qtr

qtr — CS2 Stats

FI76561199049631638[U:1:1089365910]Steam profile ↗✓ No bans

4,340Tracked matches59%Win rate2021Tracked since
CSDB Rating5.6 SolidSupport
Premier CS Rating14,514Blue band · top ~31% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,514 +1,901 1 Sept – 13 Oct · 35 days played
11,44115,954peak 15,9541 Sept13 Oct
15,954Peak Premier in tracked matches
33Days played since 2026-09-01

Premier CS Rating

  • 1,440 below peak (15,954)
  • -319 over 30 days · steady
  • Next: Purple band at 15,000 — 486 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGqtrFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,514 · Blue bandcsdb.gg/stats

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Performance scores

Aim59
Positioning50
Utility75

0–100 skill scores via Leetify.

Recent form

STEADY52–46–2Last 10052%Win rateLWWLWLWWWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −0.1pp headshot accuracy · +51ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 781ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 696ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 671ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.7 against its own average).

Aim5.9
Utility7.5
Positioning5.0
Opening Duels0.2
Clutch2.6

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 65% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 75 — grenade impact well above the norm.

Areas to improve

Reaction time. 681ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.0
Utility7.5
Mechanics6.4
Opening Duels2.3
Win Impact7.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time686ms+25ms
first ⅓ avg 660ms → last ⅓ avg 686ms
Headshot accuracy19.3%+1.6%
first ⅓ avg 17.7% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–3 · dust2, 8 Oct →
41%Best headshot accuracy · 13–9 · nuke, 16 Sept →
445msFastest reaction time · 7–13 · cache, 2 Oct →
13–3Biggest win · dust2, 8 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 63% over 19ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B2614–1254%0.03
nukeA1912–763%0.03
infernoA148–657%0.02
anubisB136–746%0.02
cacheB105–550%0.03
ancientD103–730%-0.01
mirageB84–450%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

15Matches
47%Win rate
1.28Avg K/D
82.9ADR
41%Headshot %

Clutches & streaks

33%1v1 clutch win
23%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno560%1.0216.8
Nuke450%1.7718.5
Anubis250%1.1013.5
Vertigo20%1.1216.0
Ancient10%0.7414.0
Dust21100%1.8626.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
33.8%Accuracy (enemy spotted)
36.0%Spray accuracy
78.9%Counter-strafing
10.3°Preaim
681msReaction time
41.3%T opening success
37.0%CT opening success
0.78Enemies flashed / flash
5.2%Flash assists
10.24HE damage / grenade
15.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.0354% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–130.0420%13 Oct →
dust213–60.0628%13 Oct →
dust213–60.1315%13 Oct →
dust213–16-0.0216%13 Oct →
cache13–70.0516%13 Oct →
anubis5–130.0010%12 Oct →
inferno13–80.0620%12 Oct →
cache13–80.0818%12 Oct →
dust29–20.0317%12 Oct →
anubis6–13-0.0625%10 Oct →
inferno15–150.0020%10 Oct →
nuke13–60.0022%10 Oct →
ancient7–13-0.0623%10 Oct →
anubis5–13-0.074%9 Oct →
nuke13–40.0422%9 Oct →
inferno10–130.0719%9 Oct →
nuke13–6-0.0316%9 Oct →
inferno13–50.0425%8 Oct →
dust213–30.2021%8 Oct →
mirage8–13-0.0615%8 Oct →
cache13–4-0.036%8 Oct →
anubis13–80.1023%8 Oct →
mirage16–130.1637%7 Oct →
mirage13–100.0421%7 Oct →
cache6–13-0.0228%6 Oct →
dust22–13-0.0213%6 Oct →
mirage8–130.0617%6 Oct →
inferno13–11-0.0323%6 Oct →
nuke13–40.1121%5 Oct →
dust210–130.0118%5 Oct →
inferno8–130.0221%5 Oct →
dust210–130.0125%4 Oct →
ancient5–130.0014%4 Oct →
ancient2–130.059%4 Oct →
nuke3–130.0111%4 Oct →
nuke11–130.0517%3 Oct →
anubis11–130.0314%2 Oct →
dust213–110.0315%2 Oct →
dust213–9-0.0116%2 Oct →
cache7–13-0.0124%2 Oct →
anubis13–80.0123%1 Oct →
nuke15–150.0011%1 Oct →
ancient13–5-0.034%1 Oct →
inferno16–140.0517%30 Sept →
anubis13–90.0317%30 Sept →
ancient13–50.0724%30 Sept →
nuke14–160.0011%29 Sept →
mirage13–30.1017%29 Sept →
ancient14–160.0114%29 Sept →
dust27–13-0.0514%28 Sept →
nuke13–90.1123%28 Sept →
dust213–100.0823%28 Sept →
ancient5–13-0.027%27 Sept →
nuke13–50.1014%27 Sept →
mirage13–80.0414%26 Sept →
cache11–130.0414%26 Sept →
dust27–13-0.0122%26 Sept →
inferno11–130.0213%25 Sept →
nuke13–50.0315%25 Sept →
cache5–13-0.0516%24 Sept →
dust213–110.0731%24 Sept →
inferno13–70.075%24 Sept →
mirage10–130.0220%23 Sept →
inferno13–11-0.0126%22 Sept →
anubis9–130.0522%22 Sept →
ancient9–130.0322%22 Sept →
dust21–13-0.0918%21 Sept →
cache13–80.1019%21 Sept →
dust212–16-0.0218%20 Sept →
anubis9–130.0210%20 Sept →
inferno13–70.0515%19 Sept →
mirage8–130.0114%18 Sept →
nuke13–16-0.0118%17 Sept →
cache10–130.0127%17 Sept →
dust24–130.0420%17 Sept →
ancient3–13-0.0424%17 Sept →
nuke13–90.0541%16 Sept →
dust213–11-0.0421%16 Sept →
dust213–70.0920%16 Sept →
dust213–70.0817%16 Sept →
dust25–13-0.0617%15 Sept →
cache13–50.0911%15 Sept →
anubis9–130.0710%15 Sept →
dust22–13-0.026%14 Sept →
anubis13–90.0313%14 Sept →
inferno13–6-0.0220%14 Sept →
nuke13–70.0313%14 Sept →
ancient13–10-0.0721%13 Sept →
nuke13–100.0720%13 Sept →
inferno10–13-0.0216%13 Sept →
nuke16–130.0417%13 Sept →
nuke8–13-0.1018%12 Sept →
anubis13–30.0429%12 Sept →
dust213–90.0726%12 Sept →
nuke13–80.1221%12 Sept →
nuke10–13-0.0120%11 Sept →
anubis13–60.036%11 Sept →
inferno9–13-0.0215%11 Sept →
dust213–40.080%10 Sept →
dust213–3-0.0020%10 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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