction time · 13–6 · inferno, 10 Sept →
13–1Biggest win · cache, 18 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W5Current streak
8–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 60% over 15ancientWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C197–1237%-0.02
cacheC187–1139%0.01
mirageC188–1044%-0.03
nukeA159–660%-0.01
infernoC145–936%-0.04
anubisC94–544%-0.04
ancientD70–70%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

226,853Lifetime kills
1.03K/D · Top 50% of Level 3 players
13,698Matches
42.8%Match win rate
40.7%Headshot %
16.7%Shot accuracy · Top 25% of Level 3 players
21,489MVPs
4,894Hours (in match)
13,611Bombs planted
2,190Bombs defused

Most-used weapons

AK-4761,480
AWP14,552
MP711,845
P906,341
Tec-93,425

Lifetime map wins

19,453nuke
18,647dust2
17,429inferno
6,190train
3,900vertigo
1,350cbble
888office
731dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

31Matches
32%Win rate
0.59Avg K/D
73.0ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno367%0.9213.3
Nuke20%0.4710.0
Dust2250%0.376.5
Anubis20%0.7615.0
Ancient10%0.507.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
36.9%Accuracy (enemy spotted)
35.4%Spray accuracy
80.7%Counter-strafing
10.8°Preaim
722msReaction time
51.8%T opening success
41.5%CT opening success
0.60Enemies flashed / flash
6.3%Flash assists
11.31HE damage / grenade
10.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1701% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 721.5439ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–9-0.0115%13 Oct →
dust213–10-0.026%13 Oct →
nuke13–40.0724%13 Oct →
nuke13–110.0118%13 Oct →
cache13–90.0614%13 Oct →
mirage9–130.0914%13 Oct →
cache6–13-0.075%11 Oct →
inferno6–13-0.0919%11 Oct →
mirage16–13-0.0511%11 Oct →
inferno13–7-0.0120%10 Oct →
cache9–130.048%10 Oct →
mirage1–11-0.100%9 Oct →
anubis5–13-0.053%9 Oct →
nuke13–40.0914%9 Oct →
inferno10–13-0.0914%9 Oct →
nuke13–60.039%9 Oct →
cache12–160.0716%8 Oct →
mirage11–13-0.0516%8 Oct →
anubis13–9-0.036%8 Oct →
anubis10–13-0.0916%8 Oct →
mirage13–7-0.059%8 Oct →
mirage16–13-0.0211%7 Oct →
mirage13–10-0.0410%7 Oct →
mirage10–13-0.046%6 Oct →
cache6–13-0.0530%6 Oct →
cache8–130.0817%6 Oct →
dust29–130.0112%6 Oct →
anubis5–13-0.0618%3 Oct →
ancient12–160.0012%2 Oct →
nuke12–16-0.0416%2 Oct →
mirage10–13-0.049%2 Oct →
mirage13–5-0.043%2 Oct →
cache13–10-0.0016%1 Oct →
inferno3–13-0.0328%1 Oct →
dust213–6-0.0813%1 Oct →
mirage5–13-0.0311%1 Oct →
nuke13–7-0.055%1 Oct →
cache5–13-0.0224%1 Oct →
mirage13–7-0.0516%1 Oct →
mirage3–13-0.0825%1 Oct →
inferno5–13-0.0619%30 Sept →
nuke4–13-0.0411%30 Sept →
dust210–13-0.0112%30 Sept →
dust210–13-0.0110%30 Sept →
cache13–11-0.0111%30 Sept →
cache10–130.0213%29 Sept →
mirage11–13-0.0724%29 Sept →
nuke13–11-0.0312%29 Sept →
nuke14–16-0.003%29 Sept →
mirage13–30.0910%29 Sept →
ancient14–160.0113%29 Sept →
inferno3–13-0.0617%29 Sept →
anubis13–110.0122%29 Sept →
nuke13–100.0218%29 Sept →
dust216–130.0414%29 Sept →
dust22–13-0.0919%26 Sept →
cache7–13-0.068%26 Sept →
cache13–11-0.019%26 Sept →
inferno13–10-0.0118%26 Sept →
mirage13–8-0.052%26 Sept →
cache11–13-0.0313%26 Sept →
dust27–130.0024%26 Sept →
inferno13–110.0013%26 Sept →
inferno11–13-0.089%25 Sept →
nuke13–5-0.0414%25 Sept →
anubis4–13-0.093%24 Sept →
inferno3–13-0.0610%24 Sept →
anubis10–13-0.058%24 Sept →
cache5–13-0.1017%24 Sept →
dust213–11-0.0313%24 Sept →
inferno13–7-0.0315%24 Sept →
dust213–10-0.064%24 Sept →
dust28–130.0113%22 Sept →
ancient3–13-0.1111%22 Sept →
nuke9–13-0.0111%22 Sept →
dust213–11-0.0420%21 Sept →
dust21–13-0.0828%21 Sept →
ancient11–13-0.107%19 Sept →
cache13–20.0429%19 Sept →
nuke13–10-0.059%19 Sept →
ancient4–130.0318%18 Sept →
cache13–10.1121%18 Sept →
dust23–130.0529%17 Sept →
inferno9–130.0421%17 Sept →
dust23–13-0.0118%17 Sept →
nuke13–16-0.066%15 Sept →
cache4–13-0.0123%12 Sept →
mirage9–13-0.023%11 Sept →
nuke10–13-0.0618%11 Sept →
dust25–13-0.0320%11 Sept →
dust22–13-0.0819%11 Sept →
dust213–100.0112%11 Sept →
cache13–70.0211%11 Sept →
ancient8–13-0.0321%11 Sept →
dust215–150.1216%11 Sept →
ancient6–13-0.096%10 Sept →
inferno13–6-0.0120%10 Sept →
inferno11–13-0.0713%10 Sept →
mirage8–13-0.0810%10 Sept →
anubis13–100.0410%8 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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