Monko

Monko — CS2 Stats

FI76561197960362249[U:1:96521]Steam profile ↗✓ No bans

1,356Tracked matches37%Win rate2020Tracked since
3,890Hours in CS9Hrs last 2 wks
CSDB Rating4.2 DevelopingAll-Rounder
Premier CS Rating16,936Purple band · top ~20.7% of ranked players (population est.)
FaceitLevel 6 · 1,457 ELOTop 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 19 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,936 -2,238 19 Feb6 Sept · 14 days played
16,33019,508peak 19,50819 Feb6 Sept
19,508Peak Premier in tracked matches
1,457Highest Faceit ELO seen on CSDB
52Days played since 2026-02-19

Faceit ELO

  • At peak — 1,457
  • Next: Level 8 at 1,531 74 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • 2,572 below peak (19,508)
  • Next: Pink band at 20,000 3,064 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,764), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate37.7%44.8%45.7%8.0% short
Shot accuracy14.4%12.4%12.7%above
Kill/death ratio1.121.041.05above
Match win rate48.0%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMonkoFACEITLevel 6 · 1,457 ELOSTANDINGTop 54.0% of rankedPREMIER16,936 · Purple bandPEAK ELO1,457csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning52
Utility56

0–100 skill scores via Leetify.

Recent form

COLD4357Last 10043%Win rateLLLLLWLWLW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −2.7pp headshot accuracy · +13ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 602ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 566ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim5.0
Utility5.6
Positioning5.2
Opening Duels3.8
Clutch5.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.2
Utility5.6
Mechanics3.5
Opening Duels2.7
Win Impact0.6

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time595ms−47ms
first ⅓ avg 642ms → last ⅓ avg 595ms
Headshot accuracy12.8%−0.6%
first ⅓ avg 13.5% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–0 · mirage, 18 May
25%Best headshot accuracy · 9–13 · nuke, 24 Jul
406msFastest reaction time · 13–0 · mirage, 18 May
13–0Biggest win · mirage, 18 May

Across the last 100 tracked matches.

Highlights

9Longest win streak
L5Current streak
810In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 65% over 17dust2Weakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC2281436%0.00
nukeC1881044%0.03
infernoS1711665%0.01
ancientB158753%-0.00
dust2D112918%-0.00
anubisB105550%0.02
overpass4040%-0.00
cache31233%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

115,288Lifetime kills
1.12K/D · Top 50% of Level 6 players
6,043Matches
48.0%Match win rate · Top 50% of Level 6 players
37.7%Headshot %
14.4%Shot accuracy · Top 50% of Level 6 players
17,970MVPs
2,379Hours (in match)
7,192Bombs planted
1,474Bombs defused

Most-used weapons

AK-4733,028
AWP16,386
AUG3,587
FAMAS3,310
SG 5533,000
P2502,591

Lifetime map wins

12,956nuke
11,493inferno
7,696dust2
2,818vertigo
2,271train
1,198cbble
453lake
87aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

748Matches
49%Win rate
1.13Avg K/D
82.5ADR
38%Headshot %

Clutches & streaks

46%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage15743%1.1215.1
Anubis8845%1.0816.1
Inferno8652%1.1316.2
Nuke7956%1.1917.3
Ancient7748%1.0414.8
Dust26048%1.1115.6
Cache1464%1.0715.9
Overpass560%1.0715.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
36.0%Accuracy (enemy spotted)
35.3%Spray accuracy
65.8%Counter-strafing
10.4°Preaim
598msReaction time
34.8%T opening success
46.9%CT opening success
0.55Enemies flashed / flash
11.1%Flash assists
12.11HE damage / grenade
3.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9412% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9801 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.7831% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient9–13-0.067%7 Sept
mirage7–13-0.038%6 Sept
nuke4–130.009%6 Sept
mirage10–13-0.0813%31 Aug
mirage11–13-0.0214%31 Aug
inferno19–150.049%29 Aug
dust29–13-0.039%29 Aug
inferno13–110.0616%29 Aug
nuke10–130.0116%29 Aug
nuke13–110.0213%29 Aug
inferno16–120.0419%28 Aug
dust29–13-0.048%23 Aug
ancient13–110.0613%23 Aug
mirage1–130.0322%23 Aug
anubis5–13-0.0113%21 Aug
mirage6–13-0.0317%18 Aug
anubis1–9-0.0116%17 Aug
inferno13–110.0315%17 Aug
mirage13–60.0311%17 Aug
dust28–13-0.028%16 Aug
mirage7–13-0.0613%15 Aug
inferno16–130.0116%15 Aug
ancient4–13-0.0311%5 Aug
anubis10–13-0.0316%1 Aug
mirage7–130.0114%26 Jul
anubis13–30.115%26 Jul
nuke16–120.0314%26 Jul
nuke13–16-0.0214%25 Jul
ancient13–40.0816%25 Jul
dust211–13-0.0314%25 Jul
inferno13–70.016%25 Jul
mirage6–13-0.0019%25 Jul
nuke11–130.0110%24 Jul
nuke9–13-0.0125%24 Jul
inferno4–13-0.0013%24 Jul
anubis11–13-0.0112%23 Jul
mirage6–130.0113%20 Jul
ancient13–9-0.027%20 Jul
inferno8–130.0714%20 Jul
inferno13–16-0.0817%15 Jul
inferno9–13-0.0218%15 Jul
dust25–130.0219%15 Jul
mirage13–4-0.0322%14 Jul
mirage13–40.0313%14 Jul
inferno13–100.027%10 Jul
nuke13–20.089%10 Jul
anubis16–14-0.0110%1 Jul
nuke13–70.1113%25 Jun
cache13–1-0.0122%25 Jun
mirage13–11-0.0214%27 May
mirage16–12-0.0311%23 May
cache4–130.0713%23 May
ancient3–13-0.0811%18 May
mirage13–00.1315%18 May
cache9–130.066%13 May
dust27–130.0410%13 May
mirage13–80.0016%12 May
mirage1–13-0.065%11 May
dust211–130.0215%1 May
anubis13–10-0.0014%30 Apr
ancient13–8-0.0211%30 Apr
nuke10–130.0511%30 Apr
inferno13–60.0317%30 Apr
mirage10–130.0515%22 Apr
nuke6–13-0.0313%15 Apr
ancient16–13-0.019%15 Apr
dust213–70.0710%15 Apr
mirage13–30.0522%12 Apr
nuke13–50.0413%10 Apr
ancient13–30.078%10 Apr
nuke10–130.0312%10 Apr
ancient13–10-0.0011%9 Apr
nuke13–8-0.030%8 Apr
inferno13–9-0.0115%8 Apr
overpass8–13-0.0015%8 Apr
nuke9–13-0.0110%5 Apr
ancient12–16-0.0111%5 Apr
overpass14–160.0118%4 Apr
ancient13–10.0116%4 Apr
inferno13–100.0613%4 Apr
dust210–13-0.0218%4 Apr
anubis7–130.0418%3 Apr
dust210–13-0.0410%31 Mar
mirage10–130.0714%30 Mar
overpass6–13-0.0525%20 Mar
mirage3–13-0.134%17 Mar
inferno11–13-0.049%16 Mar
inferno7–13-0.1117%11 Mar
anubis13–110.003%10 Mar
ancient11–130.0410%10 Mar
inferno13–70.0719%10 Mar
dust213–3-0.0012%10 Mar
nuke13–50.1121%7 Mar
ancient12–16-0.0312%6 Mar
nuke13–30.1014%6 Mar
anubis16–140.0820%28 Feb
overpass11–130.0218%28 Feb
mirage11–130.098%24 Feb
nuke6–130.0115%24 Feb
ancient8–13-0.0113%19 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →